Update doc about Windows CursorGrabMode support (#19192)
# Objective - Windows now supports `CursorGrabMode::Locked` in [Winit 0.30.10](https://github.com/rust-windowing/winit/releases/tag/v0.30.10) which is automatically pulled in by cargo. ## Solution - Remove the doc that says its unsupported.
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@ -751,11 +751,10 @@ pub struct CursorOptions {
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///
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/// ## Platform-specific
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///
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/// - **`Windows`** doesn't support [`CursorGrabMode::Locked`]
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/// - **`macOS`** doesn't support [`CursorGrabMode::Confined`]
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/// - **`iOS/Android`** don't have cursors.
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///
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/// Since `Windows` and `macOS` have different [`CursorGrabMode`] support, we first try to set the grab mode that was asked for. If it doesn't work then use the alternate grab mode.
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/// Since `macOS` doesn't have full [`CursorGrabMode`] support, we first try to set the grab mode that was asked for. If it doesn't work then use the alternate grab mode.
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pub grab_mode: CursorGrabMode,
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/// Set whether or not mouse events within *this* window are captured or fall through to the Window below.
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@ -1064,11 +1063,10 @@ impl From<DVec2> for WindowResolution {
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///
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/// ## Platform-specific
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///
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/// - **`Windows`** doesn't support [`CursorGrabMode::Locked`]
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/// - **`macOS`** doesn't support [`CursorGrabMode::Confined`]
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/// - **`iOS/Android`** don't have cursors.
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///
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/// Since `Windows` and `macOS` have different [`CursorGrabMode`] support, we first try to set the grab mode that was asked for. If it doesn't work then use the alternate grab mode.
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/// Since `macOS` doesn't have full [`CursorGrabMode`] support, we first try to set the grab mode that was asked for. If it doesn't work then use the alternate grab mode.
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#[derive(Default, Debug, Clone, Copy, PartialEq, Eq)]
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#[cfg_attr(
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feature = "bevy_reflect",
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