diff --git a/assets/shaders/custom_material.vert b/assets/shaders/custom_material.vert index 1dbf4a8829..56caf77196 100644 --- a/assets/shaders/custom_material.vert +++ b/assets/shaders/custom_material.vert @@ -6,6 +6,7 @@ layout(location = 2) in vec2 Vertex_Uv; layout(set = 0, binding = 0) uniform CameraViewProj { mat4 ViewProj; + mat4 View; mat4 InverseView; mat4 Projection; vec3 WorldPosition;