diff --git a/release-content/release-notes/dlss.md b/release-content/release-notes/dlss.md index 2dfaab43b2..9b8fef3849 100644 --- a/release-content/release-notes/dlss.md +++ b/release-content/release-notes/dlss.md @@ -18,6 +18,7 @@ To use DLSS in your app: * See https://github.com/JMS55/dlss_wgpu for licensing requirements and setup instructions * Enable Bevy's `dlss` feature * Insert the `DlssProjectId` resource before `DefaultPlugins` when setting up your app +* Check for the presence of `Option>` at runtime to see if DLSS is supported on the current machine * Add the `Dlss` component to your camera entity, optionally setting a specific `DlssPerfQualityMode` (defaults to `Auto`) * Optionally add sharpening via `ContrastAdaptiveSharpening` * Custom rendering code, including third party crates, should account for the optional `MainPassResolutionOverride` to work with DLSS