Implement Std traits for SceneInstanceReady (#11003)
# Objective Being able to do: ```rust ev_scene_ready.read().next().unwrap(); ``` Which currently isn't possible because `SceneInstanceReady` doesn't implement `Debug`. ## Solution Implement `Debug` for `SceneInstanceReady`. --- ## Changelog ### Added - Implement Std traits for `SceneInstanceReady`.
This commit is contained in:
parent
6b9cd57956
commit
9249856da3
@ -15,7 +15,7 @@ use uuid::Uuid;
|
||||
/// Emitted when [`crate::SceneInstance`] becomes ready to use.
|
||||
///
|
||||
/// See also [`SceneSpawner::instance_is_ready`].
|
||||
#[derive(Event)]
|
||||
#[derive(Clone, Copy, Debug, Eq, PartialEq, Event)]
|
||||
pub struct SceneInstanceReady {
|
||||
/// Entity to which the scene was spawned as a child.
|
||||
pub parent: Entity,
|
||||
|
||||
Loading…
Reference in New Issue
Block a user