From 93b4c6c9a21a7e15d8871ac223e663c2f857694f Mon Sep 17 00:00:00 2001 From: JMS55 <47158642+JMS55@users.noreply.github.com> Date: Sun, 24 Mar 2024 15:01:55 -0700 Subject: [PATCH] Add iOS to synchronous_pipeline_compilation docs (#12694) iOS uses Metal, so it has the same limitation as macOS, presumably. --- crates/bevy_render/src/lib.rs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/crates/bevy_render/src/lib.rs b/crates/bevy_render/src/lib.rs index 290b2cabce..0f673c1038 100644 --- a/crates/bevy_render/src/lib.rs +++ b/crates/bevy_render/src/lib.rs @@ -88,7 +88,7 @@ use std::{ pub struct RenderPlugin { pub render_creation: RenderCreation, /// If `true`, disables asynchronous pipeline compilation. - /// This has no effect on macOS, Wasm, or without the `multi-threaded` feature. + /// This has no effect on macOS, Wasm, iOS, or without the `multi-threaded` feature. pub synchronous_pipeline_compilation: bool, }