cargo fmt

This commit is contained in:
Carter Anderson 2020-03-22 03:06:47 -07:00
parent eaff311a80
commit a0fa4d2d79
12 changed files with 83 additions and 52 deletions

View File

@ -162,7 +162,10 @@ impl<'a> CommandBufferBuilder<'a> {
self
}
pub fn add_children(mut self, build_children: impl Fn(CommandBufferBuilder) -> CommandBufferBuilder) -> Self {
pub fn add_children(
mut self,
build_children: impl Fn(CommandBufferBuilder) -> CommandBufferBuilder,
) -> Self {
self.parent_entity = self.current_entity;
self.current_entity = None;

View File

@ -3,7 +3,10 @@ pub use crate::{
asset::{Asset, AssetStorage, Handle},
core::Time,
ecs,
ecs::{default_archetypes::*, EntityArchetype, WorldBuilder, WorldBuilderSource, CommandBufferBuilderSource},
ecs::{
default_archetypes::*, CommandBufferBuilderSource, EntityArchetype, WorldBuilder,
WorldBuilderSource,
},
render::{
mesh::{Mesh, MeshType},
pipeline::PipelineDescriptor,
@ -14,6 +17,7 @@ pub use crate::{
},
ui::{Anchors, Margins, Node},
};
pub use bevy_derive::*;
pub use bevy_transform::prelude::*;
pub use glam as math;
pub use legion::{
@ -24,4 +28,3 @@ pub use legion::{
},
};
pub use math::{Mat3, Mat4, Quat, Vec2, Vec3, Vec4};
pub use bevy_derive::*;

View File

@ -1,4 +1,4 @@
use super::{PerspectiveCamera, Color};
use super::{Color, PerspectiveCamera};
use crate::{math, prelude::Translation};
use std::ops::Range;
use zerocopy::{AsBytes, FromBytes};

View File

@ -122,10 +122,7 @@ pub struct PipelineBuilder<'a> {
}
impl<'a> PipelineBuilder<'a> {
pub fn new(
name: &'a str,
shader_storage: &'a mut AssetStorage<Shader>,
) -> Self {
pub fn new(name: &'a str, shader_storage: &'a mut AssetStorage<Shader>) -> Self {
PipelineBuilder {
pipeline: None,
shader_storage,
@ -139,7 +136,10 @@ impl<'a> PipelineBuilder<'a> {
pub fn with_vertex_shader(&mut self, vertex_shader: Shader) -> &mut Self {
let vertex_shader_handle = self.shader_storage.add(vertex_shader);
self.pipeline = Some(PipelineDescriptor::new(Some(&self.name), vertex_shader_handle));
self.pipeline = Some(PipelineDescriptor::new(
Some(&self.name),
vertex_shader_handle,
));
self
}
@ -150,7 +150,11 @@ impl<'a> PipelineBuilder<'a> {
}
pub fn add_color_state(&mut self, color_state_descriptor: ColorStateDescriptor) -> &mut Self {
self.pipeline.as_mut().unwrap().color_states.push(color_state_descriptor);
self.pipeline
.as_mut()
.unwrap()
.color_states
.push(color_state_descriptor);
self
}
@ -167,7 +171,8 @@ impl<'a> PipelineBuilder<'a> {
pub fn add_bind_group(&mut self, bind_group: BindGroup) -> &mut Self {
if let PipelineLayoutType::Reflected(_) = self.pipeline.as_ref().unwrap().layout {
self.pipeline.as_mut().unwrap().layout = PipelineLayoutType::Manual(PipelineLayout::new());
self.pipeline.as_mut().unwrap().layout =
PipelineLayoutType::Manual(PipelineLayout::new());
}
if let PipelineLayoutType::Manual(ref mut layout) = self.pipeline.as_mut().unwrap().layout {
@ -181,8 +186,9 @@ impl<'a> PipelineBuilder<'a> {
&mut self,
vertex_buffer_descriptor: VertexBufferDescriptor,
) -> &mut Self {
self.pipeline.as_mut().unwrap().reflect_vertex_buffer_descriptors = false;
self.pipeline.as_mut().unwrap()
let pipeline = self.pipeline.as_mut().unwrap();
pipeline.reflect_vertex_buffer_descriptors = false;
pipeline
.vertex_buffer_descriptors
.push(vertex_buffer_descriptor);
self
@ -194,7 +200,11 @@ impl<'a> PipelineBuilder<'a> {
}
pub fn add_draw_target(&mut self, name: &str) -> &mut Self {
self.pipeline.as_mut().unwrap().draw_targets.push(name.to_string());
self.pipeline
.as_mut()
.unwrap()
.draw_targets
.push(name.to_string());
self
}

View File

@ -1,17 +1,13 @@
use crate::{
render::{
pipeline::{
state_descriptors::{
use crate::render::{
pipeline::state_descriptors::{
BlendDescriptor, ColorStateDescriptor, ColorWrite, CompareFunction, CullMode,
DepthStencilStateDescriptor, FrontFace, RasterizationStateDescriptor,
StencilStateFaceDescriptor,
},
},
render_graph::RenderGraphBuilder,
render_resource::resource_name,
shader::{Shader, ShaderStage},
texture::TextureFormat,
},
};
pub trait ForwardFlatPipelineBuilder {

View File

@ -1,3 +1,4 @@
use super::RenderGraphBuilder;
use crate::{
asset::Handle,
prelude::Resources,
@ -10,7 +11,6 @@ use crate::{
},
};
use std::collections::{HashMap, HashSet};
use super::RenderGraphBuilder;
#[derive(Default)]
pub struct RenderGraph {

View File

@ -1,10 +1,14 @@
use super::RenderGraph;
use crate::{
asset::AssetStorage,
prelude::{Resources, Shader},
render::{
draw_target::DrawTarget, pass::PassDescriptor, pipeline::{PipelineBuilder, PipelineDescriptor},
render_resource::ResourceProvider, texture::TextureDescriptor,
}, prelude::{Shader, Resources},
draw_target::DrawTarget,
pass::PassDescriptor,
pipeline::{PipelineBuilder, PipelineDescriptor},
render_resource::ResourceProvider,
texture::TextureDescriptor,
},
};
pub struct RenderGraphBuilder<'a> {
@ -16,27 +20,29 @@ pub struct RenderGraphBuilder<'a> {
impl<'a> RenderGraphBuilder<'a> {
pub fn add_pass(&mut self, name: &str, pass: PassDescriptor) -> &mut Self {
self.current_pass = Some(name.to_string());
self.render_graph.as_mut().unwrap()
self.render_graph
.as_mut()
.unwrap()
.pass_descriptors
.insert(name.to_string(), pass);
self
}
pub fn add_pipeline(
&mut self,
name: &str,
build: impl Fn(&mut PipelineBuilder),
) -> &mut Self {
let mut pipeline_descriptor_storage = self.resources.get_mut::<AssetStorage<PipelineDescriptor>>().unwrap();
pub fn add_pipeline(&mut self, name: &str, build: impl Fn(&mut PipelineBuilder)) -> &mut Self {
let mut pipeline_descriptor_storage = self
.resources
.get_mut::<AssetStorage<PipelineDescriptor>>()
.unwrap();
let mut shader_storage = self.resources.get_mut::<AssetStorage<Shader>>().unwrap();
if let Some(ref pass) = self.current_pass {
let mut builder = PipelineBuilder::new(name, &mut shader_storage);
build(&mut builder);
let pipeline = builder.finish();
let pipeline_descriptor_handle = pipeline_descriptor_storage.add(pipeline);
pipeline_descriptor_storage
.set_name(name, pipeline_descriptor_handle);
self.render_graph.as_mut().unwrap()
pipeline_descriptor_storage.set_name(name, pipeline_descriptor_handle);
self.render_graph
.as_mut()
.unwrap()
.add_pipeline(&pass, pipeline_descriptor_handle);
}
@ -49,14 +55,19 @@ impl<'a> RenderGraphBuilder<'a> {
name: &str,
build: impl Fn(&mut PipelineBuilder),
) -> &mut Self {
let mut pipeline_descriptor_storage = self.resources.get_mut::<AssetStorage<PipelineDescriptor>>().unwrap();
let mut pipeline_descriptor_storage = self
.resources
.get_mut::<AssetStorage<PipelineDescriptor>>()
.unwrap();
let mut shader_storage = self.resources.get_mut::<AssetStorage<Shader>>().unwrap();
let mut builder = PipelineBuilder::new(name, &mut shader_storage);
build(&mut builder);
let pipeline = builder.finish();
let pipeline_descriptor_handle = pipeline_descriptor_storage.add(pipeline);
pipeline_descriptor_storage.set_name(name, pipeline_descriptor_handle);
self.render_graph.as_mut().unwrap()
self.render_graph
.as_mut()
.unwrap()
.add_pipeline(pass, pipeline_descriptor_handle);
self
@ -66,14 +77,18 @@ impl<'a> RenderGraphBuilder<'a> {
where
T: ResourceProvider + Send + Sync + 'static,
{
self.render_graph.as_mut().unwrap()
self.render_graph
.as_mut()
.unwrap()
.resource_providers
.push(Box::new(resource_provider));
self
}
pub fn add_texture(&mut self, name: &str, texture_descriptor: TextureDescriptor) -> &mut Self {
self.render_graph.as_mut().unwrap()
self.render_graph
.as_mut()
.unwrap()
.queued_textures
.push((name.to_string(), texture_descriptor));
self
@ -83,7 +98,9 @@ impl<'a> RenderGraphBuilder<'a> {
where
T: DrawTarget + Send + Sync + 'static,
{
self.render_graph.as_mut().unwrap()
self.render_graph
.as_mut()
.unwrap()
.draw_targets
.insert(draw_target.get_name(), Box::new(draw_target));
self

View File

@ -49,7 +49,8 @@ impl ResourceProvider for MeshResourceProvider {
resources: &Resources,
) {
let mut render_graph = resources.get_mut::<RenderGraph>().unwrap();
render_graph.set_vertex_buffer_descriptor(Vertex::get_vertex_buffer_descriptor().cloned().unwrap());
render_graph
.set_vertex_buffer_descriptor(Vertex::get_vertex_buffer_descriptor().cloned().unwrap());
}
fn update(&mut self, renderer: &mut dyn Renderer, world: &mut World, resources: &Resources) {

View File

@ -113,7 +113,8 @@ impl ResourceProvider for UiResourceProvider {
resources: &Resources,
) {
let mut render_graph = resources.get_mut::<RenderGraph>().unwrap();
render_graph.set_vertex_buffer_descriptor(Rect::get_vertex_buffer_descriptor().cloned().unwrap());
render_graph
.set_vertex_buffer_descriptor(Rect::get_vertex_buffer_descriptor().cloned().unwrap());
}
fn update(&mut self, renderer: &mut dyn Renderer, world: &mut World, _resources: &Resources) {