diff --git a/docs/cargo_features.md b/docs/cargo_features.md index 120c461efe..96edd47522 100644 --- a/docs/cargo_features.md +++ b/docs/cargo_features.md @@ -98,7 +98,6 @@ The default feature set enables most of the expected features of a game engine, |libm|Uses the `libm` maths library instead of the one provided in `std` and `core`.| |meshlet|Enables the meshlet renderer for dense high-poly scenes (experimental)| |meshlet_processor|Enables processing meshes into meshlet meshes for bevy_pbr| -|minimp3|MP3 audio format support (through minimp3)| |mp3|MP3 audio format support| |pbr_anisotropy_texture|Enable support for anisotropy texture in the `StandardMaterial`, at the risk of blowing past the global, per-shader texture limit on older/lower-end GPUs| |pbr_clustered_decals|Enable support for Clustered Decals|