From af1b47c9c5fbb028d510ac21803429320587b266 Mon Sep 17 00:00:00 2001 From: JMS55 <47158642+JMS55@users.noreply.github.com> Date: Sun, 29 Jun 2025 15:00:41 -0400 Subject: [PATCH] Update example description --- Cargo.toml | 2 +- examples/3d/anti_aliasing.rs | 2 +- examples/README.md | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/Cargo.toml b/Cargo.toml index d262889ab4..0ef3e945d1 100644 --- a/Cargo.toml +++ b/Cargo.toml @@ -1003,7 +1003,7 @@ doc-scrape-examples = true [package.metadata.example.anti_aliasing] name = "Anti-aliasing" -description = "Compares different anti-aliasing methods" +description = "Compares different anti-aliasing techniques supported by Bevy" category = "3D Rendering" wasm = false diff --git a/examples/3d/anti_aliasing.rs b/examples/3d/anti_aliasing.rs index 991c61414e..3a97d44b6d 100644 --- a/examples/3d/anti_aliasing.rs +++ b/examples/3d/anti_aliasing.rs @@ -1,4 +1,4 @@ -//! This example compares MSAA (Multi-Sample Anti-aliasing), FXAA (Fast Approximate Anti-aliasing), and TAA (Temporal Anti-aliasing). +//! Compares different anti-aliasing techniques supported by Bevy. use std::{f32::consts::PI, fmt::Write}; diff --git a/examples/README.md b/examples/README.md index a8b9bfb3b4..fd27053ac6 100644 --- a/examples/README.md +++ b/examples/README.md @@ -142,7 +142,7 @@ Example | Description [3D Viewport To World](../examples/3d/3d_viewport_to_world.rs) | Demonstrates how to use the `Camera::viewport_to_world` method [Animated Material](../examples/3d/animated_material.rs) | Shows how to animate material properties [Anisotropy](../examples/3d/anisotropy.rs) | Displays an example model with anisotropy -[Anti-aliasing](../examples/3d/anti_aliasing.rs) | Compares different anti-aliasing methods +[Anti-aliasing](../examples/3d/anti_aliasing.rs) | Compares different anti-aliasing techniques supported by Bevy [Atmosphere](../examples/3d/atmosphere.rs) | A scene showcasing pbr atmospheric scattering [Atmospheric Fog](../examples/3d/atmospheric_fog.rs) | A scene showcasing the atmospheric fog effect [Auto Exposure](../examples/3d/auto_exposure.rs) | A scene showcasing auto exposure