Add set_stencil_reference to TrackedRenderPass (#2885)
`TrackedRenderPass` is a wrapper around wgpu's `RenderPass` and should expose needed methods such as `set_stencil_reference`.
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@ -194,4 +194,10 @@ impl<'a> TrackedRenderPass<'a> {
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);
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self.pass.draw_indexed(indices, base_vertex, instances);
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}
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pub fn set_stencil_reference(&mut self, reference: u32) {
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debug!("set stencil reference: {}", reference);
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self.pass.set_stencil_reference(reference);
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}
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}
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