diff --git a/crates/bevy_transform/src/components/global_transform.rs b/crates/bevy_transform/src/components/global_transform.rs index 14e95b9737..9cd5d870a9 100644 --- a/crates/bevy_transform/src/components/global_transform.rs +++ b/crates/bevy_transform/src/components/global_transform.rs @@ -113,7 +113,7 @@ impl GlobalTransform { /// /// This is useful if you want to "reparent" an `Entity`. Say you have an entity /// `e1` that you want to turn into a child of `e2`, but you want `e1` to keep the - /// same global transform, even after re-partenting. You would use: + /// same global transform, even after re-parenting. You would use: /// /// ```rust /// # use bevy_transform::prelude::{GlobalTransform, Transform};