re-add set_target
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@ -153,6 +153,12 @@ pub struct FragmentState {
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pub targets: Vec<Option<ColorTargetState>>,
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pub targets: Vec<Option<ColorTargetState>>,
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}
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}
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impl FragmentState {
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pub fn set_target(&mut self, index: usize, target: ColorTargetState) {
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filling_set_at(&mut self.targets, index, None, Some(target));
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}
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}
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/// Describes a compute pipeline.
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/// Describes a compute pipeline.
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#[derive(Clone, Debug, PartialEq, Eq, Default)]
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#[derive(Clone, Debug, PartialEq, Eq, Default)]
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pub struct ComputePipelineDescriptor {
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pub struct ComputePipelineDescriptor {
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