Small improvement of code quality of Assets::set* methods (#1649)
As mentioned in #1609.
I'm not sure if this is desirable, but on top of factoring the `set` and `set_untracked` methods I added a warning when the return value of `set` isn't used to mitigate similar issues.
I silenced it for the only occurence where it's currently done 68606934e3/crates/bevy_asset/src/asset_server.rs (L468)
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@ -465,7 +465,7 @@ impl AssetServer {
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}
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}
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assets.set(result.id, result.asset);
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let _ = assets.set(result.id, result.asset);
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}
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Ok(AssetLifecycleEvent::Free(handle_id)) => {
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if let HandleId::AssetPathId(id) = handle_id {
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@ -72,18 +72,10 @@ impl<T: Asset> Assets<T> {
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self.get_handle(id)
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}
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#[must_use = "not using the returned strong handle may result in the unexpected release of the asset"]
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pub fn set<H: Into<HandleId>>(&mut self, handle: H, asset: T) -> Handle<T> {
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let id: HandleId = handle.into();
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if self.assets.insert(id, asset).is_some() {
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self.events.send(AssetEvent::Modified {
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handle: Handle::weak(id),
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});
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} else {
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self.events.send(AssetEvent::Created {
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handle: Handle::weak(id),
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});
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}
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self.set_untracked(id, asset);
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self.get_handle(id)
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}
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