Refer to "macOS", not "macOS X". (#9704)
# Objective - Refer to OSes by their correct name. ## Solution - Do so.
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@ -149,9 +149,9 @@ pub struct Window {
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///
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///
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/// ## Platform-specific
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/// ## Platform-specific
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/// - iOS / Android / Web: Unsupported.
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/// - iOS / Android / Web: Unsupported.
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/// - macOS X: Not working as expected.
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/// - macOS: Not working as expected.
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///
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///
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/// macOS X transparent works with winit out of the box, so this issue might be related to: <https://github.com/gfx-rs/wgpu/issues/687>.
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/// macOS transparent works with winit out of the box, so this issue might be related to: <https://github.com/gfx-rs/wgpu/issues/687>.
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/// You should also set the window `composite_alpha_mode` to `CompositeAlphaMode::PostMultiplied`.
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/// You should also set the window `composite_alpha_mode` to `CompositeAlphaMode::PostMultiplied`.
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pub transparent: bool,
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pub transparent: bool,
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/// Get/set whether the window is focused.
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/// Get/set whether the window is focused.
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