Added docs for `.apply()in basic usage of systemState` (#7138)
# Objective Fixes #5940 ## Solution Added the suggested comment. Co-authored-by: zeroacez <43633834+zeroacez@users.noreply.github.com>
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@ -106,6 +106,9 @@ impl SystemMeta {
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/// // Use system_state.get_mut(&mut world) and unpack your system parameters into variables!
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/// // Use system_state.get_mut(&mut world) and unpack your system parameters into variables!
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/// // system_state.get(&world) provides read-only versions of your system parameters instead.
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/// // system_state.get(&world) provides read-only versions of your system parameters instead.
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/// let (event_writer, maybe_resource, query) = system_state.get_mut(&mut world);
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/// let (event_writer, maybe_resource, query) = system_state.get_mut(&mut world);
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///
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/// // If you are using [`Commands`], you can choose when you want to apply them to the world.
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/// // You need to manually call `.apply(world)` on the [`SystemState`] to apply them.
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/// ```
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/// ```
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/// Caching:
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/// Caching:
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/// ```rust
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/// ```rust
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