From d3d73ec5cf4a8c38a6e3fb2fdbb70ccdfe9caf11 Mon Sep 17 00:00:00 2001 From: Marco Buono Date: Thu, 21 Sep 2023 01:03:21 -0300 Subject: [PATCH] Fix `TemporalJitter` import --- examples/3d/transmission.rs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/examples/3d/transmission.rs b/examples/3d/transmission.rs index 69f2da5602..8d81497272 100644 --- a/examples/3d/transmission.rs +++ b/examples/3d/transmission.rs @@ -21,13 +21,13 @@ use bevy::{ core_pipeline::{bloom::BloomSettings, prepass::DepthPrepass, tonemapping::Tonemapping}, pbr::{NotShadowCaster, NotTransmittedShadowReceiver, PointLightShadowMap}, prelude::*, + render::camera::TemporalJitter, render::view::ColorGrading, }; #[cfg(any(not(feature = "webgl2"), not(target_arch = "wasm32")))] use bevy::core_pipeline::experimental::taa::{TemporalAntiAliasBundle, TemporalAntiAliasPlugin}; -use bevy_internal::render::camera::TemporalJitter; use rand::random; fn main() {