Merge b9356a12f3
into 877d278785
This commit is contained in:
commit
cc5afeabea
@ -35,7 +35,7 @@ use bevy_render::erased_render_asset::{
|
||||
ErasedRenderAsset, ErasedRenderAssetPlugin, ErasedRenderAssets, PrepareAssetError,
|
||||
};
|
||||
use bevy_render::mesh::mark_3d_meshes_as_changed_if_their_assets_changed;
|
||||
use bevy_render::render_asset::{prepare_assets, RenderAssets};
|
||||
use bevy_render::render_asset::prepare_assets;
|
||||
use bevy_render::renderer::RenderQueue;
|
||||
use bevy_render::RenderStartup;
|
||||
use bevy_render::{
|
||||
@ -873,9 +873,8 @@ pub fn check_entities_needing_specialization<M>(
|
||||
}
|
||||
|
||||
pub fn specialize_material_meshes(
|
||||
render_meshes: Res<RenderAssets<RenderMesh>>,
|
||||
params: SpecializeMeshParams<EntitySpecializationTicks, RenderMeshInstances>,
|
||||
render_materials: Res<ErasedRenderAssets<PreparedMaterial>>,
|
||||
render_mesh_instances: Res<RenderMeshInstances>,
|
||||
render_material_instances: Res<RenderMaterialInstances>,
|
||||
render_lightmaps: Res<RenderLightmaps>,
|
||||
render_visibility_ranges: Res<RenderVisibilityRanges>,
|
||||
@ -892,13 +891,10 @@ pub fn specialize_material_meshes(
|
||||
),
|
||||
views: Query<(&ExtractedView, &RenderVisibleEntities)>,
|
||||
view_key_cache: Res<ViewKeyCache>,
|
||||
entity_specialization_ticks: Res<EntitySpecializationTicks>,
|
||||
view_specialization_ticks: Res<ViewSpecializationTicks>,
|
||||
mut specialized_material_pipeline_cache: ResMut<SpecializedMaterialPipelineCache>,
|
||||
mut pipelines: ResMut<SpecializedMeshPipelines<MaterialPipelineSpecializer>>,
|
||||
pipeline: Res<MaterialPipeline>,
|
||||
pipeline_cache: Res<PipelineCache>,
|
||||
ticks: SystemChangeTick,
|
||||
) {
|
||||
// Record the retained IDs of all shadow views so that we can expire old
|
||||
// pipeline IDs.
|
||||
@ -931,22 +927,27 @@ pub fn specialize_material_meshes(
|
||||
else {
|
||||
continue;
|
||||
};
|
||||
let Some(mesh_instance) = render_mesh_instances.render_mesh_queue_data(*visible_entity)
|
||||
let Some(mesh_instance) = params
|
||||
.render_mesh_instances
|
||||
.render_mesh_queue_data(*visible_entity)
|
||||
else {
|
||||
continue;
|
||||
};
|
||||
let entity_tick = entity_specialization_ticks.get(visible_entity).unwrap();
|
||||
let entity_tick = params
|
||||
.entity_specialization_ticks
|
||||
.get(visible_entity)
|
||||
.unwrap();
|
||||
let last_specialized_tick = view_specialized_material_pipeline_cache
|
||||
.get(visible_entity)
|
||||
.map(|(tick, _)| *tick);
|
||||
let needs_specialization = last_specialized_tick.is_none_or(|tick| {
|
||||
view_tick.is_newer_than(tick, ticks.this_run())
|
||||
|| entity_tick.is_newer_than(tick, ticks.this_run())
|
||||
view_tick.is_newer_than(tick, params.ticks.this_run())
|
||||
|| entity_tick.is_newer_than(tick, params.ticks.this_run())
|
||||
});
|
||||
if !needs_specialization {
|
||||
continue;
|
||||
}
|
||||
let Some(mesh) = render_meshes.get(mesh_instance.mesh_asset_id) else {
|
||||
let Some(mesh) = params.render_meshes.get(mesh_instance.mesh_asset_id) else {
|
||||
continue;
|
||||
};
|
||||
let Some(material) = render_materials.get(material_instance.asset_id) else {
|
||||
@ -1000,7 +1001,7 @@ pub fn specialize_material_meshes(
|
||||
properties: material.properties.clone(),
|
||||
};
|
||||
let pipeline_id = pipelines.specialize(
|
||||
&pipeline_cache,
|
||||
¶ms.pipeline_cache,
|
||||
&material_pipeline_specializer,
|
||||
erased_key,
|
||||
&mesh.layout,
|
||||
@ -1014,7 +1015,7 @@ pub fn specialize_material_meshes(
|
||||
};
|
||||
|
||||
view_specialized_material_pipeline_cache
|
||||
.insert(*visible_entity, (ticks.this_run(), pipeline_id));
|
||||
.insert(*visible_entity, (params.ticks.this_run(), pipeline_id));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -40,7 +40,6 @@ use bevy_math::{Affine3A, Vec4};
|
||||
use bevy_render::{
|
||||
globals::{GlobalsBuffer, GlobalsUniform},
|
||||
prelude::{Camera, Mesh},
|
||||
render_asset::RenderAssets,
|
||||
render_phase::*,
|
||||
render_resource::*,
|
||||
renderer::{RenderDevice, RenderQueue},
|
||||
@ -817,9 +816,8 @@ pub fn check_prepass_views_need_specialization(
|
||||
}
|
||||
|
||||
pub fn specialize_prepass_material_meshes(
|
||||
render_meshes: Res<RenderAssets<RenderMesh>>,
|
||||
params: SpecializeMeshParams<EntitySpecializationTicks, RenderMeshInstances>,
|
||||
render_materials: Res<ErasedRenderAssets<PreparedMaterial>>,
|
||||
render_mesh_instances: Res<RenderMeshInstances>,
|
||||
render_material_instances: Res<RenderMaterialInstances>,
|
||||
render_lightmaps: Res<RenderLightmaps>,
|
||||
render_visibility_ranges: Res<RenderVisibilityRanges>,
|
||||
@ -844,20 +842,14 @@ pub fn specialize_prepass_material_meshes(
|
||||
),
|
||||
(
|
||||
mut specialized_material_pipeline_cache,
|
||||
ticks,
|
||||
prepass_pipeline,
|
||||
mut pipelines,
|
||||
pipeline_cache,
|
||||
view_specialization_ticks,
|
||||
entity_specialization_ticks,
|
||||
): (
|
||||
ResMut<SpecializedPrepassMaterialPipelineCache>,
|
||||
SystemChangeTick,
|
||||
Res<PrepassPipeline>,
|
||||
ResMut<SpecializedMeshPipelines<PrepassPipelineSpecializer>>,
|
||||
Res<PipelineCache>,
|
||||
Res<ViewPrepassSpecializationTicks>,
|
||||
Res<EntitySpecializationTicks>,
|
||||
),
|
||||
) {
|
||||
for (extracted_view, visible_entities, msaa, motion_vector_prepass, deferred_prepass) in &views
|
||||
@ -886,17 +878,22 @@ pub fn specialize_prepass_material_meshes(
|
||||
else {
|
||||
continue;
|
||||
};
|
||||
let Some(mesh_instance) = render_mesh_instances.render_mesh_queue_data(*visible_entity)
|
||||
let Some(mesh_instance) = params
|
||||
.render_mesh_instances
|
||||
.render_mesh_queue_data(*visible_entity)
|
||||
else {
|
||||
continue;
|
||||
};
|
||||
let entity_tick = entity_specialization_ticks.get(visible_entity).unwrap();
|
||||
let entity_tick = params
|
||||
.entity_specialization_ticks
|
||||
.get(visible_entity)
|
||||
.unwrap();
|
||||
let last_specialized_tick = view_specialized_material_pipeline_cache
|
||||
.get(visible_entity)
|
||||
.map(|(tick, _)| *tick);
|
||||
let needs_specialization = last_specialized_tick.is_none_or(|tick| {
|
||||
view_tick.is_newer_than(tick, ticks.this_run())
|
||||
|| entity_tick.is_newer_than(tick, ticks.this_run())
|
||||
view_tick.is_newer_than(tick, params.ticks.this_run())
|
||||
|| entity_tick.is_newer_than(tick, params.ticks.this_run())
|
||||
});
|
||||
if !needs_specialization {
|
||||
continue;
|
||||
@ -909,7 +906,7 @@ pub fn specialize_prepass_material_meshes(
|
||||
view_specialized_material_pipeline_cache.remove(visible_entity);
|
||||
continue;
|
||||
}
|
||||
let Some(mesh) = render_meshes.get(mesh_instance.mesh_asset_id) else {
|
||||
let Some(mesh) = params.render_meshes.get(mesh_instance.mesh_asset_id) else {
|
||||
continue;
|
||||
};
|
||||
|
||||
@ -993,7 +990,7 @@ pub fn specialize_prepass_material_meshes(
|
||||
properties: material.properties.clone(),
|
||||
};
|
||||
let pipeline_id = pipelines.specialize(
|
||||
&pipeline_cache,
|
||||
¶ms.pipeline_cache,
|
||||
&prepass_pipeline_specializer,
|
||||
erased_key,
|
||||
&mesh.layout,
|
||||
@ -1007,7 +1004,7 @@ pub fn specialize_prepass_material_meshes(
|
||||
};
|
||||
|
||||
view_specialized_material_pipeline_cache
|
||||
.insert(*visible_entity, (ticks.this_run(), pipeline_id));
|
||||
.insert(*visible_entity, (params.ticks.this_run(), pipeline_id));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -34,9 +34,7 @@ use bevy_render::{
|
||||
};
|
||||
use bevy_render::{
|
||||
diagnostic::RecordDiagnostics,
|
||||
mesh::RenderMesh,
|
||||
primitives::{CascadesFrusta, CubemapFrusta, Frustum, HalfSpace},
|
||||
render_asset::RenderAssets,
|
||||
render_graph::{Node, NodeRunError, RenderGraphContext},
|
||||
render_phase::*,
|
||||
render_resource::*,
|
||||
@ -1686,16 +1684,14 @@ pub fn check_views_lights_need_specialization(
|
||||
}
|
||||
|
||||
pub fn specialize_shadows(
|
||||
params: SpecializeMeshParams<EntitySpecializationTicks, RenderMeshInstances>,
|
||||
prepass_pipeline: Res<PrepassPipeline>,
|
||||
(render_meshes, render_mesh_instances, render_materials, render_material_instances): (
|
||||
Res<RenderAssets<RenderMesh>>,
|
||||
Res<RenderMeshInstances>,
|
||||
(render_materials, render_material_instances): (
|
||||
Res<ErasedRenderAssets<PreparedMaterial>>,
|
||||
Res<RenderMaterialInstances>,
|
||||
),
|
||||
shadow_render_phases: Res<ViewBinnedRenderPhases<Shadow>>,
|
||||
mut pipelines: ResMut<SpecializedMeshPipelines<PrepassPipelineSpecializer>>,
|
||||
pipeline_cache: Res<PipelineCache>,
|
||||
render_lightmaps: Res<RenderLightmaps>,
|
||||
view_lights: Query<(Entity, &ViewLightEntities), With<ExtractedView>>,
|
||||
view_light_entities: Query<(&LightEntity, &ExtractedView)>,
|
||||
@ -1708,8 +1704,6 @@ pub fn specialize_shadows(
|
||||
light_key_cache: Res<LightKeyCache>,
|
||||
mut specialized_material_pipeline_cache: ResMut<SpecializedShadowMaterialPipelineCache>,
|
||||
light_specialization_ticks: Res<LightSpecializationTicks>,
|
||||
entity_specialization_ticks: Res<EntitySpecializationTicks>,
|
||||
ticks: SystemChangeTick,
|
||||
) {
|
||||
// Record the retained IDs of all shadow views so that we can expire old
|
||||
// pipeline IDs.
|
||||
@ -1774,18 +1768,22 @@ pub fn specialize_shadows(
|
||||
continue;
|
||||
};
|
||||
|
||||
let Some(mesh_instance) =
|
||||
render_mesh_instances.render_mesh_queue_data(visible_entity)
|
||||
let Some(mesh_instance) = params
|
||||
.render_mesh_instances
|
||||
.render_mesh_queue_data(visible_entity)
|
||||
else {
|
||||
continue;
|
||||
};
|
||||
let entity_tick = entity_specialization_ticks.get(&visible_entity).unwrap();
|
||||
let entity_tick = params
|
||||
.entity_specialization_ticks
|
||||
.get(&visible_entity)
|
||||
.unwrap();
|
||||
let last_specialized_tick = view_specialized_material_pipeline_cache
|
||||
.get(&visible_entity)
|
||||
.map(|(tick, _)| *tick);
|
||||
let needs_specialization = last_specialized_tick.is_none_or(|tick| {
|
||||
view_tick.is_newer_than(tick, ticks.this_run())
|
||||
|| entity_tick.is_newer_than(tick, ticks.this_run())
|
||||
view_tick.is_newer_than(tick, params.ticks.this_run())
|
||||
|| entity_tick.is_newer_than(tick, params.ticks.this_run())
|
||||
});
|
||||
if !needs_specialization {
|
||||
continue;
|
||||
@ -1803,7 +1801,7 @@ pub fn specialize_shadows(
|
||||
{
|
||||
continue;
|
||||
}
|
||||
let Some(mesh) = render_meshes.get(mesh_instance.mesh_asset_id) else {
|
||||
let Some(mesh) = params.render_meshes.get(mesh_instance.mesh_asset_id) else {
|
||||
continue;
|
||||
};
|
||||
|
||||
@ -1840,7 +1838,7 @@ pub fn specialize_shadows(
|
||||
properties: material.properties.clone(),
|
||||
};
|
||||
let pipeline_id = pipelines.specialize(
|
||||
&pipeline_cache,
|
||||
¶ms.pipeline_cache,
|
||||
&material_pipeline_specializer,
|
||||
erased_key,
|
||||
&mesh.layout,
|
||||
@ -1854,7 +1852,7 @@ pub fn specialize_shadows(
|
||||
};
|
||||
|
||||
view_specialized_material_pipeline_cache
|
||||
.insert(visible_entity, (ticks.this_run(), pipeline_id));
|
||||
.insert(visible_entity, (params.ticks.this_run(), pipeline_id));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -730,20 +730,16 @@ pub fn check_wireframe_entities_needing_specialization(
|
||||
}
|
||||
|
||||
pub fn specialize_wireframes(
|
||||
render_meshes: Res<RenderAssets<RenderMesh>>,
|
||||
render_mesh_instances: Res<RenderMeshInstances>,
|
||||
params: SpecializeMeshParams<WireframeEntitySpecializationTicks, RenderMeshInstances>,
|
||||
render_wireframe_instances: Res<RenderWireframeInstances>,
|
||||
render_visibility_ranges: Res<RenderVisibilityRanges>,
|
||||
wireframe_phases: Res<ViewBinnedRenderPhases<Wireframe3d>>,
|
||||
views: Query<(&ExtractedView, &RenderVisibleEntities)>,
|
||||
view_key_cache: Res<ViewKeyCache>,
|
||||
entity_specialization_ticks: Res<WireframeEntitySpecializationTicks>,
|
||||
view_specialization_ticks: Res<ViewSpecializationTicks>,
|
||||
mut specialized_material_pipeline_cache: ResMut<SpecializedWireframePipelineCache>,
|
||||
mut pipelines: ResMut<SpecializedMeshPipelines<Wireframe3dPipeline>>,
|
||||
pipeline: Res<Wireframe3dPipeline>,
|
||||
pipeline_cache: Res<PipelineCache>,
|
||||
ticks: SystemChangeTick,
|
||||
) {
|
||||
// Record the retained IDs of all views so that we can expire old
|
||||
// pipeline IDs.
|
||||
@ -771,22 +767,27 @@ pub fn specialize_wireframes(
|
||||
if !render_wireframe_instances.contains_key(visible_entity) {
|
||||
continue;
|
||||
};
|
||||
let Some(mesh_instance) = render_mesh_instances.render_mesh_queue_data(*visible_entity)
|
||||
let Some(mesh_instance) = params
|
||||
.render_mesh_instances
|
||||
.render_mesh_queue_data(*visible_entity)
|
||||
else {
|
||||
continue;
|
||||
};
|
||||
let entity_tick = entity_specialization_ticks.get(visible_entity).unwrap();
|
||||
let entity_tick = params
|
||||
.entity_specialization_ticks
|
||||
.get(visible_entity)
|
||||
.unwrap();
|
||||
let last_specialized_tick = view_specialized_material_pipeline_cache
|
||||
.get(visible_entity)
|
||||
.map(|(tick, _)| *tick);
|
||||
let needs_specialization = last_specialized_tick.is_none_or(|tick| {
|
||||
view_tick.is_newer_than(tick, ticks.this_run())
|
||||
|| entity_tick.is_newer_than(tick, ticks.this_run())
|
||||
view_tick.is_newer_than(tick, params.ticks.this_run())
|
||||
|| entity_tick.is_newer_than(tick, params.ticks.this_run())
|
||||
});
|
||||
if !needs_specialization {
|
||||
continue;
|
||||
}
|
||||
let Some(mesh) = render_meshes.get(mesh_instance.mesh_asset_id) else {
|
||||
let Some(mesh) = params.render_meshes.get(mesh_instance.mesh_asset_id) else {
|
||||
continue;
|
||||
};
|
||||
|
||||
@ -814,7 +815,7 @@ pub fn specialize_wireframes(
|
||||
}
|
||||
|
||||
let pipeline_id =
|
||||
pipelines.specialize(&pipeline_cache, &pipeline, mesh_key, &mesh.layout);
|
||||
pipelines.specialize(¶ms.pipeline_cache, &pipeline, mesh_key, &mesh.layout);
|
||||
let pipeline_id = match pipeline_id {
|
||||
Ok(id) => id,
|
||||
Err(err) => {
|
||||
@ -824,7 +825,7 @@ pub fn specialize_wireframes(
|
||||
};
|
||||
|
||||
view_specialized_material_pipeline_cache
|
||||
.insert(*visible_entity, (ticks.this_run(), pipeline_id));
|
||||
.insert(*visible_entity, (params.ticks.this_run(), pipeline_id));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,4 +1,6 @@
|
||||
use crate::{
|
||||
mesh::RenderMesh,
|
||||
render_asset::RenderAssets,
|
||||
render_resource::*,
|
||||
renderer::{RenderAdapter, RenderDevice},
|
||||
Extract,
|
||||
@ -8,7 +10,7 @@ use bevy_asset::{AssetEvent, AssetId, Assets};
|
||||
use bevy_ecs::{
|
||||
event::EventReader,
|
||||
resource::Resource,
|
||||
system::{Res, ResMut},
|
||||
system::{Res, ResMut, SystemChangeTick, SystemParam},
|
||||
};
|
||||
use bevy_platform::collections::{hash_map::EntryRef, HashMap, HashSet};
|
||||
use bevy_tasks::Task;
|
||||
@ -1082,6 +1084,20 @@ impl PipelineCache {
|
||||
}
|
||||
}
|
||||
|
||||
/// Parameters shared between mesh specialization systems.
|
||||
#[derive(SystemParam)]
|
||||
pub struct SpecializeMeshParams<
|
||||
'w,
|
||||
EntitySpecializationTicks: Resource,
|
||||
RenderMeshInstances: Resource,
|
||||
> {
|
||||
pub pipeline_cache: Res<'w, PipelineCache>,
|
||||
pub entity_specialization_ticks: Res<'w, EntitySpecializationTicks>,
|
||||
pub render_mesh_instances: Res<'w, RenderMeshInstances>,
|
||||
pub render_meshes: Res<'w, RenderAssets<RenderMesh>>,
|
||||
pub ticks: SystemChangeTick,
|
||||
}
|
||||
|
||||
#[cfg(all(
|
||||
not(target_arch = "wasm32"),
|
||||
not(target_os = "macos"),
|
||||
|
@ -24,7 +24,7 @@ use bevy_platform::collections::HashMap;
|
||||
use bevy_reflect::{prelude::ReflectDefault, Reflect};
|
||||
use bevy_render::camera::extract_cameras;
|
||||
use bevy_render::render_phase::{DrawFunctionId, InputUniformIndex};
|
||||
use bevy_render::render_resource::CachedRenderPipelineId;
|
||||
use bevy_render::render_resource::{CachedRenderPipelineId, SpecializeMeshParams};
|
||||
use bevy_render::view::RenderVisibleEntities;
|
||||
use bevy_render::RenderStartup;
|
||||
use bevy_render::{
|
||||
@ -39,7 +39,7 @@ use bevy_render::{
|
||||
},
|
||||
render_resource::{
|
||||
AsBindGroup, AsBindGroupError, BindGroup, BindGroupId, BindGroupLayout, BindingResources,
|
||||
PipelineCache, RenderPipelineDescriptor, Shader, ShaderRef, SpecializedMeshPipeline,
|
||||
RenderPipelineDescriptor, Shader, ShaderRef, SpecializedMeshPipeline,
|
||||
SpecializedMeshPipelineError, SpecializedMeshPipelines,
|
||||
},
|
||||
renderer::RenderDevice,
|
||||
@ -675,23 +675,17 @@ pub fn check_entities_needing_specialization<M>(
|
||||
}
|
||||
|
||||
pub fn specialize_material2d_meshes<M: Material2d>(
|
||||
params: SpecializeMeshParams<EntitySpecializationTicks<M>, RenderMesh2dInstances>,
|
||||
material2d_pipeline: Res<Material2dPipeline<M>>,
|
||||
mut pipelines: ResMut<SpecializedMeshPipelines<Material2dPipeline<M>>>,
|
||||
pipeline_cache: Res<PipelineCache>,
|
||||
(render_meshes, render_materials): (
|
||||
Res<RenderAssets<RenderMesh>>,
|
||||
Res<RenderAssets<PreparedMaterial2d<M>>>,
|
||||
),
|
||||
mut render_mesh_instances: ResMut<RenderMesh2dInstances>,
|
||||
render_materials: Res<RenderAssets<PreparedMaterial2d<M>>>,
|
||||
render_material_instances: Res<RenderMaterial2dInstances<M>>,
|
||||
transparent_render_phases: Res<ViewSortedRenderPhases<Transparent2d>>,
|
||||
opaque_render_phases: Res<ViewBinnedRenderPhases<Opaque2d>>,
|
||||
alpha_mask_render_phases: Res<ViewBinnedRenderPhases<AlphaMask2d>>,
|
||||
views: Query<(&MainEntity, &ExtractedView, &RenderVisibleEntities)>,
|
||||
view_key_cache: Res<ViewKeyCache>,
|
||||
entity_specialization_ticks: Res<EntitySpecializationTicks<M>>,
|
||||
view_specialization_ticks: Res<ViewSpecializationTicks>,
|
||||
ticks: SystemChangeTick,
|
||||
mut specialized_material_pipeline_cache: ResMut<SpecializedMaterial2dPipelineCache<M>>,
|
||||
) where
|
||||
M::Data: PartialEq + Eq + Hash + Clone,
|
||||
@ -721,16 +715,19 @@ pub fn specialize_material2d_meshes<M: Material2d>(
|
||||
let Some(material_asset_id) = render_material_instances.get(visible_entity) else {
|
||||
continue;
|
||||
};
|
||||
let Some(mesh_instance) = render_mesh_instances.get_mut(visible_entity) else {
|
||||
let Some(mesh_instance) = params.render_mesh_instances.get(visible_entity) else {
|
||||
continue;
|
||||
};
|
||||
let entity_tick = entity_specialization_ticks.get(visible_entity).unwrap();
|
||||
let entity_tick = params
|
||||
.entity_specialization_ticks
|
||||
.get(visible_entity)
|
||||
.unwrap();
|
||||
let last_specialized_tick = view_specialized_material_pipeline_cache
|
||||
.get(visible_entity)
|
||||
.map(|(tick, _)| *tick);
|
||||
let needs_specialization = last_specialized_tick.is_none_or(|tick| {
|
||||
view_tick.is_newer_than(tick, ticks.this_run())
|
||||
|| entity_tick.is_newer_than(tick, ticks.this_run())
|
||||
view_tick.is_newer_than(tick, params.ticks.this_run())
|
||||
|| entity_tick.is_newer_than(tick, params.ticks.this_run())
|
||||
});
|
||||
if !needs_specialization {
|
||||
continue;
|
||||
@ -738,7 +735,7 @@ pub fn specialize_material2d_meshes<M: Material2d>(
|
||||
let Some(material_2d) = render_materials.get(*material_asset_id) else {
|
||||
continue;
|
||||
};
|
||||
let Some(mesh) = render_meshes.get(mesh_instance.mesh_asset_id) else {
|
||||
let Some(mesh) = params.render_meshes.get(mesh_instance.mesh_asset_id) else {
|
||||
continue;
|
||||
};
|
||||
let mesh_key = *view_key
|
||||
@ -746,7 +743,7 @@ pub fn specialize_material2d_meshes<M: Material2d>(
|
||||
| material_2d.properties.mesh_pipeline_key_bits;
|
||||
|
||||
let pipeline_id = pipelines.specialize(
|
||||
&pipeline_cache,
|
||||
¶ms.pipeline_cache,
|
||||
&material2d_pipeline,
|
||||
Material2dKey {
|
||||
mesh_key,
|
||||
@ -764,7 +761,7 @@ pub fn specialize_material2d_meshes<M: Material2d>(
|
||||
};
|
||||
|
||||
view_specialized_material_pipeline_cache
|
||||
.insert(*visible_entity, (ticks.this_run(), pipeline_id));
|
||||
.insert(*visible_entity, (params.ticks.this_run(), pipeline_id));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -723,19 +723,15 @@ pub fn check_wireframe_entities_needing_specialization(
|
||||
}
|
||||
|
||||
pub fn specialize_wireframes(
|
||||
render_meshes: Res<RenderAssets<RenderMesh>>,
|
||||
render_mesh_instances: Res<RenderMesh2dInstances>,
|
||||
params: SpecializeMeshParams<WireframeEntitySpecializationTicks, RenderMesh2dInstances>,
|
||||
render_wireframe_instances: Res<RenderWireframeInstances>,
|
||||
wireframe_phases: Res<ViewBinnedRenderPhases<Wireframe2dPhaseItem>>,
|
||||
views: Query<(&ExtractedView, &RenderVisibleEntities)>,
|
||||
view_key_cache: Res<ViewKeyCache>,
|
||||
entity_specialization_ticks: Res<WireframeEntitySpecializationTicks>,
|
||||
view_specialization_ticks: Res<ViewSpecializationTicks>,
|
||||
mut specialized_material_pipeline_cache: ResMut<SpecializedWireframePipelineCache>,
|
||||
mut pipelines: ResMut<SpecializedMeshPipelines<Wireframe2dPipeline>>,
|
||||
pipeline: Res<Wireframe2dPipeline>,
|
||||
pipeline_cache: Res<PipelineCache>,
|
||||
ticks: SystemChangeTick,
|
||||
) {
|
||||
// Record the retained IDs of all views so that we can expire old
|
||||
// pipeline IDs.
|
||||
@ -763,21 +759,24 @@ pub fn specialize_wireframes(
|
||||
if !render_wireframe_instances.contains_key(visible_entity) {
|
||||
continue;
|
||||
};
|
||||
let Some(mesh_instance) = render_mesh_instances.get(visible_entity) else {
|
||||
let Some(mesh_instance) = params.render_mesh_instances.get(visible_entity) else {
|
||||
continue;
|
||||
};
|
||||
let entity_tick = entity_specialization_ticks.get(visible_entity).unwrap();
|
||||
let entity_tick = params
|
||||
.entity_specialization_ticks
|
||||
.get(visible_entity)
|
||||
.unwrap();
|
||||
let last_specialized_tick = view_specialized_material_pipeline_cache
|
||||
.get(visible_entity)
|
||||
.map(|(tick, _)| *tick);
|
||||
let needs_specialization = last_specialized_tick.is_none_or(|tick| {
|
||||
view_tick.is_newer_than(tick, ticks.this_run())
|
||||
|| entity_tick.is_newer_than(tick, ticks.this_run())
|
||||
view_tick.is_newer_than(tick, params.ticks.this_run())
|
||||
|| entity_tick.is_newer_than(tick, params.ticks.this_run())
|
||||
});
|
||||
if !needs_specialization {
|
||||
continue;
|
||||
}
|
||||
let Some(mesh) = render_meshes.get(mesh_instance.mesh_asset_id) else {
|
||||
let Some(mesh) = params.render_meshes.get(mesh_instance.mesh_asset_id) else {
|
||||
continue;
|
||||
};
|
||||
|
||||
@ -785,7 +784,7 @@ pub fn specialize_wireframes(
|
||||
mesh_key |= Mesh2dPipelineKey::from_primitive_topology(mesh.primitive_topology());
|
||||
|
||||
let pipeline_id =
|
||||
pipelines.specialize(&pipeline_cache, &pipeline, mesh_key, &mesh.layout);
|
||||
pipelines.specialize(¶ms.pipeline_cache, &pipeline, mesh_key, &mesh.layout);
|
||||
let pipeline_id = match pipeline_id {
|
||||
Ok(id) => id,
|
||||
Err(err) => {
|
||||
@ -795,7 +794,7 @@ pub fn specialize_wireframes(
|
||||
};
|
||||
|
||||
view_specialized_material_pipeline_cache
|
||||
.insert(*visible_entity, (ticks.this_run(), pipeline_id));
|
||||
.insert(*visible_entity, (params.ticks.this_run(), pipeline_id));
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user