diff --git a/examples/app/headless_renderer.rs b/examples/app/headless_renderer.rs index e4b634f311..8bd05f503f 100644 --- a/examples/app/headless_renderer.rs +++ b/examples/app/headless_renderer.rs @@ -2,7 +2,7 @@ //! derived from: //! It follows this steps: //! 1. Render from camera to gpu-image render target -//! 2. Copy form gpu image to buffer using `ImageCopyDriver` node in `RenderGraph` +//! 2. Copy from gpu image to buffer using `ImageCopyDriver` node in `RenderGraph` //! 3. Copy from buffer to channel using `receive_image_from_buffer` after `RenderSet::Render` //! 4. Save from channel to random named file using `scene::update` at `PostUpdate` in `MainWorld` //! 5. Exit if `single_image` setting is set