Port tonemapping

This commit is contained in:
Jan Hohenheim 2025-07-12 21:02:53 +02:00
parent c21b0e263c
commit abe51854b6
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@ -101,6 +101,7 @@ fn setup_basic_scene(mut commands: Commands, asset_server: Res<AssetServer>) {
SceneRoot(asset_server.load(
GltfAssetLabel::Scene(0).from_asset("models/TonemappingTest/TonemappingTest.gltf"),
)),
Transform::from_rotation(Quat::from_rotation_y(PI)),
SceneNumber(1),
));
@ -110,7 +111,7 @@ fn setup_basic_scene(mut commands: Commands, asset_server: Res<AssetServer>) {
asset_server
.load(GltfAssetLabel::Scene(0).from_asset("models/FlightHelmet/FlightHelmet.gltf")),
),
Transform::from_xyz(0.5, 0.0, -0.5).with_rotation(Quat::from_rotation_y(-0.15 * PI)),
Transform::from_xyz(0.5, 0.0, -0.5).with_rotation(Quat::from_rotation_y(-0.15 * PI + PI)),
SceneNumber(1),
));