Remove useless single tuples and trailing commas (#9720)
# Objective Title
This commit is contained in:
parent
e663d45e94
commit
8eb6ccdd87
@ -51,7 +51,7 @@ fn deterministic_rand() -> ChaCha8Rng {
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fn setup<T: Component + Default>(entity_count: u32) -> World {
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let mut world = World::default();
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world.spawn_batch((0..entity_count).map(|_| (T::default(),)));
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world.spawn_batch((0..entity_count).map(|_| T::default()));
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black_box(world)
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}
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@ -3,7 +3,7 @@ use criterion::*;
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mod iter;
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mod send;
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criterion_group!(event_benches, send, iter,);
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criterion_group!(event_benches, send, iter);
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fn send(c: &mut Criterion) {
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let mut group = c.benchmark_group("events_send");
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@ -383,7 +383,7 @@ pub fn query_get(criterion: &mut Criterion) {
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group.bench_function(format!("{}_entities_sparse", entity_count), |bencher| {
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let mut world = World::default();
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let mut entities: Vec<_> = world
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.spawn_batch((0..entity_count).map(|_| (Sparse::default(),)))
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.spawn_batch((0..entity_count).map(|_| Sparse::default()))
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.collect();
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entities.shuffle(&mut deterministic_rand());
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let mut query = SystemState::<Query<&Sparse>>::new(&mut world);
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@ -1529,19 +1529,19 @@ mod tests {
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world.spawn((B(1), C));
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world.spawn(A(1));
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world.spawn(C);
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assert_eq!(2, query_min_size![(), (With<A>, Without<B>)],);
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assert_eq!(3, query_min_size![&B, Or<(With<A>, With<C>)>],);
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assert_eq!(1, query_min_size![&B, (With<A>, With<C>)],);
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assert_eq!(1, query_min_size![(&A, &B), With<C>],);
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assert_eq!(2, query_min_size![(), (With<A>, Without<B>)]);
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assert_eq!(3, query_min_size![&B, Or<(With<A>, With<C>)>]);
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assert_eq!(1, query_min_size![&B, (With<A>, With<C>)]);
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assert_eq!(1, query_min_size![(&A, &B), With<C>]);
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assert_eq!(4, query_min_size![&A, ()], "Simple Archetypal");
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assert_eq!(4, query_min_size![Ref<A>, ()],);
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assert_eq!(4, query_min_size![Ref<A>, ()]);
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// All the following should set minimum size to 0, as it's impossible to predict
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// how many entities the filters will trim.
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assert_eq!(0, query_min_size![(), Added<A>], "Simple Added");
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assert_eq!(0, query_min_size![(), Changed<A>], "Simple Changed");
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assert_eq!(0, query_min_size![(&A, &B), Changed<A>],);
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assert_eq!(0, query_min_size![&A, (Changed<A>, With<B>)],);
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assert_eq!(0, query_min_size![(&A, &B), Or<(Changed<A>, Changed<B>)>],);
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assert_eq!(0, query_min_size![(&A, &B), Changed<A>]);
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assert_eq!(0, query_min_size![&A, (Changed<A>, With<B>)]);
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assert_eq!(0, query_min_size![(&A, &B), Or<(Changed<A>, Changed<B>)>]);
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}
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#[test]
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@ -904,7 +904,7 @@ mod tests {
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fn push_and_clear_children_commands() {
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let mut world = World::default();
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let entities = world
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.spawn_batch(vec![(C(1),), (C(2),), (C(3),), (C(4),), (C(5),)])
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.spawn_batch(vec![C(1), C(2), C(3), C(4), C(5)])
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.collect::<Vec<Entity>>();
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let mut queue = CommandQueue::default();
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@ -942,7 +942,7 @@ mod tests {
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fn push_and_replace_children_commands() {
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let mut world = World::default();
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let entities = world
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.spawn_batch(vec![(C(1),), (C(2),), (C(3),), (C(4),), (C(5),)])
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.spawn_batch(vec![C(1), C(2), C(3), C(4), C(5)])
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.collect::<Vec<Entity>>();
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let mut queue = CommandQueue::default();
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@ -1063,7 +1063,7 @@ pub fn prepare_lights(
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.spawn((
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ShadowView {
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depth_texture_view,
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pass_name: format!("shadow pass spot light {light_index}",),
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pass_name: format!("shadow pass spot light {light_index}"),
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},
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ExtractedView {
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viewport: UVec4::new(
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@ -1078,7 +1078,7 @@ fn get_registration<'a, E: Error>(
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registry: &'a TypeRegistry,
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) -> Result<&'a TypeRegistration, E> {
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let registration = registry.get(type_id).ok_or_else(|| {
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Error::custom(format_args!("no registration found for type `{type_name}`",))
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Error::custom(format_args!("no registration found for type `{type_name}`"))
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})?;
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Ok(registration)
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}
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@ -1892,7 +1892,7 @@ mod tests {
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let starting_vec4 = Vec4::new(0.4, 0.5, 0.6, 1.0);
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let starting_color = Color::from(starting_vec4);
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assert_eq!(starting_vec4, Vec4::from(starting_color),);
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assert_eq!(starting_vec4, Vec4::from(starting_color));
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let transformation = Vec4::new(0.5, 0.5, 0.5, 1.0);
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@ -1915,7 +1915,7 @@ mod tests {
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let mut mutated_color = starting_color;
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mutated_color *= transformation;
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assert_eq!(starting_color * transformation, mutated_color,);
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assert_eq!(starting_color * transformation, mutated_color);
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}
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#[test]
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@ -1931,7 +1931,7 @@ mod tests {
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let mut mutated_color = starting_color;
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mutated_color *= transformation;
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assert_eq!(starting_color * transformation, mutated_color,);
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assert_eq!(starting_color * transformation, mutated_color);
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}
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#[test]
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@ -1947,7 +1947,7 @@ mod tests {
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let mut mutated_color = starting_color;
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mutated_color *= transformation;
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assert_eq!(starting_color * transformation, mutated_color,);
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assert_eq!(starting_color * transformation, mutated_color);
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}
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#[test]
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@ -1963,7 +1963,7 @@ mod tests {
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let mut mutated_color = starting_color;
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mutated_color *= transformation;
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assert_eq!(starting_color * transformation, mutated_color,);
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assert_eq!(starting_color * transformation, mutated_color);
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}
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#[test]
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@ -1979,7 +1979,7 @@ mod tests {
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let mut mutated_color = starting_color;
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mutated_color *= transformation;
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assert_eq!(starting_color * transformation, mutated_color,);
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assert_eq!(starting_color * transformation, mutated_color);
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}
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// regression test for https://github.com/bevyengine/bevy/pull/8040
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@ -806,7 +806,7 @@ mod tests {
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.find(|dynamic_entity| dynamic_entity.entity == expected.entity)
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.unwrap_or_else(|| panic!("missing entity (expected: `{:?}`)", expected.entity));
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assert_eq!(expected.entity, received.entity, "entities did not match",);
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assert_eq!(expected.entity, received.entity, "entities did not match");
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for expected in &expected.components {
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let received = received
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@ -484,7 +484,7 @@ mod tests {
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assert_eq!(time.raw_delta(), Duration::ZERO);
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assert_eq!(time.raw_delta_seconds(), 0.0);
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assert_eq!(time.raw_delta_seconds_f64(), 0.0);
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assert_eq!(time.elapsed(), first_update_instant - start_instant,);
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assert_eq!(time.elapsed(), first_update_instant - start_instant);
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assert_eq!(
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time.elapsed_seconds(),
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(first_update_instant - start_instant).as_secs_f32(),
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@ -493,7 +493,7 @@ mod tests {
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time.elapsed_seconds_f64(),
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(first_update_instant - start_instant).as_secs_f64(),
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);
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assert_eq!(time.raw_elapsed(), first_update_instant - start_instant,);
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assert_eq!(time.raw_elapsed(), first_update_instant - start_instant);
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assert_eq!(
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time.raw_elapsed_seconds(),
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(first_update_instant - start_instant).as_secs_f32(),
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@ -532,7 +532,7 @@ mod tests {
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time.raw_delta_seconds_f64(),
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(second_update_instant - first_update_instant).as_secs_f64(),
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);
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assert_eq!(time.elapsed(), second_update_instant - start_instant,);
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assert_eq!(time.elapsed(), second_update_instant - start_instant);
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assert_eq!(
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time.elapsed_seconds(),
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(second_update_instant - start_instant).as_secs_f32(),
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@ -541,7 +541,7 @@ mod tests {
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time.elapsed_seconds_f64(),
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(second_update_instant - start_instant).as_secs_f64(),
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);
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assert_eq!(time.raw_elapsed(), second_update_instant - start_instant,);
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assert_eq!(time.raw_elapsed(), second_update_instant - start_instant);
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assert_eq!(
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time.raw_elapsed_seconds(),
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(second_update_instant - start_instant).as_secs_f32(),
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@ -614,7 +614,7 @@ mod tests {
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time.raw_delta_seconds_f64(),
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(second_update_instant - first_update_instant).as_secs_f64(),
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);
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assert_eq!(time.elapsed(), second_update_instant - start_instant,);
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assert_eq!(time.elapsed(), second_update_instant - start_instant);
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assert_eq!(
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time.elapsed_seconds(),
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(second_update_instant - start_instant).as_secs_f32(),
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@ -623,7 +623,7 @@ mod tests {
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time.elapsed_seconds_f64(),
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(second_update_instant - start_instant).as_secs_f64(),
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);
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assert_eq!(time.raw_elapsed(), second_update_instant - start_instant,);
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assert_eq!(time.raw_elapsed(), second_update_instant - start_instant);
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assert_eq!(
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time.raw_elapsed_seconds(),
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(second_update_instant - start_instant).as_secs_f32(),
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@ -620,7 +620,7 @@ mod tests {
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| (LengthPercentage::Percent(a), LengthPercentage::Percent(b)) =>
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(a - b).abs() < 0.0001,
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_ => false,
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},);
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});
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}
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}
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}
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@ -94,20 +94,22 @@ fn setup_terrain_scene(
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}
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fn setup_instructions(mut commands: Commands) {
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commands.spawn((TextBundle::from_section(
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"Press Spacebar to Toggle Atmospheric Fog.\nPress S to Toggle Directional Light Fog Influence.",
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TextStyle {
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font_size: 20.0,
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color: Color::WHITE,
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commands.spawn(
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TextBundle::from_section(
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"Press Spacebar to Toggle Atmospheric Fog.\nPress S to Toggle Directional Light Fog Influence.",
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TextStyle {
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font_size: 20.0,
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color: Color::WHITE,
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..default()
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},
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)
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.with_style(Style {
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position_type: PositionType::Absolute,
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bottom: Val::Px(12.0),
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left: Val::Px(12.0),
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..default()
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},
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)
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.with_style(Style {
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position_type: PositionType::Absolute,
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bottom: Val::Px(12.0),
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left: Val::Px(12.0),
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..default()
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}),));
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}),
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);
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}
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fn toggle_system(keycode: Res<Input<KeyCode>>, mut fog: Query<&mut FogSettings>) {
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@ -40,7 +40,7 @@ fn change_component(time: Res<Time>, mut query: Query<(Entity, &mut MyComponent)
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// Only entities matching the filters will be in the query
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fn change_detection(query: Query<(Entity, &MyComponent), Changed<MyComponent>>) {
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for (entity, component) in &query {
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info!("{:?} changed: {:?}", entity, component,);
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info!("{:?} changed: {:?}", entity, component);
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}
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}
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@ -144,6 +144,6 @@ fn print_sprite_count(
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timer.tick(time.delta());
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if timer.just_finished() {
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info!("Sprites: {}", sprites.iter().count(),);
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info!("Sprites: {}", sprites.iter().count());
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}
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}
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@ -144,7 +144,7 @@ fn print_light_count(time: Res<Time>, mut timer: Local<PrintingTimer>, lights: Q
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timer.0.tick(time.delta());
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if timer.0.just_finished() {
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info!("Lights: {}", lights.iter().len(),);
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info!("Lights: {}", lights.iter().len());
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}
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}
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@ -118,6 +118,6 @@ fn print_sprite_count(time: Res<Time>, mut timer: Local<PrintingTimer>, sprites:
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timer.tick(time.delta());
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if timer.just_finished() {
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info!("Sprites: {}", sprites.iter().count(),);
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info!("Sprites: {}", sprites.iter().count());
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}
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}
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@ -197,7 +197,7 @@ fn spawn_left_panel(builder: &mut ChildBuilder, palette: &[Color; 4]) -> Vec<Ent
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})
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.with_children(|parent| {
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let id = parent
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.spawn((NodeBundle {
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.spawn(NodeBundle {
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style: Style {
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align_items: AlignItems::FlexEnd,
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justify_content: JustifyContent::FlexEnd,
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@ -205,7 +205,7 @@ fn spawn_left_panel(builder: &mut ChildBuilder, palette: &[Color; 4]) -> Vec<Ent
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},
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background_color: BackgroundColor(palette[0]),
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..Default::default()
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},))
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})
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.with_children(|parent| {
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parent.spawn(NodeBundle {
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style: Style {
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@ -217,7 +217,7 @@ fn spawn_left_panel(builder: &mut ChildBuilder, palette: &[Color; 4]) -> Vec<Ent
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});
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let id = parent
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.spawn((NodeBundle {
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.spawn(NodeBundle {
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style: Style {
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height: Val::Px(400.),
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align_items: AlignItems::FlexEnd,
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@ -226,7 +226,7 @@ fn spawn_left_panel(builder: &mut ChildBuilder, palette: &[Color; 4]) -> Vec<Ent
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},
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background_color: BackgroundColor(palette[1]),
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..Default::default()
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},))
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})
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.with_children(|parent| {
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parent.spawn(NodeBundle {
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style: Style {
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@ -238,7 +238,7 @@ fn spawn_left_panel(builder: &mut ChildBuilder, palette: &[Color; 4]) -> Vec<Ent
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});
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let id = parent
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.spawn((NodeBundle {
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.spawn(NodeBundle {
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style: Style {
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height: Val::Px(300.),
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align_items: AlignItems::FlexEnd,
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@ -247,7 +247,7 @@ fn spawn_left_panel(builder: &mut ChildBuilder, palette: &[Color; 4]) -> Vec<Ent
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},
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background_color: BackgroundColor(palette[2]),
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..Default::default()
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},))
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})
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.with_children(|parent| {
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parent.spawn(NodeBundle {
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style: Style {
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@ -259,7 +259,7 @@ fn spawn_left_panel(builder: &mut ChildBuilder, palette: &[Color; 4]) -> Vec<Ent
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});
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let id = parent
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.spawn((NodeBundle {
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.spawn(NodeBundle {
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style: Style {
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width: Val::Px(200.),
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height: Val::Px(200.),
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@ -267,7 +267,7 @@ fn spawn_left_panel(builder: &mut ChildBuilder, palette: &[Color; 4]) -> Vec<Ent
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},
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background_color: BackgroundColor(palette[3]),
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..Default::default()
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},))
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})
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.id();
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target_ids.push(id);
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})
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@ -326,7 +326,7 @@ fn spawn_right_panel(
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spawn_buttons(parent, target_ids.pop().unwrap());
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parent
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.spawn((NodeBundle {
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.spawn(NodeBundle {
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style: Style {
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width: Val::Px(400.),
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height: Val::Px(400.),
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@ -342,12 +342,12 @@ fn spawn_right_panel(
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},
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background_color: BackgroundColor(palette[1]),
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..Default::default()
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},))
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})
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.with_children(|parent| {
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spawn_buttons(parent, target_ids.pop().unwrap());
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parent
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.spawn((NodeBundle {
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.spawn(NodeBundle {
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style: Style {
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width: Val::Px(300.),
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height: Val::Px(300.),
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@ -363,12 +363,12 @@ fn spawn_right_panel(
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},
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background_color: BackgroundColor(palette[2]),
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..Default::default()
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},))
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})
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.with_children(|parent| {
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spawn_buttons(parent, target_ids.pop().unwrap());
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parent
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.spawn((NodeBundle {
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.spawn(NodeBundle {
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style: Style {
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width: Val::Px(200.),
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height: Val::Px(200.),
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@ -384,7 +384,7 @@ fn spawn_right_panel(
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},
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background_color: BackgroundColor(palette[3]),
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..Default::default()
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},))
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})
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.with_children(|parent| {
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spawn_buttons(parent, target_ids.pop().unwrap());
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|
@ -50,7 +50,7 @@ fn setup(
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..default()
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})
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.with_children(|parent| {
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parent.spawn((AtlasImageBundle {
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parent.spawn(AtlasImageBundle {
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style: Style {
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width: Val::Px(256.),
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height: Val::Px(256.),
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@ -59,7 +59,7 @@ fn setup(
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texture_atlas: texture_atlas_handle,
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texture_atlas_image: UiTextureAtlasImage::default(),
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..default()
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},));
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});
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||||
parent.spawn(TextBundle::from_sections([
|
||||
TextSection::new("press ".to_string(), text_style.clone()),
|
||||
TextSection::new(
|
||||
|
Loading…
Reference in New Issue
Block a user