cleanup
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c5f781b4e5
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@ -92,6 +92,7 @@ fn setup(world: &mut World) {
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color: Vec4::new(0.0, 0.8, 0.0, 1.0),
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color: Vec4::new(0.0, 0.8, 0.0, 1.0),
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always_red: false,
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always_red: false,
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},
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},
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translation: Translation::new(-2.0, 0.0, 0.0),
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..Default::default()
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..Default::default()
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})
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})
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// cube
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// cube
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@ -105,7 +106,7 @@ fn setup(world: &mut World) {
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color: Vec4::new(0.0, 0.0, 0.0, 1.0),
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color: Vec4::new(0.0, 0.0, 0.0, 1.0),
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always_red: true,
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always_red: true,
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},
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},
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translation: Translation::new(3.0, 0.0, 0.0),
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translation: Translation::new(2.0, 0.0, 0.0),
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..Default::default()
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..Default::default()
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})
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})
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// camera
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// camera
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@ -1,4 +1,4 @@
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use bevy::{asset, prelude::*};
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use bevy::prelude::*;
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use rand::{rngs::StdRng, Rng, SeedableRng};
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use rand::{rngs::StdRng, Rng, SeedableRng};
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use std::collections::VecDeque;
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use std::collections::VecDeque;
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