Add FocusPolicy to NodeBundle and ImageBundle (#3952)

# Objective
`FocusPolicy` allows tracking `Interaction` of a parent node when a player hovers/clicks at the child node, and I see no reason why it shouldn't exist in these 2 nodes.

Resolves #2488

## Solution
Add it!

In the tracking system it's used as `Option`: e749ee786c/crates/bevy_ui/src/focus.rs (L71) and then it treats it as `Block` if it's not present: e749ee786c/crates/bevy_ui/src/focus.rs (L162) and the default value is e749ee786c/crates/bevy_ui/src/focus.rs (L47-L51) so it should be compatible with all existing UIs that use `..Default::default()`
This commit is contained in:
Sliman4 2022-02-15 22:31:51 +00:00
parent 5104397683
commit d3e526bfc0

View File

@ -23,6 +23,8 @@ pub struct NodeBundle {
pub color: UiColor,
/// Describes the image of the node
pub image: UiImage,
/// Whether this node should block interaction with lower nodes
pub focus_policy: FocusPolicy,
/// The transform of the node
pub transform: Transform,
/// The global transform of the node
@ -46,6 +48,8 @@ pub struct ImageBundle {
pub color: UiColor,
/// The image of the node
pub image: UiImage,
/// Whether this node should block interaction with lower nodes
pub focus_policy: FocusPolicy,
/// The transform of the node
pub transform: Transform,
/// The global transform of the node