Port animation_masks

This commit is contained in:
Jan Hohenheim 2025-07-12 22:37:38 +02:00
parent 5729c6db19
commit 8b6e59e9c7
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@ -143,7 +143,7 @@ fn setup_scene(
SceneRoot(
asset_server.load(GltfAssetLabel::Scene(0).from_asset("models/animated/Fox.glb")),
),
Transform::from_scale(Vec3::splat(0.07)),
Transform::from_scale(Vec3::splat(0.07)).looking_to(Vec3::Z, Vec3::Y),
));
// Spawn the ground.