This commit is contained in:
Greeble 2025-03-26 11:20:11 +00:00
parent 2623099a3d
commit aebff7468e

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@ -21,7 +21,7 @@ enum ArgWeights {
/// Set all the weights to one.
One,
/// Set all the weights to zero, minimising vertex shader cost.
/// Set all the weights to zero, minimizing vertex shader cost.
Zero,
/// Set all the weights to a very small value, so the pixel shader cost
@ -49,7 +49,7 @@ enum ArgCamera {
/// Keep all the meshes in view and at a reasonable size.
Default,
/// Zoom far out. This is used to reduce pixel shader costs and so emphasise
/// Zoom far out. This is used to reduce pixel shader costs and so emphasize
/// vertex shader costs.
Far,
}