Add a release note for scene types refactor (#20051)
Its really barebones but I'm not sure what else to write. --------- Co-authored-by: Robert Swain <robert.swain@gmail.com>
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							| @ -0,0 +1,7 @@ | |||||||
|  | --- | ||||||
|  | title: Define scenes without depending on bevy_render | ||||||
|  | authors: ["@atlv24"] | ||||||
|  | pull_requests: [19997, 19991, 20000, 19949, 19943, 19953] | ||||||
|  | --- | ||||||
|  | 
 | ||||||
|  | It is now possible to use cameras, lights, and meshes without depending on the Bevy renderer. This makes it possible for 3rd party custom renderers to be drop-in replacements for rendering existing scenes. | ||||||
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