From a51352d485162e18a9fbb4a08dbb7c72a024dd59 Mon Sep 17 00:00:00 2001 From: Marco Buono Date: Tue, 20 Jun 2023 01:33:24 -0300 Subject: [PATCH] Add `pbr_transmission_textures` to cargo features documentation --- docs/cargo_features.md | 1 + 1 file changed, 1 insertion(+) diff --git a/docs/cargo_features.md b/docs/cargo_features.md index bf6a5e55fc..09c14b719a 100644 --- a/docs/cargo_features.md +++ b/docs/cargo_features.md @@ -57,6 +57,7 @@ The default feature set enables most of the expected features of a game engine, |jpeg|JPEG image format support| |minimp3|MP3 audio format support (through minimp3)| |mp3|MP3 audio format support| +|pbr_transmission_textures|Enable support for transmission-related textures in the `StandardMaterial`, at the risk of blowing past the texture limit in lower-end adapters| |pnm|PNM image format support, includes pam, pbm, pgm and ppm| |serialize|Enable serialization support through serde| |shader_format_glsl|Enable support for shaders in GLSL|