Added docs on how Parent component is affected by BuildChildren methods. (#17205)
				
					
				
			`BuildChildren` docs didn't specify how the children's `Parent` components are changed, which is now fixed. Fixes #16526.
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				| @ -248,6 +248,8 @@ pub trait BuildChildren { | |||||||
| 
 | 
 | ||||||
|     /// Spawns the passed bundle and adds it to this entity as a child.
 |     /// Spawns the passed bundle and adds it to this entity as a child.
 | ||||||
|     ///
 |     ///
 | ||||||
|  |     /// The bundle's [`Parent`] component will be updated to the new parent.
 | ||||||
|  |     ///
 | ||||||
|     /// For efficient spawning of multiple children, use [`with_children`].
 |     /// For efficient spawning of multiple children, use [`with_children`].
 | ||||||
|     ///
 |     ///
 | ||||||
|     /// [`with_children`]: BuildChildren::with_children
 |     /// [`with_children`]: BuildChildren::with_children
 | ||||||
| @ -256,6 +258,8 @@ pub trait BuildChildren { | |||||||
|     /// Pushes children to the back of the builder's children. For any entities that are
 |     /// Pushes children to the back of the builder's children. For any entities that are
 | ||||||
|     /// already a child of this one, this method does nothing.
 |     /// already a child of this one, this method does nothing.
 | ||||||
|     ///
 |     ///
 | ||||||
|  |     /// The children's [`Parent`] component will be updated to the new parent.
 | ||||||
|  |     ///
 | ||||||
|     /// If the children were previously children of another parent, that parent's [`Children`] component
 |     /// If the children were previously children of another parent, that parent's [`Children`] component
 | ||||||
|     /// will have those children removed from its list. Removing all children from a parent causes its
 |     /// will have those children removed from its list. Removing all children from a parent causes its
 | ||||||
|     /// [`Children`] component to be removed from the entity.
 |     /// [`Children`] component to be removed from the entity.
 | ||||||
| @ -267,6 +271,8 @@ pub trait BuildChildren { | |||||||
| 
 | 
 | ||||||
|     /// Inserts children at the given index.
 |     /// Inserts children at the given index.
 | ||||||
|     ///
 |     ///
 | ||||||
|  |     /// The children's [`Parent`] component will be updated to the new parent.
 | ||||||
|  |     ///
 | ||||||
|     /// If the children were previously children of another parent, that parent's [`Children`] component
 |     /// If the children were previously children of another parent, that parent's [`Children`] component
 | ||||||
|     /// will have those children removed from its list. Removing all children from a parent causes its
 |     /// will have those children removed from its list. Removing all children from a parent causes its
 | ||||||
|     /// [`Children`] component to be removed from the entity.
 |     /// [`Children`] component to be removed from the entity.
 | ||||||
| @ -276,13 +282,17 @@ pub trait BuildChildren { | |||||||
|     /// Panics if any of the children are the same as the parent.
 |     /// Panics if any of the children are the same as the parent.
 | ||||||
|     fn insert_children(&mut self, index: usize, children: &[Entity]) -> &mut Self; |     fn insert_children(&mut self, index: usize, children: &[Entity]) -> &mut Self; | ||||||
| 
 | 
 | ||||||
|     /// Removes the given children
 |     /// Removes the given children.
 | ||||||
|  |     ///
 | ||||||
|  |     /// The removed children will have their [`Parent`] component removed.
 | ||||||
|     ///
 |     ///
 | ||||||
|     /// Removing all children from a parent causes its [`Children`] component to be removed from the entity.
 |     /// Removing all children from a parent causes its [`Children`] component to be removed from the entity.
 | ||||||
|     fn remove_children(&mut self, children: &[Entity]) -> &mut Self; |     fn remove_children(&mut self, children: &[Entity]) -> &mut Self; | ||||||
| 
 | 
 | ||||||
|     /// Adds a single child.
 |     /// Adds a single child.
 | ||||||
|     ///
 |     ///
 | ||||||
|  |     /// The child's [`Parent`] component will be updated to the new parent.
 | ||||||
|  |     ///
 | ||||||
|     /// If the child was previously the child of another parent, that parent's [`Children`] component
 |     /// If the child was previously the child of another parent, that parent's [`Children`] component
 | ||||||
|     /// will have the child removed from its list. Removing all children from a parent causes its
 |     /// will have the child removed from its list. Removing all children from a parent causes its
 | ||||||
|     /// [`Children`] component to be removed from the entity.
 |     /// [`Children`] component to be removed from the entity.
 | ||||||
| @ -292,11 +302,13 @@ pub trait BuildChildren { | |||||||
|     /// Panics if the child is the same as the parent.
 |     /// Panics if the child is the same as the parent.
 | ||||||
|     fn add_child(&mut self, child: Entity) -> &mut Self; |     fn add_child(&mut self, child: Entity) -> &mut Self; | ||||||
| 
 | 
 | ||||||
|     /// Removes all children from this entity. The [`Children`] component will be removed if it exists, otherwise this does nothing.
 |     /// Removes all children from this entity. The [`Children`] component and the children's [`Parent`] component will be removed.
 | ||||||
|  |     /// If the [`Children`] component is not present, this has no effect.
 | ||||||
|     fn clear_children(&mut self) -> &mut Self; |     fn clear_children(&mut self) -> &mut Self; | ||||||
| 
 | 
 | ||||||
|     /// Removes all current children from this entity, replacing them with the specified list of entities.
 |     /// Removes all current children from this entity, replacing them with the specified list of entities.
 | ||||||
|     ///
 |     ///
 | ||||||
|  |     /// The added children's [`Parent`] component will be updated to the new parent.
 | ||||||
|     /// The removed children will have their [`Parent`] component removed.
 |     /// The removed children will have their [`Parent`] component removed.
 | ||||||
|     ///
 |     ///
 | ||||||
|     /// # Panics
 |     /// # Panics
 | ||||||
|  | |||||||
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