Port animation_masks
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@ -143,7 +143,7 @@ fn setup_scene(
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SceneRoot(
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asset_server.load(GltfAssetLabel::Scene(0).from_asset("models/animated/Fox.glb")),
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),
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Transform::from_scale(Vec3::splat(0.07)),
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Transform::from_scale(Vec3::splat(0.07)).looking_to(Vec3::Z, Vec3::Y),
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));
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// Spawn the ground.
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