Make accessors for mesh vertices and indices public. (#3906)
# Objective Make it easy to get position and index data from Meshes. ## Solution It was previously possible to get the mesh data by manually matching on `Mesh::VertexAttributeValues` and `Mesh::Indices`as in the bodies of these two methods (`VertexAttributeValues::as_float3(&self)` and `Indices::iter(&self)`), but that's needless duplication that making these methods `pub` fixes.
This commit is contained in:
parent
89f4943157
commit
96078c76eb
@ -607,7 +607,7 @@ impl VertexAttributeValues {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// Returns the values as float triples if possible.
|
/// Returns the values as float triples if possible.
|
||||||
fn as_float3(&self) -> Option<&[[f32; 3]]> {
|
pub fn as_float3(&self) -> Option<&[[f32; 3]]> {
|
||||||
match self {
|
match self {
|
||||||
VertexAttributeValues::Float32x3(values) => Some(values),
|
VertexAttributeValues::Float32x3(values) => Some(values),
|
||||||
_ => None,
|
_ => None,
|
||||||
@ -696,7 +696,7 @@ pub enum Indices {
|
|||||||
|
|
||||||
impl Indices {
|
impl Indices {
|
||||||
/// Returns an iterator over the indices.
|
/// Returns an iterator over the indices.
|
||||||
fn iter(&self) -> impl Iterator<Item = usize> + '_ {
|
pub fn iter(&self) -> impl Iterator<Item = usize> + '_ {
|
||||||
match self {
|
match self {
|
||||||
Indices::U16(vec) => IndicesIter::U16(vec.iter()),
|
Indices::U16(vec) => IndicesIter::U16(vec.iter()),
|
||||||
Indices::U32(vec) => IndicesIter::U32(vec.iter()),
|
Indices::U32(vec) => IndicesIter::U32(vec.iter()),
|
||||||
|
|||||||
Loading…
Reference in New Issue
Block a user