Core Checkbox (#19665)
# Objective This is part of the "core widgets" effort: https://github.com/bevyengine/bevy/issues/19236. ## Solution This adds the "core checkbox" widget type. ## Testing Tested using examples core_widgets and core_widgets_observers. Note to reviewers: I reorganized the code in the examples, so the diffs are large because of code moves.
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crates/bevy_core_widgets/src/core_checkbox.rs
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179
crates/bevy_core_widgets/src/core_checkbox.rs
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@ -0,0 +1,179 @@
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use accesskit::Role;
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use bevy_a11y::AccessibilityNode;
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use bevy_app::{App, Plugin};
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use bevy_ecs::event::{EntityEvent, Event};
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use bevy_ecs::query::{Has, Without};
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use bevy_ecs::system::{In, ResMut};
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use bevy_ecs::{
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component::Component,
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observer::On,
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system::{Commands, Query, SystemId},
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};
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use bevy_input::keyboard::{KeyCode, KeyboardInput};
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use bevy_input::ButtonState;
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use bevy_input_focus::{FocusedInput, InputFocus, InputFocusVisible};
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use bevy_picking::events::{Click, Pointer};
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use bevy_ui::{Checkable, Checked, InteractionDisabled};
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/// Headless widget implementation for checkboxes. The [`Checked`] component represents the current
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/// state of the checkbox. The `on_change` field is an optional system id that will be run when the
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/// checkbox is clicked, or when the `Enter` or `Space` key is pressed while the checkbox is
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/// focused. If the `on_change` field is `None`, then instead of calling a callback, the checkbox
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/// will update its own [`Checked`] state directly.
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///
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/// # Toggle switches
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///
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/// The [`CoreCheckbox`] component can be used to implement other kinds of toggle widgets. If you
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/// are going to do a toggle switch, you should override the [`AccessibilityNode`] component with
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/// the `Switch` role instead of the `Checkbox` role.
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#[derive(Component, Debug, Default)]
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#[require(AccessibilityNode(accesskit::Node::new(Role::CheckBox)), Checkable)]
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pub struct CoreCheckbox {
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/// One-shot system that is run when the checkbox state needs to be changed.
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pub on_change: Option<SystemId<In<bool>>>,
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}
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fn checkbox_on_key_input(
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mut ev: On<FocusedInput<KeyboardInput>>,
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q_checkbox: Query<(&CoreCheckbox, Has<Checked>), Without<InteractionDisabled>>,
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mut commands: Commands,
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) {
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if let Ok((checkbox, is_checked)) = q_checkbox.get(ev.target()) {
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let event = &ev.event().input;
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if event.state == ButtonState::Pressed
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&& !event.repeat
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&& (event.key_code == KeyCode::Enter || event.key_code == KeyCode::Space)
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{
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ev.propagate(false);
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set_checkbox_state(&mut commands, ev.target(), checkbox, !is_checked);
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}
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}
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}
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fn checkbox_on_pointer_click(
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mut ev: On<Pointer<Click>>,
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q_checkbox: Query<(&CoreCheckbox, Has<Checked>, Has<InteractionDisabled>)>,
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focus: Option<ResMut<InputFocus>>,
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focus_visible: Option<ResMut<InputFocusVisible>>,
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mut commands: Commands,
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) {
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if let Ok((checkbox, is_checked, disabled)) = q_checkbox.get(ev.target()) {
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// Clicking on a button makes it the focused input,
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// and hides the focus ring if it was visible.
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if let Some(mut focus) = focus {
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focus.0 = Some(ev.target());
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}
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if let Some(mut focus_visible) = focus_visible {
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focus_visible.0 = false;
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}
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ev.propagate(false);
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if !disabled {
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set_checkbox_state(&mut commands, ev.target(), checkbox, !is_checked);
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}
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}
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}
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/// Event which can be triggered on a checkbox to set the checked state. This can be used to control
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/// the checkbox via gamepad buttons or other inputs.
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///
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/// # Example:
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///
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/// ```
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/// use bevy_ecs::system::Commands;
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/// use bevy_core_widgets::{CoreCheckbox, SetChecked};
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///
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/// fn setup(mut commands: Commands) {
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/// // Create a checkbox
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/// let checkbox = commands.spawn((
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/// CoreCheckbox::default(),
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/// )).id();
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///
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/// // Set to checked
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/// commands.trigger_targets(SetChecked(true), checkbox);
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/// }
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/// ```
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#[derive(Event, EntityEvent)]
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pub struct SetChecked(pub bool);
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/// Event which can be triggered on a checkbox to toggle the checked state. This can be used to
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/// control the checkbox via gamepad buttons or other inputs.
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///
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/// # Example:
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///
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/// ```
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/// use bevy_ecs::system::Commands;
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/// use bevy_core_widgets::{CoreCheckbox, ToggleChecked};
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///
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/// fn setup(mut commands: Commands) {
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/// // Create a checkbox
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/// let checkbox = commands.spawn((
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/// CoreCheckbox::default(),
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/// )).id();
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///
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/// // Set to checked
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/// commands.trigger_targets(ToggleChecked, checkbox);
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/// }
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/// ```
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#[derive(Event, EntityEvent)]
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pub struct ToggleChecked;
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fn checkbox_on_set_checked(
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mut ev: On<SetChecked>,
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q_checkbox: Query<(&CoreCheckbox, Has<Checked>, Has<InteractionDisabled>)>,
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mut commands: Commands,
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) {
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if let Ok((checkbox, is_checked, disabled)) = q_checkbox.get(ev.target()) {
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ev.propagate(false);
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if disabled {
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return;
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}
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let will_be_checked = ev.event().0;
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if will_be_checked != is_checked {
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set_checkbox_state(&mut commands, ev.target(), checkbox, will_be_checked);
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}
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}
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}
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fn checkbox_on_toggle_checked(
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mut ev: On<ToggleChecked>,
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q_checkbox: Query<(&CoreCheckbox, Has<Checked>, Has<InteractionDisabled>)>,
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mut commands: Commands,
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) {
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if let Ok((checkbox, is_checked, disabled)) = q_checkbox.get(ev.target()) {
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ev.propagate(false);
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if disabled {
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return;
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}
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set_checkbox_state(&mut commands, ev.target(), checkbox, !is_checked);
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}
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}
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fn set_checkbox_state(
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commands: &mut Commands,
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entity: impl Into<bevy_ecs::entity::Entity>,
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checkbox: &CoreCheckbox,
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new_state: bool,
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) {
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if let Some(on_change) = checkbox.on_change {
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commands.run_system_with(on_change, new_state);
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} else if new_state {
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commands.entity(entity.into()).insert(Checked);
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} else {
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commands.entity(entity.into()).remove::<Checked>();
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}
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}
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/// Plugin that adds the observers for the [`CoreCheckbox`] widget.
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pub struct CoreCheckboxPlugin;
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impl Plugin for CoreCheckboxPlugin {
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fn build(&self, app: &mut App) {
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app.add_observer(checkbox_on_key_input)
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.add_observer(checkbox_on_pointer_click)
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.add_observer(checkbox_on_set_checked)
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.add_observer(checkbox_on_toggle_checked);
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}
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}
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@ -15,11 +15,13 @@
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// the widget level, like `SliderValue`, should not have the `Core` prefix.
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mod core_button;
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mod core_checkbox;
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mod core_slider;
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use bevy_app::{App, Plugin};
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pub use core_button::{CoreButton, CoreButtonPlugin};
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pub use core_checkbox::{CoreCheckbox, CoreCheckboxPlugin, SetChecked, ToggleChecked};
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pub use core_slider::{
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CoreSlider, CoreSliderDragState, CoreSliderPlugin, CoreSliderThumb, SetSliderValue,
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SliderRange, SliderStep, SliderValue, TrackClick,
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@ -31,6 +33,6 @@ pub struct CoreWidgetsPlugin;
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impl Plugin for CoreWidgetsPlugin {
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fn build(&self, app: &mut App) {
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app.add_plugins((CoreButtonPlugin, CoreSliderPlugin));
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app.add_plugins((CoreButtonPlugin, CoreCheckboxPlugin, CoreSliderPlugin));
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}
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}
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@ -2,7 +2,7 @@
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use bevy_a11y::AccessibilityNode;
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use bevy_ecs::{
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component::Component,
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lifecycle::{Add, Insert, Remove},
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lifecycle::{Add, Remove},
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observer::On,
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world::DeferredWorld,
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};
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@ -40,21 +40,17 @@ pub(crate) fn on_remove_disabled(
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#[derive(Component, Default, Debug)]
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pub struct Pressed;
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/// Component that indicates that a widget can be checked.
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#[derive(Component, Default, Debug)]
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pub struct Checkable;
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/// Component that indicates whether a checkbox or radio button is in a checked state.
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#[derive(Component, Default, Debug)]
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#[component(immutable)]
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pub struct Checked(pub bool);
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pub struct Checked;
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impl Checked {
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/// Returns whether the checkbox or radio button is currently checked.
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pub fn get(&self) -> bool {
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self.0
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}
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}
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pub(crate) fn on_insert_is_checked(trigger: On<Insert, Checked>, mut world: DeferredWorld) {
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pub(crate) fn on_add_checkable(trigger: On<Add, Checked>, mut world: DeferredWorld) {
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let mut entity = world.entity_mut(trigger.target());
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let checked = entity.get::<Checked>().unwrap().get();
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let checked = entity.get::<Checked>().is_some();
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if let Some(mut accessibility) = entity.get_mut::<AccessibilityNode>() {
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accessibility.set_toggled(match checked {
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true => accesskit::Toggled::True,
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@ -63,7 +59,22 @@ pub(crate) fn on_insert_is_checked(trigger: On<Insert, Checked>, mut world: Defe
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}
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}
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pub(crate) fn on_remove_is_checked(trigger: On<Remove, Checked>, mut world: DeferredWorld) {
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pub(crate) fn on_remove_checkable(trigger: On<Add, Checked>, mut world: DeferredWorld) {
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// Remove the 'toggled' attribute entirely.
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let mut entity = world.entity_mut(trigger.target());
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if let Some(mut accessibility) = entity.get_mut::<AccessibilityNode>() {
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accessibility.clear_toggled();
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}
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}
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pub(crate) fn on_add_checked(trigger: On<Add, Checked>, mut world: DeferredWorld) {
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let mut entity = world.entity_mut(trigger.target());
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if let Some(mut accessibility) = entity.get_mut::<AccessibilityNode>() {
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accessibility.set_toggled(accesskit::Toggled::True);
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}
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}
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pub(crate) fn on_remove_checked(trigger: On<Remove, Checked>, mut world: DeferredWorld) {
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let mut entity = world.entity_mut(trigger.target());
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if let Some(mut accessibility) = entity.get_mut::<AccessibilityNode>() {
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accessibility.set_toggled(accesskit::Toggled::False);
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@ -39,7 +39,7 @@ mod ui_node;
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pub use focus::*;
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pub use geometry::*;
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pub use gradients::*;
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pub use interaction_states::{Checked, InteractionDisabled, Pressed};
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pub use interaction_states::{Checkable, Checked, InteractionDisabled, Pressed};
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pub use layout::*;
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pub use measurement::*;
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pub use render::*;
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@ -323,8 +323,10 @@ fn build_text_interop(app: &mut App) {
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app.add_observer(interaction_states::on_add_disabled)
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.add_observer(interaction_states::on_remove_disabled)
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.add_observer(interaction_states::on_insert_is_checked)
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.add_observer(interaction_states::on_remove_is_checked);
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.add_observer(interaction_states::on_add_checkable)
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.add_observer(interaction_states::on_remove_checkable)
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.add_observer(interaction_states::on_add_checked)
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.add_observer(interaction_states::on_remove_checked);
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app.configure_sets(
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PostUpdate,
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@ -3,8 +3,8 @@
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use bevy::{
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color::palettes::basic::*,
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core_widgets::{
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CoreButton, CoreSlider, CoreSliderThumb, CoreWidgetsPlugin, SliderRange, SliderValue,
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TrackClick,
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CoreButton, CoreCheckbox, CoreSlider, CoreSliderThumb, CoreWidgetsPlugin, SliderRange,
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SliderValue, TrackClick,
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},
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ecs::system::SystemId,
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input_focus::{
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@ -13,7 +13,7 @@ use bevy::{
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},
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picking::hover::Hovered,
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prelude::*,
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ui::{InteractionDisabled, Pressed},
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ui::{Checked, InteractionDisabled, Pressed},
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winit::WinitSettings,
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};
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@ -32,6 +32,8 @@ fn main() {
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update_button_style2,
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update_slider_style.after(update_widget_values),
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update_slider_style2.after(update_widget_values),
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update_checkbox_style.after(update_widget_values),
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update_checkbox_style2.after(update_widget_values),
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toggle_disabled,
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),
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)
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@ -43,6 +45,8 @@ const HOVERED_BUTTON: Color = Color::srgb(0.25, 0.25, 0.25);
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const PRESSED_BUTTON: Color = Color::srgb(0.35, 0.75, 0.35);
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const SLIDER_TRACK: Color = Color::srgb(0.05, 0.05, 0.05);
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const SLIDER_THUMB: Color = Color::srgb(0.35, 0.75, 0.35);
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const CHECKBOX_OUTLINE: Color = Color::srgb(0.45, 0.45, 0.45);
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const CHECKBOX_CHECK: Color = Color::srgb(0.35, 0.75, 0.35);
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/// Marker which identifies buttons with a particular style, in this case the "Demo style".
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#[derive(Component)]
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@ -56,6 +60,10 @@ struct DemoSlider;
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#[derive(Component, Default)]
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struct DemoSliderThumb;
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/// Marker which identifies checkboxes with a particular style.
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#[derive(Component, Default)]
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struct DemoCheckbox;
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/// A struct to hold the state of various widgets shown in the demo.
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///
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/// While it is possible to use the widget's own state components as the source of truth,
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@ -67,128 +75,6 @@ struct DemoWidgetStates {
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slider_value: f32,
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}
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fn update_button_style(
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mut buttons: Query<
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(
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Has<Pressed>,
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&Hovered,
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Has<InteractionDisabled>,
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&mut BackgroundColor,
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&mut BorderColor,
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&Children,
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),
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(
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Or<(
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Changed<Pressed>,
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Changed<Hovered>,
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Added<InteractionDisabled>,
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)>,
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With<DemoButton>,
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),
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>,
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mut text_query: Query<&mut Text>,
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) {
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for (pressed, hovered, disabled, mut color, mut border_color, children) in &mut buttons {
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let mut text = text_query.get_mut(children[0]).unwrap();
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set_button_style(
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disabled,
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hovered.get(),
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pressed,
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&mut color,
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&mut border_color,
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&mut text,
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);
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}
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}
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/// Supplementary system to detect removed marker components
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fn update_button_style2(
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mut buttons: Query<
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(
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Has<Pressed>,
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&Hovered,
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Has<InteractionDisabled>,
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&mut BackgroundColor,
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&mut BorderColor,
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&Children,
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),
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With<DemoButton>,
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>,
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mut removed_depressed: RemovedComponents<Pressed>,
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mut removed_disabled: RemovedComponents<InteractionDisabled>,
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mut text_query: Query<&mut Text>,
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) {
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removed_depressed.read().for_each(|entity| {
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if let Ok((pressed, hovered, disabled, mut color, mut border_color, children)) =
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buttons.get_mut(entity)
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{
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let mut text = text_query.get_mut(children[0]).unwrap();
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set_button_style(
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disabled,
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hovered.get(),
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pressed,
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&mut color,
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&mut border_color,
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&mut text,
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);
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}
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});
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removed_disabled.read().for_each(|entity| {
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if let Ok((pressed, hovered, disabled, mut color, mut border_color, children)) =
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buttons.get_mut(entity)
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{
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let mut text = text_query.get_mut(children[0]).unwrap();
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set_button_style(
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disabled,
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hovered.get(),
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pressed,
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&mut color,
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&mut border_color,
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&mut text,
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);
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}
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});
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}
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fn set_button_style(
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disabled: bool,
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hovered: bool,
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pressed: bool,
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color: &mut BackgroundColor,
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border_color: &mut BorderColor,
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text: &mut Text,
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) {
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match (disabled, hovered, pressed) {
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// Disabled button
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(true, _, _) => {
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**text = "Disabled".to_string();
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*color = NORMAL_BUTTON.into();
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border_color.set_all(GRAY);
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}
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// Pressed and hovered button
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(false, true, true) => {
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**text = "Press".to_string();
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*color = PRESSED_BUTTON.into();
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border_color.set_all(RED);
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}
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// Hovered, unpressed button
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(false, true, false) => {
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**text = "Hover".to_string();
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*color = HOVERED_BUTTON.into();
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border_color.set_all(WHITE);
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}
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// Unhovered button (either pressed or not).
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(false, false, _) => {
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**text = "Button".to_string();
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*color = NORMAL_BUTTON.into();
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border_color.set_all(BLACK);
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}
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}
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}
|
||||
|
||||
/// Update the widget states based on the changing resource.
|
||||
fn update_widget_values(
|
||||
res: Res<DemoWidgetStates>,
|
||||
@ -243,6 +129,7 @@ fn demo_root(
|
||||
children![
|
||||
button(asset_server, on_click),
|
||||
slider(0.0, 100.0, 50.0, Some(on_change_value)),
|
||||
checkbox(asset_server, "Checkbox", None),
|
||||
Text::new("Press 'D' to toggle widget disabled states"),
|
||||
],
|
||||
)
|
||||
@ -280,6 +167,116 @@ fn button(asset_server: &AssetServer, on_click: SystemId) -> impl Bundle {
|
||||
)
|
||||
}
|
||||
|
||||
fn update_button_style(
|
||||
mut buttons: Query<
|
||||
(
|
||||
Has<Pressed>,
|
||||
&Hovered,
|
||||
Has<InteractionDisabled>,
|
||||
&mut BackgroundColor,
|
||||
&mut BorderColor,
|
||||
&Children,
|
||||
),
|
||||
(
|
||||
Or<(
|
||||
Changed<Pressed>,
|
||||
Changed<Hovered>,
|
||||
Added<InteractionDisabled>,
|
||||
)>,
|
||||
With<DemoButton>,
|
||||
),
|
||||
>,
|
||||
mut text_query: Query<&mut Text>,
|
||||
) {
|
||||
for (pressed, hovered, disabled, mut color, mut border_color, children) in &mut buttons {
|
||||
let mut text = text_query.get_mut(children[0]).unwrap();
|
||||
set_button_style(
|
||||
disabled,
|
||||
hovered.get(),
|
||||
pressed,
|
||||
&mut color,
|
||||
&mut border_color,
|
||||
&mut text,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
/// Supplementary system to detect removed marker components
|
||||
fn update_button_style2(
|
||||
mut buttons: Query<
|
||||
(
|
||||
Has<Pressed>,
|
||||
&Hovered,
|
||||
Has<InteractionDisabled>,
|
||||
&mut BackgroundColor,
|
||||
&mut BorderColor,
|
||||
&Children,
|
||||
),
|
||||
With<DemoButton>,
|
||||
>,
|
||||
mut removed_depressed: RemovedComponents<Pressed>,
|
||||
mut removed_disabled: RemovedComponents<InteractionDisabled>,
|
||||
mut text_query: Query<&mut Text>,
|
||||
) {
|
||||
removed_depressed
|
||||
.read()
|
||||
.chain(removed_disabled.read())
|
||||
.for_each(|entity| {
|
||||
if let Ok((pressed, hovered, disabled, mut color, mut border_color, children)) =
|
||||
buttons.get_mut(entity)
|
||||
{
|
||||
let mut text = text_query.get_mut(children[0]).unwrap();
|
||||
set_button_style(
|
||||
disabled,
|
||||
hovered.get(),
|
||||
pressed,
|
||||
&mut color,
|
||||
&mut border_color,
|
||||
&mut text,
|
||||
);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
fn set_button_style(
|
||||
disabled: bool,
|
||||
hovered: bool,
|
||||
pressed: bool,
|
||||
color: &mut BackgroundColor,
|
||||
border_color: &mut BorderColor,
|
||||
text: &mut Text,
|
||||
) {
|
||||
match (disabled, hovered, pressed) {
|
||||
// Disabled button
|
||||
(true, _, _) => {
|
||||
**text = "Disabled".to_string();
|
||||
*color = NORMAL_BUTTON.into();
|
||||
border_color.set_all(GRAY);
|
||||
}
|
||||
|
||||
// Pressed and hovered button
|
||||
(false, true, true) => {
|
||||
**text = "Press".to_string();
|
||||
*color = PRESSED_BUTTON.into();
|
||||
border_color.set_all(RED);
|
||||
}
|
||||
|
||||
// Hovered, unpressed button
|
||||
(false, true, false) => {
|
||||
**text = "Hover".to_string();
|
||||
*color = HOVERED_BUTTON.into();
|
||||
border_color.set_all(WHITE);
|
||||
}
|
||||
|
||||
// Unhovered button (either pressed or not).
|
||||
(false, false, _) => {
|
||||
**text = "Button".to_string();
|
||||
*color = NORMAL_BUTTON.into();
|
||||
border_color.set_all(BLACK);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Create a demo slider
|
||||
fn slider(min: f32, max: f32, value: f32, on_change: Option<SystemId<In<f32>>>) -> impl Bundle {
|
||||
(
|
||||
@ -412,21 +409,208 @@ fn thumb_color(disabled: bool, hovered: bool) -> Color {
|
||||
}
|
||||
}
|
||||
|
||||
/// Create a demo checkbox
|
||||
fn checkbox(
|
||||
asset_server: &AssetServer,
|
||||
caption: &str,
|
||||
on_change: Option<SystemId<In<bool>>>,
|
||||
) -> impl Bundle {
|
||||
(
|
||||
Node {
|
||||
display: Display::Flex,
|
||||
flex_direction: FlexDirection::Row,
|
||||
justify_content: JustifyContent::FlexStart,
|
||||
align_items: AlignItems::Center,
|
||||
align_content: AlignContent::Center,
|
||||
column_gap: Val::Px(4.0),
|
||||
..default()
|
||||
},
|
||||
Name::new("Checkbox"),
|
||||
Hovered::default(),
|
||||
DemoCheckbox,
|
||||
CoreCheckbox { on_change },
|
||||
TabIndex(0),
|
||||
Children::spawn((
|
||||
Spawn((
|
||||
// Checkbox outer
|
||||
Node {
|
||||
display: Display::Flex,
|
||||
width: Val::Px(16.0),
|
||||
height: Val::Px(16.0),
|
||||
border: UiRect::all(Val::Px(2.0)),
|
||||
..default()
|
||||
},
|
||||
BorderColor::all(CHECKBOX_OUTLINE), // Border color for the checkbox
|
||||
BorderRadius::all(Val::Px(3.0)),
|
||||
children![
|
||||
// Checkbox inner
|
||||
(
|
||||
Node {
|
||||
display: Display::Flex,
|
||||
width: Val::Px(8.0),
|
||||
height: Val::Px(8.0),
|
||||
position_type: PositionType::Absolute,
|
||||
left: Val::Px(2.0),
|
||||
top: Val::Px(2.0),
|
||||
..default()
|
||||
},
|
||||
BackgroundColor(CHECKBOX_CHECK),
|
||||
),
|
||||
],
|
||||
)),
|
||||
Spawn((
|
||||
Text::new(caption),
|
||||
TextFont {
|
||||
font: asset_server.load("fonts/FiraSans-Bold.ttf"),
|
||||
font_size: 20.0,
|
||||
..default()
|
||||
},
|
||||
)),
|
||||
)),
|
||||
)
|
||||
}
|
||||
|
||||
// Update the checkbox's styles.
|
||||
fn update_checkbox_style(
|
||||
mut q_checkbox: Query<
|
||||
(Has<Checked>, &Hovered, Has<InteractionDisabled>, &Children),
|
||||
(
|
||||
With<DemoCheckbox>,
|
||||
Or<(
|
||||
Added<DemoCheckbox>,
|
||||
Changed<Hovered>,
|
||||
Added<Checked>,
|
||||
Added<InteractionDisabled>,
|
||||
)>,
|
||||
),
|
||||
>,
|
||||
mut q_border_color: Query<(&mut BorderColor, &mut Children), Without<DemoCheckbox>>,
|
||||
mut q_bg_color: Query<&mut BackgroundColor, (Without<DemoCheckbox>, Without<Children>)>,
|
||||
) {
|
||||
for (checked, Hovered(is_hovering), is_disabled, children) in q_checkbox.iter_mut() {
|
||||
let Some(border_id) = children.first() else {
|
||||
continue;
|
||||
};
|
||||
|
||||
let Ok((mut border_color, border_children)) = q_border_color.get_mut(*border_id) else {
|
||||
continue;
|
||||
};
|
||||
|
||||
let Some(mark_id) = border_children.first() else {
|
||||
warn!("Checkbox does not have a mark entity.");
|
||||
continue;
|
||||
};
|
||||
|
||||
let Ok(mut mark_bg) = q_bg_color.get_mut(*mark_id) else {
|
||||
warn!("Checkbox mark entity lacking a background color.");
|
||||
continue;
|
||||
};
|
||||
|
||||
set_checkbox_style(
|
||||
is_disabled,
|
||||
*is_hovering,
|
||||
checked,
|
||||
&mut border_color,
|
||||
&mut mark_bg,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
fn update_checkbox_style2(
|
||||
mut q_checkbox: Query<
|
||||
(Has<Checked>, &Hovered, Has<InteractionDisabled>, &Children),
|
||||
With<DemoCheckbox>,
|
||||
>,
|
||||
mut q_border_color: Query<(&mut BorderColor, &mut Children), Without<DemoCheckbox>>,
|
||||
mut q_bg_color: Query<&mut BackgroundColor, (Without<DemoCheckbox>, Without<Children>)>,
|
||||
mut removed_checked: RemovedComponents<Checked>,
|
||||
mut removed_disabled: RemovedComponents<InteractionDisabled>,
|
||||
) {
|
||||
removed_checked
|
||||
.read()
|
||||
.chain(removed_disabled.read())
|
||||
.for_each(|entity| {
|
||||
if let Ok((checked, Hovered(is_hovering), is_disabled, children)) =
|
||||
q_checkbox.get_mut(entity)
|
||||
{
|
||||
let Some(border_id) = children.first() else {
|
||||
return;
|
||||
};
|
||||
|
||||
let Ok((mut border_color, border_children)) = q_border_color.get_mut(*border_id)
|
||||
else {
|
||||
return;
|
||||
};
|
||||
|
||||
let Some(mark_id) = border_children.first() else {
|
||||
warn!("Checkbox does not have a mark entity.");
|
||||
return;
|
||||
};
|
||||
|
||||
let Ok(mut mark_bg) = q_bg_color.get_mut(*mark_id) else {
|
||||
warn!("Checkbox mark entity lacking a background color.");
|
||||
return;
|
||||
};
|
||||
|
||||
set_checkbox_style(
|
||||
is_disabled,
|
||||
*is_hovering,
|
||||
checked,
|
||||
&mut border_color,
|
||||
&mut mark_bg,
|
||||
);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
fn set_checkbox_style(
|
||||
disabled: bool,
|
||||
hovering: bool,
|
||||
checked: bool,
|
||||
border_color: &mut BorderColor,
|
||||
mark_bg: &mut BackgroundColor,
|
||||
) {
|
||||
let color: Color = if disabled {
|
||||
// If the checkbox is disabled, use a lighter color
|
||||
CHECKBOX_OUTLINE.with_alpha(0.2)
|
||||
} else if hovering {
|
||||
// If hovering, use a lighter color
|
||||
CHECKBOX_OUTLINE.lighter(0.2)
|
||||
} else {
|
||||
// Default color for the checkbox
|
||||
CHECKBOX_OUTLINE
|
||||
};
|
||||
|
||||
// Update the background color of the check mark
|
||||
border_color.set_all(color);
|
||||
|
||||
let mark_color: Color = match (disabled, checked) {
|
||||
(true, true) => CHECKBOX_CHECK.with_alpha(0.5),
|
||||
(false, true) => CHECKBOX_CHECK,
|
||||
(_, false) => Srgba::NONE.into(),
|
||||
};
|
||||
|
||||
if mark_bg.0 != mark_color {
|
||||
// Update the color of the check mark
|
||||
mark_bg.0 = mark_color;
|
||||
}
|
||||
}
|
||||
|
||||
fn toggle_disabled(
|
||||
input: Res<ButtonInput<KeyCode>>,
|
||||
mut interaction_query: Query<
|
||||
(Entity, Has<InteractionDisabled>),
|
||||
Or<(With<CoreButton>, With<CoreSlider>)>,
|
||||
Or<(With<CoreButton>, With<CoreSlider>, With<CoreCheckbox>)>,
|
||||
>,
|
||||
mut commands: Commands,
|
||||
) {
|
||||
if input.just_pressed(KeyCode::KeyD) {
|
||||
for (entity, disabled) in &mut interaction_query {
|
||||
if disabled {
|
||||
info!("Widgets enabled");
|
||||
info!("Widget enabled");
|
||||
commands.entity(entity).remove::<InteractionDisabled>();
|
||||
} else {
|
||||
info!("Widgets disabled");
|
||||
info!("Widget disabled");
|
||||
commands.entity(entity).insert(InteractionDisabled);
|
||||
}
|
||||
}
|
||||
|
@ -3,7 +3,8 @@
|
||||
use bevy::{
|
||||
color::palettes::basic::*,
|
||||
core_widgets::{
|
||||
CoreButton, CoreSlider, CoreSliderThumb, CoreWidgetsPlugin, SliderRange, SliderValue,
|
||||
CoreButton, CoreCheckbox, CoreSlider, CoreSliderThumb, CoreWidgetsPlugin, SliderRange,
|
||||
SliderValue,
|
||||
},
|
||||
ecs::system::SystemId,
|
||||
input_focus::{
|
||||
@ -12,7 +13,7 @@ use bevy::{
|
||||
},
|
||||
picking::hover::Hovered,
|
||||
prelude::*,
|
||||
ui::{InteractionDisabled, Pressed},
|
||||
ui::{Checked, InteractionDisabled, Pressed},
|
||||
winit::WinitSettings,
|
||||
};
|
||||
|
||||
@ -33,6 +34,11 @@ fn main() {
|
||||
.add_observer(slider_on_change_hover)
|
||||
.add_observer(slider_on_change_value)
|
||||
.add_observer(slider_on_change_range)
|
||||
.add_observer(checkbox_on_add_disabled)
|
||||
.add_observer(checkbox_on_remove_disabled)
|
||||
.add_observer(checkbox_on_change_hover)
|
||||
.add_observer(checkbox_on_add_checked)
|
||||
.add_observer(checkbox_on_remove_checked)
|
||||
.add_systems(Update, (update_widget_values, toggle_disabled))
|
||||
.run();
|
||||
}
|
||||
@ -42,6 +48,8 @@ const HOVERED_BUTTON: Color = Color::srgb(0.25, 0.25, 0.25);
|
||||
const PRESSED_BUTTON: Color = Color::srgb(0.35, 0.75, 0.35);
|
||||
const SLIDER_TRACK: Color = Color::srgb(0.05, 0.05, 0.05);
|
||||
const SLIDER_THUMB: Color = Color::srgb(0.35, 0.75, 0.35);
|
||||
const CHECKBOX_OUTLINE: Color = Color::srgb(0.45, 0.45, 0.45);
|
||||
const CHECKBOX_CHECK: Color = Color::srgb(0.35, 0.75, 0.35);
|
||||
|
||||
/// Marker which identifies buttons with a particular style, in this case the "Demo style".
|
||||
#[derive(Component)]
|
||||
@ -55,6 +63,10 @@ struct DemoSlider;
|
||||
#[derive(Component, Default)]
|
||||
struct DemoSliderThumb;
|
||||
|
||||
/// Marker which identifies checkboxes with a particular style.
|
||||
#[derive(Component, Default)]
|
||||
struct DemoCheckbox;
|
||||
|
||||
/// A struct to hold the state of various widgets shown in the demo.
|
||||
///
|
||||
/// While it is possible to use the widget's own state components as the source of truth,
|
||||
@ -66,6 +78,83 @@ struct DemoWidgetStates {
|
||||
slider_value: f32,
|
||||
}
|
||||
|
||||
fn setup(mut commands: Commands, assets: Res<AssetServer>) {
|
||||
// System to print a value when the button is clicked.
|
||||
let on_click = commands.register_system(|| {
|
||||
info!("Button clicked!");
|
||||
});
|
||||
|
||||
// System to update a resource when the slider value changes. Note that we could have
|
||||
// updated the slider value directly, but we want to demonstrate externalizing the state.
|
||||
let on_change_value = commands.register_system(
|
||||
|value: In<f32>, mut widget_states: ResMut<DemoWidgetStates>| {
|
||||
widget_states.slider_value = *value;
|
||||
},
|
||||
);
|
||||
|
||||
// ui camera
|
||||
commands.spawn(Camera2d);
|
||||
commands.spawn(demo_root(&assets, on_click, on_change_value));
|
||||
}
|
||||
|
||||
fn demo_root(
|
||||
asset_server: &AssetServer,
|
||||
on_click: SystemId,
|
||||
on_change_value: SystemId<In<f32>>,
|
||||
) -> impl Bundle {
|
||||
(
|
||||
Node {
|
||||
width: Val::Percent(100.0),
|
||||
height: Val::Percent(100.0),
|
||||
align_items: AlignItems::Center,
|
||||
justify_content: JustifyContent::Center,
|
||||
display: Display::Flex,
|
||||
flex_direction: FlexDirection::Column,
|
||||
row_gap: Val::Px(10.0),
|
||||
..default()
|
||||
},
|
||||
TabGroup::default(),
|
||||
children![
|
||||
button(asset_server, on_click),
|
||||
slider(0.0, 100.0, 50.0, Some(on_change_value)),
|
||||
checkbox(asset_server, "Checkbox", None),
|
||||
Text::new("Press 'D' to toggle widget disabled states"),
|
||||
],
|
||||
)
|
||||
}
|
||||
|
||||
fn button(asset_server: &AssetServer, on_click: SystemId) -> impl Bundle {
|
||||
(
|
||||
Node {
|
||||
width: Val::Px(150.0),
|
||||
height: Val::Px(65.0),
|
||||
border: UiRect::all(Val::Px(5.0)),
|
||||
justify_content: JustifyContent::Center,
|
||||
align_items: AlignItems::Center,
|
||||
..default()
|
||||
},
|
||||
DemoButton,
|
||||
CoreButton {
|
||||
on_click: Some(on_click),
|
||||
},
|
||||
Hovered::default(),
|
||||
TabIndex(0),
|
||||
BorderColor::all(Color::BLACK),
|
||||
BorderRadius::MAX,
|
||||
BackgroundColor(NORMAL_BUTTON),
|
||||
children![(
|
||||
Text::new("Button"),
|
||||
TextFont {
|
||||
font: asset_server.load("fonts/FiraSans-Bold.ttf"),
|
||||
font_size: 33.0,
|
||||
..default()
|
||||
},
|
||||
TextColor(Color::srgb(0.9, 0.9, 0.9)),
|
||||
TextShadow::default(),
|
||||
)],
|
||||
)
|
||||
}
|
||||
|
||||
fn button_on_add_pressed(
|
||||
trigger: On<Add, Pressed>,
|
||||
mut buttons: Query<
|
||||
@ -256,6 +345,74 @@ fn set_button_style(
|
||||
}
|
||||
}
|
||||
|
||||
/// Create a demo slider
|
||||
fn slider(min: f32, max: f32, value: f32, on_change: Option<SystemId<In<f32>>>) -> impl Bundle {
|
||||
(
|
||||
Node {
|
||||
display: Display::Flex,
|
||||
flex_direction: FlexDirection::Column,
|
||||
justify_content: JustifyContent::Center,
|
||||
align_items: AlignItems::Stretch,
|
||||
justify_items: JustifyItems::Center,
|
||||
column_gap: Val::Px(4.0),
|
||||
height: Val::Px(12.0),
|
||||
width: Val::Percent(30.0),
|
||||
..default()
|
||||
},
|
||||
Name::new("Slider"),
|
||||
Hovered::default(),
|
||||
DemoSlider,
|
||||
CoreSlider {
|
||||
on_change,
|
||||
..default()
|
||||
},
|
||||
SliderValue(value),
|
||||
SliderRange::new(min, max),
|
||||
TabIndex(0),
|
||||
Children::spawn((
|
||||
// Slider background rail
|
||||
Spawn((
|
||||
Node {
|
||||
height: Val::Px(6.0),
|
||||
..default()
|
||||
},
|
||||
BackgroundColor(SLIDER_TRACK), // Border color for the checkbox
|
||||
BorderRadius::all(Val::Px(3.0)),
|
||||
)),
|
||||
// Invisible track to allow absolute placement of thumb entity. This is narrower than
|
||||
// the actual slider, which allows us to position the thumb entity using simple
|
||||
// percentages, without having to measure the actual width of the slider thumb.
|
||||
Spawn((
|
||||
Node {
|
||||
display: Display::Flex,
|
||||
position_type: PositionType::Absolute,
|
||||
left: Val::Px(0.0),
|
||||
// Track is short by 12px to accommodate the thumb.
|
||||
right: Val::Px(12.0),
|
||||
top: Val::Px(0.0),
|
||||
bottom: Val::Px(0.0),
|
||||
..default()
|
||||
},
|
||||
children![(
|
||||
// Thumb
|
||||
DemoSliderThumb,
|
||||
CoreSliderThumb,
|
||||
Node {
|
||||
display: Display::Flex,
|
||||
width: Val::Px(12.0),
|
||||
height: Val::Px(12.0),
|
||||
position_type: PositionType::Absolute,
|
||||
left: Val::Percent(0.0), // This will be updated by the slider's value
|
||||
..default()
|
||||
},
|
||||
BorderRadius::MAX,
|
||||
BackgroundColor(SLIDER_THUMB),
|
||||
)],
|
||||
)),
|
||||
)),
|
||||
)
|
||||
}
|
||||
|
||||
fn slider_on_add_disabled(
|
||||
trigger: On<Add, InteractionDisabled>,
|
||||
sliders: Query<(Entity, &Hovered), With<DemoSlider>>,
|
||||
@ -351,6 +508,208 @@ fn thumb_color(disabled: bool, hovered: bool) -> Color {
|
||||
}
|
||||
}
|
||||
|
||||
/// Create a demo checkbox
|
||||
fn checkbox(
|
||||
asset_server: &AssetServer,
|
||||
caption: &str,
|
||||
on_change: Option<SystemId<In<bool>>>,
|
||||
) -> impl Bundle {
|
||||
(
|
||||
Node {
|
||||
display: Display::Flex,
|
||||
flex_direction: FlexDirection::Row,
|
||||
justify_content: JustifyContent::FlexStart,
|
||||
align_items: AlignItems::Center,
|
||||
align_content: AlignContent::Center,
|
||||
column_gap: Val::Px(4.0),
|
||||
..default()
|
||||
},
|
||||
Name::new("Checkbox"),
|
||||
Hovered::default(),
|
||||
DemoCheckbox,
|
||||
CoreCheckbox { on_change },
|
||||
TabIndex(0),
|
||||
Children::spawn((
|
||||
Spawn((
|
||||
// Checkbox outer
|
||||
Node {
|
||||
display: Display::Flex,
|
||||
width: Val::Px(16.0),
|
||||
height: Val::Px(16.0),
|
||||
border: UiRect::all(Val::Px(2.0)),
|
||||
..default()
|
||||
},
|
||||
BorderColor::all(CHECKBOX_OUTLINE), // Border color for the checkbox
|
||||
BorderRadius::all(Val::Px(3.0)),
|
||||
children![
|
||||
// Checkbox inner
|
||||
(
|
||||
Node {
|
||||
display: Display::Flex,
|
||||
width: Val::Px(8.0),
|
||||
height: Val::Px(8.0),
|
||||
position_type: PositionType::Absolute,
|
||||
left: Val::Px(2.0),
|
||||
top: Val::Px(2.0),
|
||||
..default()
|
||||
},
|
||||
BackgroundColor(Srgba::NONE.into()),
|
||||
),
|
||||
],
|
||||
)),
|
||||
Spawn((
|
||||
Text::new(caption),
|
||||
TextFont {
|
||||
font: asset_server.load("fonts/FiraSans-Bold.ttf"),
|
||||
font_size: 20.0,
|
||||
..default()
|
||||
},
|
||||
)),
|
||||
)),
|
||||
)
|
||||
}
|
||||
|
||||
fn checkbox_on_add_disabled(
|
||||
trigger: On<Add, InteractionDisabled>,
|
||||
checkboxes: Query<(&Hovered, Has<Checked>, &Children), With<DemoCheckbox>>,
|
||||
mut borders: Query<(&mut BorderColor, &mut Children), Without<DemoCheckbox>>,
|
||||
mut marks: Query<&mut BackgroundColor, (Without<DemoCheckbox>, Without<Children>)>,
|
||||
) {
|
||||
if let Ok((hovered, checked, children)) = checkboxes.get(trigger.target()) {
|
||||
set_checkbox_style(children, &mut borders, &mut marks, true, hovered.0, checked);
|
||||
}
|
||||
}
|
||||
|
||||
fn checkbox_on_remove_disabled(
|
||||
trigger: On<Remove, InteractionDisabled>,
|
||||
checkboxes: Query<(&Hovered, Has<Checked>, &Children), With<DemoCheckbox>>,
|
||||
mut borders: Query<(&mut BorderColor, &mut Children), Without<DemoCheckbox>>,
|
||||
mut marks: Query<&mut BackgroundColor, (Without<DemoCheckbox>, Without<Children>)>,
|
||||
) {
|
||||
if let Ok((hovered, checked, children)) = checkboxes.get(trigger.target()) {
|
||||
set_checkbox_style(
|
||||
children,
|
||||
&mut borders,
|
||||
&mut marks,
|
||||
false,
|
||||
hovered.0,
|
||||
checked,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
fn checkbox_on_change_hover(
|
||||
trigger: On<Insert, Hovered>,
|
||||
checkboxes: Query<
|
||||
(&Hovered, Has<InteractionDisabled>, Has<Checked>, &Children),
|
||||
With<DemoCheckbox>,
|
||||
>,
|
||||
mut borders: Query<(&mut BorderColor, &mut Children), Without<DemoCheckbox>>,
|
||||
mut marks: Query<&mut BackgroundColor, (Without<DemoCheckbox>, Without<Children>)>,
|
||||
) {
|
||||
if let Ok((hovered, disabled, checked, children)) = checkboxes.get(trigger.target()) {
|
||||
set_checkbox_style(
|
||||
children,
|
||||
&mut borders,
|
||||
&mut marks,
|
||||
disabled,
|
||||
hovered.0,
|
||||
checked,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
fn checkbox_on_add_checked(
|
||||
trigger: On<Add, Checked>,
|
||||
checkboxes: Query<
|
||||
(&Hovered, Has<InteractionDisabled>, Has<Checked>, &Children),
|
||||
With<DemoCheckbox>,
|
||||
>,
|
||||
mut borders: Query<(&mut BorderColor, &mut Children), Without<DemoCheckbox>>,
|
||||
mut marks: Query<&mut BackgroundColor, (Without<DemoCheckbox>, Without<Children>)>,
|
||||
) {
|
||||
if let Ok((hovered, disabled, checked, children)) = checkboxes.get(trigger.target()) {
|
||||
set_checkbox_style(
|
||||
children,
|
||||
&mut borders,
|
||||
&mut marks,
|
||||
disabled,
|
||||
hovered.0,
|
||||
checked,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
fn checkbox_on_remove_checked(
|
||||
trigger: On<Remove, Checked>,
|
||||
checkboxes: Query<(&Hovered, Has<InteractionDisabled>, &Children), With<DemoCheckbox>>,
|
||||
mut borders: Query<(&mut BorderColor, &mut Children), Without<DemoCheckbox>>,
|
||||
mut marks: Query<&mut BackgroundColor, (Without<DemoCheckbox>, Without<Children>)>,
|
||||
) {
|
||||
if let Ok((hovered, disabled, children)) = checkboxes.get(trigger.target()) {
|
||||
set_checkbox_style(
|
||||
children,
|
||||
&mut borders,
|
||||
&mut marks,
|
||||
disabled,
|
||||
hovered.0,
|
||||
false,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
fn set_checkbox_style(
|
||||
children: &Children,
|
||||
borders: &mut Query<(&mut BorderColor, &mut Children), Without<DemoCheckbox>>,
|
||||
marks: &mut Query<&mut BackgroundColor, (Without<DemoCheckbox>, Without<Children>)>,
|
||||
disabled: bool,
|
||||
hovering: bool,
|
||||
checked: bool,
|
||||
) {
|
||||
let Some(border_id) = children.first() else {
|
||||
return;
|
||||
};
|
||||
|
||||
let Ok((mut border_color, border_children)) = borders.get_mut(*border_id) else {
|
||||
return;
|
||||
};
|
||||
|
||||
let Some(mark_id) = border_children.first() else {
|
||||
warn!("Checkbox does not have a mark entity.");
|
||||
return;
|
||||
};
|
||||
|
||||
let Ok(mut mark_bg) = marks.get_mut(*mark_id) else {
|
||||
warn!("Checkbox mark entity lacking a background color.");
|
||||
return;
|
||||
};
|
||||
|
||||
let color: Color = if disabled {
|
||||
// If the checkbox is disabled, use a lighter color
|
||||
CHECKBOX_OUTLINE.with_alpha(0.2)
|
||||
} else if hovering {
|
||||
// If hovering, use a lighter color
|
||||
CHECKBOX_OUTLINE.lighter(0.2)
|
||||
} else {
|
||||
// Default color for the checkbox
|
||||
CHECKBOX_OUTLINE
|
||||
};
|
||||
|
||||
// Update the background color of the check mark
|
||||
border_color.set_all(color);
|
||||
|
||||
let mark_color: Color = match (disabled, checked) {
|
||||
(true, true) => CHECKBOX_CHECK.with_alpha(0.5),
|
||||
(false, true) => CHECKBOX_CHECK,
|
||||
(_, false) => Srgba::NONE.into(),
|
||||
};
|
||||
|
||||
if mark_bg.0 != mark_color {
|
||||
// Update the color of the check mark
|
||||
mark_bg.0 = mark_color;
|
||||
}
|
||||
}
|
||||
|
||||
/// Update the widget states based on the changing resource.
|
||||
fn update_widget_values(
|
||||
res: Res<DemoWidgetStates>,
|
||||
@ -366,165 +725,21 @@ fn update_widget_values(
|
||||
}
|
||||
}
|
||||
|
||||
fn setup(mut commands: Commands, assets: Res<AssetServer>) {
|
||||
// System to print a value when the button is clicked.
|
||||
let on_click = commands.register_system(|| {
|
||||
info!("Button clicked!");
|
||||
});
|
||||
|
||||
// System to update a resource when the slider value changes. Note that we could have
|
||||
// updated the slider value directly, but we want to demonstrate externalizing the state.
|
||||
let on_change_value = commands.register_system(
|
||||
|value: In<f32>, mut widget_states: ResMut<DemoWidgetStates>| {
|
||||
widget_states.slider_value = *value;
|
||||
},
|
||||
);
|
||||
|
||||
// ui camera
|
||||
commands.spawn(Camera2d);
|
||||
commands.spawn(demo_root(&assets, on_click, on_change_value));
|
||||
}
|
||||
|
||||
fn demo_root(
|
||||
asset_server: &AssetServer,
|
||||
on_click: SystemId,
|
||||
on_change_value: SystemId<In<f32>>,
|
||||
) -> impl Bundle {
|
||||
(
|
||||
Node {
|
||||
width: Val::Percent(100.0),
|
||||
height: Val::Percent(100.0),
|
||||
align_items: AlignItems::Center,
|
||||
justify_content: JustifyContent::Center,
|
||||
display: Display::Flex,
|
||||
flex_direction: FlexDirection::Column,
|
||||
row_gap: Val::Px(10.0),
|
||||
..default()
|
||||
},
|
||||
TabGroup::default(),
|
||||
children![
|
||||
button(asset_server, on_click),
|
||||
slider(0.0, 100.0, 50.0, Some(on_change_value)),
|
||||
Text::new("Press 'D' to toggle widget disabled states"),
|
||||
],
|
||||
)
|
||||
}
|
||||
|
||||
fn button(asset_server: &AssetServer, on_click: SystemId) -> impl Bundle {
|
||||
(
|
||||
Node {
|
||||
width: Val::Px(150.0),
|
||||
height: Val::Px(65.0),
|
||||
border: UiRect::all(Val::Px(5.0)),
|
||||
justify_content: JustifyContent::Center,
|
||||
align_items: AlignItems::Center,
|
||||
..default()
|
||||
},
|
||||
DemoButton,
|
||||
CoreButton {
|
||||
on_click: Some(on_click),
|
||||
},
|
||||
Hovered::default(),
|
||||
TabIndex(0),
|
||||
BorderColor::all(Color::BLACK),
|
||||
BorderRadius::MAX,
|
||||
BackgroundColor(NORMAL_BUTTON),
|
||||
children![(
|
||||
Text::new("Button"),
|
||||
TextFont {
|
||||
font: asset_server.load("fonts/FiraSans-Bold.ttf"),
|
||||
font_size: 33.0,
|
||||
..default()
|
||||
},
|
||||
TextColor(Color::srgb(0.9, 0.9, 0.9)),
|
||||
TextShadow::default(),
|
||||
)],
|
||||
)
|
||||
}
|
||||
|
||||
/// Create a demo slider
|
||||
fn slider(min: f32, max: f32, value: f32, on_change: Option<SystemId<In<f32>>>) -> impl Bundle {
|
||||
(
|
||||
Node {
|
||||
display: Display::Flex,
|
||||
flex_direction: FlexDirection::Column,
|
||||
justify_content: JustifyContent::Center,
|
||||
align_items: AlignItems::Stretch,
|
||||
justify_items: JustifyItems::Center,
|
||||
column_gap: Val::Px(4.0),
|
||||
height: Val::Px(12.0),
|
||||
width: Val::Percent(30.0),
|
||||
..default()
|
||||
},
|
||||
Name::new("Slider"),
|
||||
Hovered::default(),
|
||||
DemoSlider,
|
||||
CoreSlider {
|
||||
on_change,
|
||||
..default()
|
||||
},
|
||||
SliderValue(value),
|
||||
SliderRange::new(min, max),
|
||||
TabIndex(0),
|
||||
Children::spawn((
|
||||
// Slider background rail
|
||||
Spawn((
|
||||
Node {
|
||||
height: Val::Px(6.0),
|
||||
..default()
|
||||
},
|
||||
BackgroundColor(SLIDER_TRACK), // Border color for the checkbox
|
||||
BorderRadius::all(Val::Px(3.0)),
|
||||
)),
|
||||
// Invisible track to allow absolute placement of thumb entity. This is narrower than
|
||||
// the actual slider, which allows us to position the thumb entity using simple
|
||||
// percentages, without having to measure the actual width of the slider thumb.
|
||||
Spawn((
|
||||
Node {
|
||||
display: Display::Flex,
|
||||
position_type: PositionType::Absolute,
|
||||
left: Val::Px(0.0),
|
||||
// Track is short by 12px to accommodate the thumb.
|
||||
right: Val::Px(12.0),
|
||||
top: Val::Px(0.0),
|
||||
bottom: Val::Px(0.0),
|
||||
..default()
|
||||
},
|
||||
children![(
|
||||
// Thumb
|
||||
DemoSliderThumb,
|
||||
CoreSliderThumb,
|
||||
Node {
|
||||
display: Display::Flex,
|
||||
width: Val::Px(12.0),
|
||||
height: Val::Px(12.0),
|
||||
position_type: PositionType::Absolute,
|
||||
left: Val::Percent(0.0), // This will be updated by the slider's value
|
||||
..default()
|
||||
},
|
||||
BorderRadius::MAX,
|
||||
BackgroundColor(SLIDER_THUMB),
|
||||
)],
|
||||
)),
|
||||
)),
|
||||
)
|
||||
}
|
||||
|
||||
fn toggle_disabled(
|
||||
input: Res<ButtonInput<KeyCode>>,
|
||||
mut interaction_query: Query<
|
||||
(Entity, Has<InteractionDisabled>),
|
||||
Or<(With<CoreButton>, With<CoreSlider>)>,
|
||||
Or<(With<CoreButton>, With<CoreSlider>, With<CoreCheckbox>)>,
|
||||
>,
|
||||
mut commands: Commands,
|
||||
) {
|
||||
if input.just_pressed(KeyCode::KeyD) {
|
||||
for (entity, disabled) in &mut interaction_query {
|
||||
if disabled {
|
||||
info!("Widgets enabled");
|
||||
info!("Widget enabled");
|
||||
commands.entity(entity).remove::<InteractionDisabled>();
|
||||
} else {
|
||||
info!("Widgets disabled");
|
||||
info!("Widget disabled");
|
||||
commands.entity(entity).insert(InteractionDisabled);
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,7 @@
|
||||
---
|
||||
title: Headless Widgets
|
||||
authors: ["@viridia"]
|
||||
pull_requests: [19366, 19584]
|
||||
pull_requests: [19366, 19584, 19665]
|
||||
---
|
||||
|
||||
Bevy's `Button` and `Interaction` components have been around for a long time. Unfortunately
|
||||
@ -34,6 +34,7 @@ sliders, checkboxes and radio buttons.
|
||||
|
||||
- `CoreButton` is a push button. It emits an activation event when clicked.
|
||||
- `CoreSlider` is a standard slider, which lets you edit an `f32` value in a given range.
|
||||
- `CoreCheckbox` can be used for checkboxes and toggle switches.
|
||||
|
||||
## Widget Interaction States
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user