Add Debug, PartialEq and Eq derives to bevy_animation. (#10562)
# Objective - Add `Debug` `PartialEq` and `Eq` impl's to `RepeatAnimation` ## Solution - Add the wanted derives. Co-authored-by: ebola <dev@axiomatic>
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@ -123,7 +123,7 @@ impl AnimationClip {
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/// Repetition behavior of an animation.
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/// Repetition behavior of an animation.
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#[derive(Reflect, Copy, Clone, Default)]
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#[derive(Reflect, Debug, PartialEq, Eq, Copy, Clone, Default)]
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pub enum RepeatAnimation {
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pub enum RepeatAnimation {
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/// The animation will finish after running once.
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/// The animation will finish after running once.
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#[default]
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#[default]
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@ -134,7 +134,7 @@ pub enum RepeatAnimation {
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Forever,
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Forever,
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}
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}
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#[derive(Reflect)]
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#[derive(Debug, Reflect)]
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struct PlayingAnimation {
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struct PlayingAnimation {
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repeat: RepeatAnimation,
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repeat: RepeatAnimation,
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speed: f32,
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speed: f32,
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