Added docs on how Parent component is affected by BuildChildren methods. (#17205)
`BuildChildren` docs didn't specify how the children's `Parent` components are changed, which is now fixed. Fixes #16526.
This commit is contained in:
parent
f26af8f2e8
commit
9f18fa695d
@ -248,6 +248,8 @@ pub trait BuildChildren {
|
||||
|
||||
/// Spawns the passed bundle and adds it to this entity as a child.
|
||||
///
|
||||
/// The bundle's [`Parent`] component will be updated to the new parent.
|
||||
///
|
||||
/// For efficient spawning of multiple children, use [`with_children`].
|
||||
///
|
||||
/// [`with_children`]: BuildChildren::with_children
|
||||
@ -256,6 +258,8 @@ pub trait BuildChildren {
|
||||
/// Pushes children to the back of the builder's children. For any entities that are
|
||||
/// already a child of this one, this method does nothing.
|
||||
///
|
||||
/// The children's [`Parent`] component will be updated to the new parent.
|
||||
///
|
||||
/// If the children were previously children of another parent, that parent's [`Children`] component
|
||||
/// will have those children removed from its list. Removing all children from a parent causes its
|
||||
/// [`Children`] component to be removed from the entity.
|
||||
@ -267,6 +271,8 @@ pub trait BuildChildren {
|
||||
|
||||
/// Inserts children at the given index.
|
||||
///
|
||||
/// The children's [`Parent`] component will be updated to the new parent.
|
||||
///
|
||||
/// If the children were previously children of another parent, that parent's [`Children`] component
|
||||
/// will have those children removed from its list. Removing all children from a parent causes its
|
||||
/// [`Children`] component to be removed from the entity.
|
||||
@ -276,13 +282,17 @@ pub trait BuildChildren {
|
||||
/// Panics if any of the children are the same as the parent.
|
||||
fn insert_children(&mut self, index: usize, children: &[Entity]) -> &mut Self;
|
||||
|
||||
/// Removes the given children
|
||||
/// Removes the given children.
|
||||
///
|
||||
/// The removed children will have their [`Parent`] component removed.
|
||||
///
|
||||
/// Removing all children from a parent causes its [`Children`] component to be removed from the entity.
|
||||
fn remove_children(&mut self, children: &[Entity]) -> &mut Self;
|
||||
|
||||
/// Adds a single child.
|
||||
///
|
||||
/// The child's [`Parent`] component will be updated to the new parent.
|
||||
///
|
||||
/// If the child was previously the child of another parent, that parent's [`Children`] component
|
||||
/// will have the child removed from its list. Removing all children from a parent causes its
|
||||
/// [`Children`] component to be removed from the entity.
|
||||
@ -292,11 +302,13 @@ pub trait BuildChildren {
|
||||
/// Panics if the child is the same as the parent.
|
||||
fn add_child(&mut self, child: Entity) -> &mut Self;
|
||||
|
||||
/// Removes all children from this entity. The [`Children`] component will be removed if it exists, otherwise this does nothing.
|
||||
/// Removes all children from this entity. The [`Children`] component and the children's [`Parent`] component will be removed.
|
||||
/// If the [`Children`] component is not present, this has no effect.
|
||||
fn clear_children(&mut self) -> &mut Self;
|
||||
|
||||
/// Removes all current children from this entity, replacing them with the specified list of entities.
|
||||
///
|
||||
/// The added children's [`Parent`] component will be updated to the new parent.
|
||||
/// The removed children will have their [`Parent`] component removed.
|
||||
///
|
||||
/// # Panics
|
||||
|
||||
Loading…
Reference in New Issue
Block a user