Correct RequestRedraw documentation (#8640)
# Objective - Since the `RequestRedraw` event triggers the bevy app to run `update` in `bevy_app::app::App`, the documentation should state that all the windows in the application and its sub-apps are going to get redrawn, rather than a single window. ## Solution - Change `RequestRedraw` documentation in `bevy_window` to mention every window.
This commit is contained in:
		
							parent
							
								
									335afbf77a
								
							
						
					
					
						commit
						c475a2a954
					
				| @ -24,9 +24,8 @@ pub struct WindowResized { | ||||
|     pub height: f32, | ||||
| } | ||||
| 
 | ||||
| // TODO: This would redraw all windows ? If yes, update docs to reflect this
 | ||||
| /// An event that indicates the window should redraw, even if its control flow is set to `Wait` and
 | ||||
| /// there have been no window events.
 | ||||
| /// An event that indicates all of the application's windows should be redrawn,
 | ||||
| /// even if their control flow is set to `Wait` and there have been no window events.
 | ||||
| #[derive(Debug, Clone, PartialEq, Eq, Reflect, FromReflect)] | ||||
| #[reflect(Debug, PartialEq)] | ||||
| #[cfg_attr(
 | ||||
|  | ||||
		Loading…
	
		Reference in New Issue
	
	Block a user
	 lelo
						lelo