add bevy_render::pass::ClearColor to prelude (#396)
It is common for users to want to set their clear color.
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@ -20,6 +20,7 @@ pub mod prelude {
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draw::Draw,
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entity::*,
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mesh::{shape, Mesh},
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pass::ClearColor,
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pipeline::RenderPipelines,
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shader::Shader,
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texture::Texture,
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