Changing the notification protocol for core_widgets. (#20086)

Notifications now include the source entity. This is useful for
callbacks that are responsible for more than one widget.

Part of #19236 

This is an incremental change only: I have not altered the fundamental
nature of callbacks, as this is still in discussion. The only change
here is to include the source entity id with the notification.

The existing examples don't leverage this new field, but that will
change when I work on the color sliders PR.

I have been careful not to use the word "events" in describing the
notification message structs because they are not capital-E `Events` at
this time. That may change depending on the outcome of discussions.

@alice-i-cecile
This commit is contained in:
Talin 2025-07-13 10:25:11 -07:00 committed by GitHub
parent e5aa94132c
commit ace0114bdd
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13 changed files with 141 additions and 74 deletions

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@ -2,6 +2,7 @@ use accesskit::Role;
use bevy_a11y::AccessibilityNode; use bevy_a11y::AccessibilityNode;
use bevy_app::{App, Plugin}; use bevy_app::{App, Plugin};
use bevy_ecs::query::Has; use bevy_ecs::query::Has;
use bevy_ecs::system::In;
use bevy_ecs::{ use bevy_ecs::{
component::Component, component::Component,
entity::Entity, entity::Entity,
@ -15,7 +16,7 @@ use bevy_input_focus::FocusedInput;
use bevy_picking::events::{Cancel, Click, DragEnd, Pointer, Press, Release}; use bevy_picking::events::{Cancel, Click, DragEnd, Pointer, Press, Release};
use bevy_ui::{InteractionDisabled, Pressed}; use bevy_ui::{InteractionDisabled, Pressed};
use crate::{Callback, Notify}; use crate::{Activate, Callback, Notify};
/// Headless button widget. This widget maintains a "pressed" state, which is used to /// Headless button widget. This widget maintains a "pressed" state, which is used to
/// indicate whether the button is currently being pressed by the user. It emits a `ButtonClicked` /// indicate whether the button is currently being pressed by the user. It emits a `ButtonClicked`
@ -25,7 +26,7 @@ use crate::{Callback, Notify};
pub struct CoreButton { pub struct CoreButton {
/// Callback to invoke when the button is clicked, or when the `Enter` or `Space` key /// Callback to invoke when the button is clicked, or when the `Enter` or `Space` key
/// is pressed while the button is focused. /// is pressed while the button is focused.
pub on_activate: Callback, pub on_activate: Callback<In<Activate>>,
} }
fn button_on_key_event( fn button_on_key_event(
@ -41,7 +42,7 @@ fn button_on_key_event(
&& (event.key_code == KeyCode::Enter || event.key_code == KeyCode::Space) && (event.key_code == KeyCode::Enter || event.key_code == KeyCode::Space)
{ {
trigger.propagate(false); trigger.propagate(false);
commands.notify(&bstate.on_activate); commands.notify_with(&bstate.on_activate, Activate(trigger.target()));
} }
} }
} }
@ -55,7 +56,7 @@ fn button_on_pointer_click(
if let Ok((bstate, pressed, disabled)) = q_state.get_mut(trigger.target()) { if let Ok((bstate, pressed, disabled)) = q_state.get_mut(trigger.target()) {
trigger.propagate(false); trigger.propagate(false);
if pressed && !disabled { if pressed && !disabled {
commands.notify(&bstate.on_activate); commands.notify_with(&bstate.on_activate, Activate(trigger.target()));
} }
} }
} }

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@ -15,7 +15,7 @@ use bevy_input_focus::{FocusedInput, InputFocus, InputFocusVisible};
use bevy_picking::events::{Click, Pointer}; use bevy_picking::events::{Click, Pointer};
use bevy_ui::{Checkable, Checked, InteractionDisabled}; use bevy_ui::{Checkable, Checked, InteractionDisabled};
use crate::{Callback, Notify as _}; use crate::{Callback, Notify as _, ValueChange};
/// Headless widget implementation for checkboxes. The [`Checked`] component represents the current /// Headless widget implementation for checkboxes. The [`Checked`] component represents the current
/// state of the checkbox. The `on_change` field is an optional system id that will be run when the /// state of the checkbox. The `on_change` field is an optional system id that will be run when the
@ -34,7 +34,7 @@ pub struct CoreCheckbox {
/// One-shot system that is run when the checkbox state needs to be changed. If this value is /// One-shot system that is run when the checkbox state needs to be changed. If this value is
/// `Callback::Ignore`, then the checkbox will update it's own internal [`Checked`] state /// `Callback::Ignore`, then the checkbox will update it's own internal [`Checked`] state
/// without notification. /// without notification.
pub on_change: Callback<In<bool>>, pub on_change: Callback<In<ValueChange<bool>>>,
} }
fn checkbox_on_key_input( fn checkbox_on_key_input(
@ -162,7 +162,13 @@ fn set_checkbox_state(
new_state: bool, new_state: bool,
) { ) {
if !matches!(checkbox.on_change, Callback::Ignore) { if !matches!(checkbox.on_change, Callback::Ignore) {
commands.notify_with(&checkbox.on_change, new_state); commands.notify_with(
&checkbox.on_change,
ValueChange {
source: entity.into(),
value: new_state,
},
);
} else if new_state { } else if new_state {
commands.entity(entity.into()).insert(Checked); commands.entity(entity.into()).insert(Checked);
} else { } else {

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@ -6,7 +6,6 @@ use bevy_ecs::query::Has;
use bevy_ecs::system::In; use bevy_ecs::system::In;
use bevy_ecs::{ use bevy_ecs::{
component::Component, component::Component,
entity::Entity,
observer::On, observer::On,
query::With, query::With,
system::{Commands, Query}, system::{Commands, Query},
@ -17,7 +16,7 @@ use bevy_input_focus::FocusedInput;
use bevy_picking::events::{Click, Pointer}; use bevy_picking::events::{Click, Pointer};
use bevy_ui::{Checkable, Checked, InteractionDisabled}; use bevy_ui::{Checkable, Checked, InteractionDisabled};
use crate::{Callback, Notify}; use crate::{Activate, Callback, Notify};
/// Headless widget implementation for a "radio button group". This component is used to group /// Headless widget implementation for a "radio button group". This component is used to group
/// multiple [`CoreRadio`] components together, allowing them to behave as a single unit. It /// multiple [`CoreRadio`] components together, allowing them to behave as a single unit. It
@ -38,7 +37,7 @@ use crate::{Callback, Notify};
#[require(AccessibilityNode(accesskit::Node::new(Role::RadioGroup)))] #[require(AccessibilityNode(accesskit::Node::new(Role::RadioGroup)))]
pub struct CoreRadioGroup { pub struct CoreRadioGroup {
/// Callback which is called when the selected radio button changes. /// Callback which is called when the selected radio button changes.
pub on_change: Callback<In<Entity>>, pub on_change: Callback<In<Activate>>,
} }
/// Headless widget implementation for radio buttons. These should be enclosed within a /// Headless widget implementation for radio buttons. These should be enclosed within a
@ -133,7 +132,7 @@ fn radio_group_on_key_input(
let (next_id, _) = radio_buttons[next_index]; let (next_id, _) = radio_buttons[next_index];
// Trigger the on_change event for the newly checked radio button // Trigger the on_change event for the newly checked radio button
commands.notify_with(on_change, next_id); commands.notify_with(on_change, Activate(next_id));
} }
} }
} }
@ -201,7 +200,7 @@ fn radio_group_on_button_click(
} }
// Trigger the on_change event for the newly checked radio button // Trigger the on_change event for the newly checked radio button
commands.notify_with(on_change, radio_id); commands.notify_with(on_change, Activate(radio_id));
} }
} }

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@ -23,7 +23,7 @@ use bevy_math::ops;
use bevy_picking::events::{Drag, DragEnd, DragStart, Pointer, Press}; use bevy_picking::events::{Drag, DragEnd, DragStart, Pointer, Press};
use bevy_ui::{ComputedNode, ComputedNodeTarget, InteractionDisabled, UiGlobalTransform, UiScale}; use bevy_ui::{ComputedNode, ComputedNodeTarget, InteractionDisabled, UiGlobalTransform, UiScale};
use crate::{Callback, Notify}; use crate::{Callback, Notify, ValueChange};
/// Defines how the slider should behave when you click on the track (not the thumb). /// Defines how the slider should behave when you click on the track (not the thumb).
#[derive(Debug, Default, PartialEq, Clone, Copy)] #[derive(Debug, Default, PartialEq, Clone, Copy)]
@ -78,7 +78,7 @@ pub struct CoreSlider {
/// Callback which is called when the slider is dragged or the value is changed via other user /// Callback which is called when the slider is dragged or the value is changed via other user
/// interaction. If this value is `Callback::Ignore`, then the slider will update it's own /// interaction. If this value is `Callback::Ignore`, then the slider will update it's own
/// internal [`SliderValue`] state without notification. /// internal [`SliderValue`] state without notification.
pub on_change: Callback<In<f32>>, pub on_change: Callback<In<ValueChange<f32>>>,
/// Set the track-clicking behavior for this slider. /// Set the track-clicking behavior for this slider.
pub track_click: TrackClick, pub track_click: TrackClick,
// TODO: Think about whether we want a "vertical" option. // TODO: Think about whether we want a "vertical" option.
@ -298,7 +298,13 @@ pub(crate) fn slider_on_pointer_down(
.entity(trigger.target()) .entity(trigger.target())
.insert(SliderValue(new_value)); .insert(SliderValue(new_value));
} else { } else {
commands.notify_with(&slider.on_change, new_value); commands.notify_with(
&slider.on_change,
ValueChange {
source: trigger.target(),
value: new_value,
},
);
} }
} }
} }
@ -370,7 +376,13 @@ pub(crate) fn slider_on_drag(
.entity(trigger.target()) .entity(trigger.target())
.insert(SliderValue(rounded_value)); .insert(SliderValue(rounded_value));
} else { } else {
commands.notify_with(&slider.on_change, rounded_value); commands.notify_with(
&slider.on_change,
ValueChange {
source: trigger.target(),
value: rounded_value,
},
);
} }
} }
} }
@ -417,7 +429,13 @@ fn slider_on_key_input(
.entity(trigger.target()) .entity(trigger.target())
.insert(SliderValue(new_value)); .insert(SliderValue(new_value));
} else { } else {
commands.notify_with(&slider.on_change, new_value); commands.notify_with(
&slider.on_change,
ValueChange {
source: trigger.target(),
value: new_value,
},
);
} }
} }
} }
@ -509,7 +527,13 @@ fn slider_on_set_value(
.entity(trigger.target()) .entity(trigger.target())
.insert(SliderValue(new_value)); .insert(SliderValue(new_value));
} else { } else {
commands.notify_with(&slider.on_change, new_value); commands.notify_with(
&slider.on_change,
ValueChange {
source: trigger.target(),
value: new_value,
},
);
} }
} }
} }

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@ -23,6 +23,7 @@ mod core_slider;
use bevy_app::{PluginGroup, PluginGroupBuilder}; use bevy_app::{PluginGroup, PluginGroupBuilder};
use bevy_ecs::entity::Entity;
pub use callback::{Callback, Notify}; pub use callback::{Callback, Notify};
pub use core_button::{CoreButton, CoreButtonPlugin}; pub use core_button::{CoreButton, CoreButtonPlugin};
pub use core_checkbox::{CoreCheckbox, CoreCheckboxPlugin, SetChecked, ToggleChecked}; pub use core_checkbox::{CoreCheckbox, CoreCheckboxPlugin, SetChecked, ToggleChecked};
@ -50,3 +51,16 @@ impl PluginGroup for CoreWidgetsPlugins {
.add(CoreSliderPlugin) .add(CoreSliderPlugin)
} }
} }
/// Notification sent by a button or menu item.
#[derive(Copy, Clone, Debug, PartialEq)]
pub struct Activate(pub Entity);
/// Notification sent by a widget that edits a scalar value.
#[derive(Copy, Clone, Debug, PartialEq)]
pub struct ValueChange<T> {
/// The id of the widget that produced this value.
pub source: Entity,
/// The new value.
pub value: T,
}

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@ -1,5 +1,5 @@
use bevy_app::{Plugin, PreUpdate}; use bevy_app::{Plugin, PreUpdate};
use bevy_core_widgets::{Callback, CoreButton}; use bevy_core_widgets::{Activate, Callback, CoreButton};
use bevy_ecs::{ use bevy_ecs::{
bundle::Bundle, bundle::Bundle,
component::Component, component::Component,
@ -9,7 +9,7 @@ use bevy_ecs::{
query::{Added, Changed, Has, Or}, query::{Added, Changed, Has, Or},
schedule::IntoScheduleConfigs, schedule::IntoScheduleConfigs,
spawn::{SpawnRelated, SpawnableList}, spawn::{SpawnRelated, SpawnableList},
system::{Commands, Query}, system::{Commands, In, Query},
}; };
use bevy_input_focus::tab_navigation::TabIndex; use bevy_input_focus::tab_navigation::TabIndex;
use bevy_picking::{hover::Hovered, PickingSystems}; use bevy_picking::{hover::Hovered, PickingSystems};
@ -45,7 +45,7 @@ pub struct ButtonProps {
/// Rounded corners options /// Rounded corners options
pub corners: RoundedCorners, pub corners: RoundedCorners,
/// Click handler /// Click handler
pub on_click: Callback, pub on_click: Callback<In<Activate>>,
} }
/// Template function to spawn a button. /// Template function to spawn a button.

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@ -1,5 +1,5 @@
use bevy_app::{Plugin, PreUpdate}; use bevy_app::{Plugin, PreUpdate};
use bevy_core_widgets::{Callback, CoreCheckbox}; use bevy_core_widgets::{Callback, CoreCheckbox, ValueChange};
use bevy_ecs::{ use bevy_ecs::{
bundle::Bundle, bundle::Bundle,
children, children,
@ -34,7 +34,7 @@ use crate::{
#[derive(Default)] #[derive(Default)]
pub struct CheckboxProps { pub struct CheckboxProps {
/// Change handler /// Change handler
pub on_change: Callback<In<bool>>, pub on_change: Callback<In<ValueChange<bool>>>,
} }
/// Marker for the checkbox frame (contains both checkbox and label) /// Marker for the checkbox frame (contains both checkbox and label)

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@ -2,7 +2,7 @@ use core::f32::consts::PI;
use bevy_app::{Plugin, PreUpdate}; use bevy_app::{Plugin, PreUpdate};
use bevy_color::Color; use bevy_color::Color;
use bevy_core_widgets::{Callback, CoreSlider, SliderRange, SliderValue, TrackClick}; use bevy_core_widgets::{Callback, CoreSlider, SliderRange, SliderValue, TrackClick, ValueChange};
use bevy_ecs::{ use bevy_ecs::{
bundle::Bundle, bundle::Bundle,
children, children,
@ -42,7 +42,7 @@ pub struct SliderProps {
/// Slider maximum value /// Slider maximum value
pub max: f32, pub max: f32,
/// On-change handler /// On-change handler
pub on_change: Callback<In<f32>>, pub on_change: Callback<In<ValueChange<f32>>>,
} }
impl Default for SliderProps { impl Default for SliderProps {

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@ -1,7 +1,7 @@
use accesskit::Role; use accesskit::Role;
use bevy_a11y::AccessibilityNode; use bevy_a11y::AccessibilityNode;
use bevy_app::{Plugin, PreUpdate}; use bevy_app::{Plugin, PreUpdate};
use bevy_core_widgets::{Callback, CoreCheckbox}; use bevy_core_widgets::{Callback, CoreCheckbox, ValueChange};
use bevy_ecs::{ use bevy_ecs::{
bundle::Bundle, bundle::Bundle,
children, children,
@ -30,7 +30,7 @@ use crate::{
#[derive(Default)] #[derive(Default)]
pub struct ToggleSwitchProps { pub struct ToggleSwitchProps {
/// Change handler /// Change handler
pub on_change: Callback<In<bool>>, pub on_change: Callback<In<ValueChange<bool>>>,
} }
/// Marker for the toggle switch outline /// Marker for the toggle switch outline

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@ -3,9 +3,9 @@
use bevy::{ use bevy::{
color::palettes::basic::*, color::palettes::basic::*,
core_widgets::{ core_widgets::{
Callback, CoreButton, CoreCheckbox, CoreRadio, CoreRadioGroup, CoreSlider, Activate, Callback, CoreButton, CoreCheckbox, CoreRadio, CoreRadioGroup, CoreSlider,
CoreSliderDragState, CoreSliderThumb, CoreWidgetsPlugins, SliderRange, SliderValue, CoreSliderDragState, CoreSliderThumb, CoreWidgetsPlugins, SliderRange, SliderValue,
TrackClick, TrackClick, ValueChange,
}, },
input_focus::{ input_focus::{
tab_navigation::{TabGroup, TabIndex, TabNavigationPlugin}, tab_navigation::{TabGroup, TabIndex, TabNavigationPlugin},
@ -120,24 +120,24 @@ fn update_widget_values(
fn setup(mut commands: Commands, assets: Res<AssetServer>) { fn setup(mut commands: Commands, assets: Res<AssetServer>) {
// System to print a value when the button is clicked. // System to print a value when the button is clicked.
let on_click = commands.register_system(|| { let on_click = commands.register_system(|_: In<Activate>| {
info!("Button clicked!"); info!("Button clicked!");
}); });
// System to update a resource when the slider value changes. Note that we could have // System to update a resource when the slider value changes. Note that we could have
// updated the slider value directly, but we want to demonstrate externalizing the state. // updated the slider value directly, but we want to demonstrate externalizing the state.
let on_change_value = commands.register_system( let on_change_value = commands.register_system(
|value: In<f32>, mut widget_states: ResMut<DemoWidgetStates>| { |value: In<ValueChange<f32>>, mut widget_states: ResMut<DemoWidgetStates>| {
widget_states.slider_value = *value; widget_states.slider_value = value.0.value;
}, },
); );
// System to update a resource when the radio group changes. // System to update a resource when the radio group changes.
let on_change_radio = commands.register_system( let on_change_radio = commands.register_system(
|value: In<Entity>, |value: In<Activate>,
mut widget_states: ResMut<DemoWidgetStates>, mut widget_states: ResMut<DemoWidgetStates>,
q_radios: Query<&DemoRadio>| { q_radios: Query<&DemoRadio>| {
if let Ok(radio) = q_radios.get(*value) { if let Ok(radio) = q_radios.get(value.0 .0) {
widget_states.slider_click = radio.0; widget_states.slider_click = radio.0;
} }
}, },
@ -155,9 +155,9 @@ fn setup(mut commands: Commands, assets: Res<AssetServer>) {
fn demo_root( fn demo_root(
asset_server: &AssetServer, asset_server: &AssetServer,
on_click: Callback, on_click: Callback<In<Activate>>,
on_change_value: Callback<In<f32>>, on_change_value: Callback<In<ValueChange<f32>>>,
on_change_radio: Callback<In<Entity>>, on_change_radio: Callback<In<Activate>>,
) -> impl Bundle { ) -> impl Bundle {
( (
Node { Node {
@ -181,7 +181,7 @@ fn demo_root(
) )
} }
fn button(asset_server: &AssetServer, on_click: Callback) -> impl Bundle { fn button(asset_server: &AssetServer, on_click: Callback<In<Activate>>) -> impl Bundle {
( (
Node { Node {
width: Val::Px(150.0), width: Val::Px(150.0),
@ -324,7 +324,12 @@ fn set_button_style(
} }
/// Create a demo slider /// Create a demo slider
fn slider(min: f32, max: f32, value: f32, on_change: Callback<In<f32>>) -> impl Bundle { fn slider(
min: f32,
max: f32,
value: f32,
on_change: Callback<In<ValueChange<f32>>>,
) -> impl Bundle {
( (
Node { Node {
display: Display::Flex, display: Display::Flex,
@ -469,7 +474,7 @@ fn thumb_color(disabled: bool, hovered: bool) -> Color {
fn checkbox( fn checkbox(
asset_server: &AssetServer, asset_server: &AssetServer,
caption: &str, caption: &str,
on_change: Callback<In<bool>>, on_change: Callback<In<ValueChange<bool>>>,
) -> impl Bundle { ) -> impl Bundle {
( (
Node { Node {
@ -662,7 +667,7 @@ fn set_checkbox_or_radio_style(
} }
/// Create a demo radio group /// Create a demo radio group
fn radio_group(asset_server: &AssetServer, on_change: Callback<In<Entity>>) -> impl Bundle { fn radio_group(asset_server: &AssetServer, on_change: Callback<In<Activate>>) -> impl Bundle {
( (
Node { Node {
display: Display::Flex, display: Display::Flex,

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@ -3,8 +3,8 @@
use bevy::{ use bevy::{
color::palettes::basic::*, color::palettes::basic::*,
core_widgets::{ core_widgets::{
Callback, CoreButton, CoreCheckbox, CoreSlider, CoreSliderThumb, CoreWidgetsPlugins, Activate, Callback, CoreButton, CoreCheckbox, CoreSlider, CoreSliderThumb,
SliderRange, SliderValue, CoreWidgetsPlugins, SliderRange, SliderValue, ValueChange,
}, },
ecs::system::SystemId, ecs::system::SystemId,
input_focus::{ input_focus::{
@ -85,15 +85,15 @@ struct DemoWidgetStates {
fn setup(mut commands: Commands, assets: Res<AssetServer>) { fn setup(mut commands: Commands, assets: Res<AssetServer>) {
// System to print a value when the button is clicked. // System to print a value when the button is clicked.
let on_click = commands.register_system(|| { let on_click = commands.register_system(|_: In<Activate>| {
info!("Button clicked!"); info!("Button clicked!");
}); });
// System to update a resource when the slider value changes. Note that we could have // System to update a resource when the slider value changes. Note that we could have
// updated the slider value directly, but we want to demonstrate externalizing the state. // updated the slider value directly, but we want to demonstrate externalizing the state.
let on_change_value = commands.register_system( let on_change_value = commands.register_system(
|value: In<f32>, mut widget_states: ResMut<DemoWidgetStates>| { |value: In<ValueChange<f32>>, mut widget_states: ResMut<DemoWidgetStates>| {
widget_states.slider_value = *value; widget_states.slider_value = value.0.value;
}, },
); );
@ -104,8 +104,8 @@ fn setup(mut commands: Commands, assets: Res<AssetServer>) {
fn demo_root( fn demo_root(
asset_server: &AssetServer, asset_server: &AssetServer,
on_click: SystemId, on_click: SystemId<In<Activate>>,
on_change_value: SystemId<In<f32>>, on_change_value: SystemId<In<ValueChange<f32>>>,
) -> impl Bundle { ) -> impl Bundle {
( (
Node { Node {
@ -128,7 +128,7 @@ fn demo_root(
) )
} }
fn button(asset_server: &AssetServer, on_click: Callback) -> impl Bundle { fn button(asset_server: &AssetServer, on_click: Callback<In<Activate>>) -> impl Bundle {
( (
Node { Node {
width: Val::Px(150.0), width: Val::Px(150.0),
@ -351,7 +351,12 @@ fn set_button_style(
} }
/// Create a demo slider /// Create a demo slider
fn slider(min: f32, max: f32, value: f32, on_change: Callback<In<f32>>) -> impl Bundle { fn slider(
min: f32,
max: f32,
value: f32,
on_change: Callback<In<ValueChange<f32>>>,
) -> impl Bundle {
( (
Node { Node {
display: Display::Flex, display: Display::Flex,
@ -517,7 +522,7 @@ fn thumb_color(disabled: bool, hovered: bool) -> Color {
fn checkbox( fn checkbox(
asset_server: &AssetServer, asset_server: &AssetServer,
caption: &str, caption: &str,
on_change: Callback<In<bool>>, on_change: Callback<In<ValueChange<bool>>>,
) -> impl Bundle { ) -> impl Bundle {
( (
Node { Node {

View File

@ -2,7 +2,8 @@
use bevy::{ use bevy::{
core_widgets::{ core_widgets::{
Callback, CoreRadio, CoreRadioGroup, CoreWidgetsPlugins, SliderPrecision, SliderStep, Activate, Callback, CoreRadio, CoreRadioGroup, CoreWidgetsPlugins, SliderPrecision,
SliderStep,
}, },
feathers::{ feathers::{
controls::{ controls::{
@ -49,9 +50,9 @@ fn setup(mut commands: Commands) {
fn demo_root(commands: &mut Commands) -> impl Bundle { fn demo_root(commands: &mut Commands) -> impl Bundle {
// Update radio button states based on notification from radio group. // Update radio button states based on notification from radio group.
let radio_exclusion = commands.register_system( let radio_exclusion = commands.register_system(
|ent: In<Entity>, q_radio: Query<Entity, With<CoreRadio>>, mut commands: Commands| { |ent: In<Activate>, q_radio: Query<Entity, With<CoreRadio>>, mut commands: Commands| {
for radio in q_radio.iter() { for radio in q_radio.iter() {
if radio == *ent { if radio == ent.0 .0 {
commands.entity(radio).insert(Checked); commands.entity(radio).insert(Checked);
} else { } else {
commands.entity(radio).remove::<Checked>(); commands.entity(radio).remove::<Checked>();
@ -98,9 +99,11 @@ fn demo_root(commands: &mut Commands) -> impl Bundle {
children![ children![
button( button(
ButtonProps { ButtonProps {
on_click: Callback::System(commands.register_system(|| { on_click: Callback::System(commands.register_system(
|_: In<Activate>| {
info!("Normal button clicked!"); info!("Normal button clicked!");
})), }
)),
..default() ..default()
}, },
(), (),
@ -108,9 +111,11 @@ fn demo_root(commands: &mut Commands) -> impl Bundle {
), ),
button( button(
ButtonProps { ButtonProps {
on_click: Callback::System(commands.register_system(|| { on_click: Callback::System(commands.register_system(
|_: In<Activate>| {
info!("Disabled button clicked!"); info!("Disabled button clicked!");
})), }
)),
..default() ..default()
}, },
InteractionDisabled, InteractionDisabled,
@ -118,9 +123,11 @@ fn demo_root(commands: &mut Commands) -> impl Bundle {
), ),
button( button(
ButtonProps { ButtonProps {
on_click: Callback::System(commands.register_system(|| { on_click: Callback::System(commands.register_system(
|_: In<Activate>| {
info!("Primary button clicked!"); info!("Primary button clicked!");
})), }
)),
variant: ButtonVariant::Primary, variant: ButtonVariant::Primary,
..default() ..default()
}, },
@ -141,9 +148,11 @@ fn demo_root(commands: &mut Commands) -> impl Bundle {
children![ children![
button( button(
ButtonProps { ButtonProps {
on_click: Callback::System(commands.register_system(|| { on_click: Callback::System(commands.register_system(
|_: In<Activate>| {
info!("Left button clicked!"); info!("Left button clicked!");
})), }
)),
corners: RoundedCorners::Left, corners: RoundedCorners::Left,
..default() ..default()
}, },
@ -152,9 +161,11 @@ fn demo_root(commands: &mut Commands) -> impl Bundle {
), ),
button( button(
ButtonProps { ButtonProps {
on_click: Callback::System(commands.register_system(|| { on_click: Callback::System(commands.register_system(
|_: In<Activate>| {
info!("Center button clicked!"); info!("Center button clicked!");
})), }
)),
corners: RoundedCorners::None, corners: RoundedCorners::None,
..default() ..default()
}, },
@ -163,9 +174,11 @@ fn demo_root(commands: &mut Commands) -> impl Bundle {
), ),
button( button(
ButtonProps { ButtonProps {
on_click: Callback::System(commands.register_system(|| { on_click: Callback::System(commands.register_system(
|_: In<Activate>| {
info!("Right button clicked!"); info!("Right button clicked!");
})), }
)),
variant: ButtonVariant::Primary, variant: ButtonVariant::Primary,
corners: RoundedCorners::Right, corners: RoundedCorners::Right,
}, },
@ -176,7 +189,7 @@ fn demo_root(commands: &mut Commands) -> impl Bundle {
), ),
button( button(
ButtonProps { ButtonProps {
on_click: Callback::System(commands.register_system(|| { on_click: Callback::System(commands.register_system(|_: In<Activate>| {
info!("Wide button clicked!"); info!("Wide button clicked!");
})), })),
..default() ..default()

View File

@ -1,7 +1,7 @@
--- ---
title: Headless Widgets title: Headless Widgets
authors: ["@viridia", "@ickshonpe", "@alice-i-cecile"] authors: ["@viridia", "@ickshonpe", "@alice-i-cecile"]
pull_requests: [19366, 19584, 19665, 19778, 19803, 20032, 20036] pull_requests: [19366, 19584, 19665, 19778, 19803, 20032, 20036, 20086]
--- ---
Bevy's `Button` and `Interaction` components have been around for a long time. Unfortunately Bevy's `Button` and `Interaction` components have been around for a long time. Unfortunately