Remove rand
crate from dependency tree (#3992)
This replaces `rand` with `fastrand` as the source of randomness for `HandleId::new()` in `bevy_asset`. This was the only crate with a dependency on `rand`, and now the dependency exists only as a dev-dependency. `fastrand` was already in the dependency tree, thanks to `futures-lite`, `async-executor`, and `tempfile` to name a few. ## Changelog Removed `rand` from dependencies in `bevy_asset` in favor of existing in-tree `fast-rand`
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@ -29,9 +29,9 @@ crossbeam-channel = "0.5.0"
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anyhow = "1.0.4"
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thiserror = "1.0"
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downcast-rs = "1.2.0"
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fastrand = "1.7.0"
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notify = { version = "=5.0.0-pre.11", optional = true }
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parking_lot = "0.11.0"
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rand = "0.8.0"
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[target.'cfg(target_arch = "wasm32")'.dependencies]
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wasm-bindgen = { version = "0.2" }
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@ -55,7 +55,7 @@ impl HandleId {
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/// Creates a random id for an asset of type `T`.
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#[inline]
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pub fn random<T: Asset>() -> Self {
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HandleId::Id(T::TYPE_UUID, rand::random())
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HandleId::Id(T::TYPE_UUID, fastrand::u64(..))
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}
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/// Creates the default id for an asset of type `T`.
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