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b/assets/textures/rpg/ui/generic-rpg-ui-inventario03.png differ diff --git a/assets/textures/rpg/ui/generic-rpg-ui-inventario04.png b/assets/textures/rpg/ui/generic-rpg-ui-inventario04.png new file mode 100644 index 0000000000..27fe22397c Binary files /dev/null and b/assets/textures/rpg/ui/generic-rpg-ui-inventario04.png differ diff --git a/assets/textures/rpg/ui/generic-rpg-ui-text-box.png b/assets/textures/rpg/ui/generic-rpg-ui-text-box.png new file mode 100644 index 0000000000..0842f8510a Binary files /dev/null and b/assets/textures/rpg/ui/generic-rpg-ui-text-box.png differ diff --git a/examples/2d/sprite_sheet.rs b/examples/2d/sprite_sheet.rs index 2c1029dc8e..bf07ed6bb4 100644 --- a/examples/2d/sprite_sheet.rs +++ b/examples/2d/sprite_sheet.rs @@ -29,7 +29,7 @@ fn setup( ) { env_logger::init(); let texture_handle = asset_server - .load_sync(&mut textures, "assets/textures/character_run.png") + .load_sync(&mut textures, "assets/textures/rpg/chars/gabe/gabe-idle-run.png") .unwrap(); let texture = textures.get(&texture_handle).unwrap(); let sprite_sheet = SpriteSheet::from_grid(texture_handle, texture.size, 7, 1);