Remove useless single tuples and trailing commas (#9720)

# Objective

Title
This commit is contained in:
Joseph 2023-09-08 14:46:54 -07:00 committed by GitHub
parent e663d45e94
commit 8eb6ccdd87
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GPG Key ID: 4AEE18F83AFDEB23
18 changed files with 64 additions and 62 deletions

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@ -51,7 +51,7 @@ fn deterministic_rand() -> ChaCha8Rng {
fn setup<T: Component + Default>(entity_count: u32) -> World {
let mut world = World::default();
world.spawn_batch((0..entity_count).map(|_| (T::default(),)));
world.spawn_batch((0..entity_count).map(|_| T::default()));
black_box(world)
}

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@ -3,7 +3,7 @@ use criterion::*;
mod iter;
mod send;
criterion_group!(event_benches, send, iter,);
criterion_group!(event_benches, send, iter);
fn send(c: &mut Criterion) {
let mut group = c.benchmark_group("events_send");

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@ -383,7 +383,7 @@ pub fn query_get(criterion: &mut Criterion) {
group.bench_function(format!("{}_entities_sparse", entity_count), |bencher| {
let mut world = World::default();
let mut entities: Vec<_> = world
.spawn_batch((0..entity_count).map(|_| (Sparse::default(),)))
.spawn_batch((0..entity_count).map(|_| Sparse::default()))
.collect();
entities.shuffle(&mut deterministic_rand());
let mut query = SystemState::<Query<&Sparse>>::new(&mut world);

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@ -1529,19 +1529,19 @@ mod tests {
world.spawn((B(1), C));
world.spawn(A(1));
world.spawn(C);
assert_eq!(2, query_min_size![(), (With<A>, Without<B>)],);
assert_eq!(3, query_min_size![&B, Or<(With<A>, With<C>)>],);
assert_eq!(1, query_min_size![&B, (With<A>, With<C>)],);
assert_eq!(1, query_min_size![(&A, &B), With<C>],);
assert_eq!(2, query_min_size![(), (With<A>, Without<B>)]);
assert_eq!(3, query_min_size![&B, Or<(With<A>, With<C>)>]);
assert_eq!(1, query_min_size![&B, (With<A>, With<C>)]);
assert_eq!(1, query_min_size![(&A, &B), With<C>]);
assert_eq!(4, query_min_size![&A, ()], "Simple Archetypal");
assert_eq!(4, query_min_size![Ref<A>, ()],);
assert_eq!(4, query_min_size![Ref<A>, ()]);
// All the following should set minimum size to 0, as it's impossible to predict
// how many entities the filters will trim.
assert_eq!(0, query_min_size![(), Added<A>], "Simple Added");
assert_eq!(0, query_min_size![(), Changed<A>], "Simple Changed");
assert_eq!(0, query_min_size![(&A, &B), Changed<A>],);
assert_eq!(0, query_min_size![&A, (Changed<A>, With<B>)],);
assert_eq!(0, query_min_size![(&A, &B), Or<(Changed<A>, Changed<B>)>],);
assert_eq!(0, query_min_size![(&A, &B), Changed<A>]);
assert_eq!(0, query_min_size![&A, (Changed<A>, With<B>)]);
assert_eq!(0, query_min_size![(&A, &B), Or<(Changed<A>, Changed<B>)>]);
}
#[test]

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@ -904,7 +904,7 @@ mod tests {
fn push_and_clear_children_commands() {
let mut world = World::default();
let entities = world
.spawn_batch(vec![(C(1),), (C(2),), (C(3),), (C(4),), (C(5),)])
.spawn_batch(vec![C(1), C(2), C(3), C(4), C(5)])
.collect::<Vec<Entity>>();
let mut queue = CommandQueue::default();
@ -942,7 +942,7 @@ mod tests {
fn push_and_replace_children_commands() {
let mut world = World::default();
let entities = world
.spawn_batch(vec![(C(1),), (C(2),), (C(3),), (C(4),), (C(5),)])
.spawn_batch(vec![C(1), C(2), C(3), C(4), C(5)])
.collect::<Vec<Entity>>();
let mut queue = CommandQueue::default();

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@ -1063,7 +1063,7 @@ pub fn prepare_lights(
.spawn((
ShadowView {
depth_texture_view,
pass_name: format!("shadow pass spot light {light_index}",),
pass_name: format!("shadow pass spot light {light_index}"),
},
ExtractedView {
viewport: UVec4::new(

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@ -1078,7 +1078,7 @@ fn get_registration<'a, E: Error>(
registry: &'a TypeRegistry,
) -> Result<&'a TypeRegistration, E> {
let registration = registry.get(type_id).ok_or_else(|| {
Error::custom(format_args!("no registration found for type `{type_name}`",))
Error::custom(format_args!("no registration found for type `{type_name}`"))
})?;
Ok(registration)
}

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@ -1892,7 +1892,7 @@ mod tests {
let starting_vec4 = Vec4::new(0.4, 0.5, 0.6, 1.0);
let starting_color = Color::from(starting_vec4);
assert_eq!(starting_vec4, Vec4::from(starting_color),);
assert_eq!(starting_vec4, Vec4::from(starting_color));
let transformation = Vec4::new(0.5, 0.5, 0.5, 1.0);
@ -1915,7 +1915,7 @@ mod tests {
let mut mutated_color = starting_color;
mutated_color *= transformation;
assert_eq!(starting_color * transformation, mutated_color,);
assert_eq!(starting_color * transformation, mutated_color);
}
#[test]
@ -1931,7 +1931,7 @@ mod tests {
let mut mutated_color = starting_color;
mutated_color *= transformation;
assert_eq!(starting_color * transformation, mutated_color,);
assert_eq!(starting_color * transformation, mutated_color);
}
#[test]
@ -1947,7 +1947,7 @@ mod tests {
let mut mutated_color = starting_color;
mutated_color *= transformation;
assert_eq!(starting_color * transformation, mutated_color,);
assert_eq!(starting_color * transformation, mutated_color);
}
#[test]
@ -1963,7 +1963,7 @@ mod tests {
let mut mutated_color = starting_color;
mutated_color *= transformation;
assert_eq!(starting_color * transformation, mutated_color,);
assert_eq!(starting_color * transformation, mutated_color);
}
#[test]
@ -1979,7 +1979,7 @@ mod tests {
let mut mutated_color = starting_color;
mutated_color *= transformation;
assert_eq!(starting_color * transformation, mutated_color,);
assert_eq!(starting_color * transformation, mutated_color);
}
// regression test for https://github.com/bevyengine/bevy/pull/8040

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@ -806,7 +806,7 @@ mod tests {
.find(|dynamic_entity| dynamic_entity.entity == expected.entity)
.unwrap_or_else(|| panic!("missing entity (expected: `{:?}`)", expected.entity));
assert_eq!(expected.entity, received.entity, "entities did not match",);
assert_eq!(expected.entity, received.entity, "entities did not match");
for expected in &expected.components {
let received = received

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@ -484,7 +484,7 @@ mod tests {
assert_eq!(time.raw_delta(), Duration::ZERO);
assert_eq!(time.raw_delta_seconds(), 0.0);
assert_eq!(time.raw_delta_seconds_f64(), 0.0);
assert_eq!(time.elapsed(), first_update_instant - start_instant,);
assert_eq!(time.elapsed(), first_update_instant - start_instant);
assert_eq!(
time.elapsed_seconds(),
(first_update_instant - start_instant).as_secs_f32(),
@ -493,7 +493,7 @@ mod tests {
time.elapsed_seconds_f64(),
(first_update_instant - start_instant).as_secs_f64(),
);
assert_eq!(time.raw_elapsed(), first_update_instant - start_instant,);
assert_eq!(time.raw_elapsed(), first_update_instant - start_instant);
assert_eq!(
time.raw_elapsed_seconds(),
(first_update_instant - start_instant).as_secs_f32(),
@ -532,7 +532,7 @@ mod tests {
time.raw_delta_seconds_f64(),
(second_update_instant - first_update_instant).as_secs_f64(),
);
assert_eq!(time.elapsed(), second_update_instant - start_instant,);
assert_eq!(time.elapsed(), second_update_instant - start_instant);
assert_eq!(
time.elapsed_seconds(),
(second_update_instant - start_instant).as_secs_f32(),
@ -541,7 +541,7 @@ mod tests {
time.elapsed_seconds_f64(),
(second_update_instant - start_instant).as_secs_f64(),
);
assert_eq!(time.raw_elapsed(), second_update_instant - start_instant,);
assert_eq!(time.raw_elapsed(), second_update_instant - start_instant);
assert_eq!(
time.raw_elapsed_seconds(),
(second_update_instant - start_instant).as_secs_f32(),
@ -614,7 +614,7 @@ mod tests {
time.raw_delta_seconds_f64(),
(second_update_instant - first_update_instant).as_secs_f64(),
);
assert_eq!(time.elapsed(), second_update_instant - start_instant,);
assert_eq!(time.elapsed(), second_update_instant - start_instant);
assert_eq!(
time.elapsed_seconds(),
(second_update_instant - start_instant).as_secs_f32(),
@ -623,7 +623,7 @@ mod tests {
time.elapsed_seconds_f64(),
(second_update_instant - start_instant).as_secs_f64(),
);
assert_eq!(time.raw_elapsed(), second_update_instant - start_instant,);
assert_eq!(time.raw_elapsed(), second_update_instant - start_instant);
assert_eq!(
time.raw_elapsed_seconds(),
(second_update_instant - start_instant).as_secs_f32(),

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@ -620,7 +620,7 @@ mod tests {
| (LengthPercentage::Percent(a), LengthPercentage::Percent(b)) =>
(a - b).abs() < 0.0001,
_ => false,
},);
});
}
}
}

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@ -94,20 +94,22 @@ fn setup_terrain_scene(
}
fn setup_instructions(mut commands: Commands) {
commands.spawn((TextBundle::from_section(
"Press Spacebar to Toggle Atmospheric Fog.\nPress S to Toggle Directional Light Fog Influence.",
TextStyle {
font_size: 20.0,
color: Color::WHITE,
commands.spawn(
TextBundle::from_section(
"Press Spacebar to Toggle Atmospheric Fog.\nPress S to Toggle Directional Light Fog Influence.",
TextStyle {
font_size: 20.0,
color: Color::WHITE,
..default()
},
)
.with_style(Style {
position_type: PositionType::Absolute,
bottom: Val::Px(12.0),
left: Val::Px(12.0),
..default()
},
)
.with_style(Style {
position_type: PositionType::Absolute,
bottom: Val::Px(12.0),
left: Val::Px(12.0),
..default()
}),));
}),
);
}
fn toggle_system(keycode: Res<Input<KeyCode>>, mut fog: Query<&mut FogSettings>) {

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@ -40,7 +40,7 @@ fn change_component(time: Res<Time>, mut query: Query<(Entity, &mut MyComponent)
// Only entities matching the filters will be in the query
fn change_detection(query: Query<(Entity, &MyComponent), Changed<MyComponent>>) {
for (entity, component) in &query {
info!("{:?} changed: {:?}", entity, component,);
info!("{:?} changed: {:?}", entity, component);
}
}

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@ -144,6 +144,6 @@ fn print_sprite_count(
timer.tick(time.delta());
if timer.just_finished() {
info!("Sprites: {}", sprites.iter().count(),);
info!("Sprites: {}", sprites.iter().count());
}
}

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@ -144,7 +144,7 @@ fn print_light_count(time: Res<Time>, mut timer: Local<PrintingTimer>, lights: Q
timer.0.tick(time.delta());
if timer.0.just_finished() {
info!("Lights: {}", lights.iter().len(),);
info!("Lights: {}", lights.iter().len());
}
}

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@ -118,6 +118,6 @@ fn print_sprite_count(time: Res<Time>, mut timer: Local<PrintingTimer>, sprites:
timer.tick(time.delta());
if timer.just_finished() {
info!("Sprites: {}", sprites.iter().count(),);
info!("Sprites: {}", sprites.iter().count());
}
}

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@ -197,7 +197,7 @@ fn spawn_left_panel(builder: &mut ChildBuilder, palette: &[Color; 4]) -> Vec<Ent
})
.with_children(|parent| {
let id = parent
.spawn((NodeBundle {
.spawn(NodeBundle {
style: Style {
align_items: AlignItems::FlexEnd,
justify_content: JustifyContent::FlexEnd,
@ -205,7 +205,7 @@ fn spawn_left_panel(builder: &mut ChildBuilder, palette: &[Color; 4]) -> Vec<Ent
},
background_color: BackgroundColor(palette[0]),
..Default::default()
},))
})
.with_children(|parent| {
parent.spawn(NodeBundle {
style: Style {
@ -217,7 +217,7 @@ fn spawn_left_panel(builder: &mut ChildBuilder, palette: &[Color; 4]) -> Vec<Ent
});
let id = parent
.spawn((NodeBundle {
.spawn(NodeBundle {
style: Style {
height: Val::Px(400.),
align_items: AlignItems::FlexEnd,
@ -226,7 +226,7 @@ fn spawn_left_panel(builder: &mut ChildBuilder, palette: &[Color; 4]) -> Vec<Ent
},
background_color: BackgroundColor(palette[1]),
..Default::default()
},))
})
.with_children(|parent| {
parent.spawn(NodeBundle {
style: Style {
@ -238,7 +238,7 @@ fn spawn_left_panel(builder: &mut ChildBuilder, palette: &[Color; 4]) -> Vec<Ent
});
let id = parent
.spawn((NodeBundle {
.spawn(NodeBundle {
style: Style {
height: Val::Px(300.),
align_items: AlignItems::FlexEnd,
@ -247,7 +247,7 @@ fn spawn_left_panel(builder: &mut ChildBuilder, palette: &[Color; 4]) -> Vec<Ent
},
background_color: BackgroundColor(palette[2]),
..Default::default()
},))
})
.with_children(|parent| {
parent.spawn(NodeBundle {
style: Style {
@ -259,7 +259,7 @@ fn spawn_left_panel(builder: &mut ChildBuilder, palette: &[Color; 4]) -> Vec<Ent
});
let id = parent
.spawn((NodeBundle {
.spawn(NodeBundle {
style: Style {
width: Val::Px(200.),
height: Val::Px(200.),
@ -267,7 +267,7 @@ fn spawn_left_panel(builder: &mut ChildBuilder, palette: &[Color; 4]) -> Vec<Ent
},
background_color: BackgroundColor(palette[3]),
..Default::default()
},))
})
.id();
target_ids.push(id);
})
@ -326,7 +326,7 @@ fn spawn_right_panel(
spawn_buttons(parent, target_ids.pop().unwrap());
parent
.spawn((NodeBundle {
.spawn(NodeBundle {
style: Style {
width: Val::Px(400.),
height: Val::Px(400.),
@ -342,12 +342,12 @@ fn spawn_right_panel(
},
background_color: BackgroundColor(palette[1]),
..Default::default()
},))
})
.with_children(|parent| {
spawn_buttons(parent, target_ids.pop().unwrap());
parent
.spawn((NodeBundle {
.spawn(NodeBundle {
style: Style {
width: Val::Px(300.),
height: Val::Px(300.),
@ -363,12 +363,12 @@ fn spawn_right_panel(
},
background_color: BackgroundColor(palette[2]),
..Default::default()
},))
})
.with_children(|parent| {
spawn_buttons(parent, target_ids.pop().unwrap());
parent
.spawn((NodeBundle {
.spawn(NodeBundle {
style: Style {
width: Val::Px(200.),
height: Val::Px(200.),
@ -384,7 +384,7 @@ fn spawn_right_panel(
},
background_color: BackgroundColor(palette[3]),
..Default::default()
},))
})
.with_children(|parent| {
spawn_buttons(parent, target_ids.pop().unwrap());

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@ -50,7 +50,7 @@ fn setup(
..default()
})
.with_children(|parent| {
parent.spawn((AtlasImageBundle {
parent.spawn(AtlasImageBundle {
style: Style {
width: Val::Px(256.),
height: Val::Px(256.),
@ -59,7 +59,7 @@ fn setup(
texture_atlas: texture_atlas_handle,
texture_atlas_image: UiTextureAtlasImage::default(),
..default()
},));
});
parent.spawn(TextBundle::from_sections([
TextSection::new("press ".to_string(), text_style.clone()),
TextSection::new(