Fix camera ambiguity warning in IOS example (#6300)
# Objective Fix a camera ambiguity warning in the IOS example ## Solution I'm assuming that this was accidentally added when UI cameras stopped being a thing. So just delete the extra camera.
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@ -90,7 +90,6 @@ fn setup_scene(
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});
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// Test ui
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commands.spawn(Camera2dBundle::default());
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commands
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.spawn(ButtonBundle {
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style: Style {
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