diff --git a/crates/bevy_asset/src/batch.rs b/crates/bevy_asset/src/batch.rs index a0317e56ff..14087a7191 100644 --- a/crates/bevy_asset/src/batch.rs +++ b/crates/bevy_asset/src/batch.rs @@ -10,7 +10,7 @@ pub struct LoadBatchRequest { impl LoadBatchRequest { pub fn new(requests: Vec) -> Self where - T:Into>, + T: Into>, { Self { requests: requests.into_iter().map(Into::into).collect(), diff --git a/examples/asset/extra_source.rs b/examples/asset/extra_source.rs index ce4a9fc6e3..298b9d4aa8 100644 --- a/examples/asset/extra_source.rs +++ b/examples/asset/extra_source.rs @@ -8,12 +8,8 @@ use bevy::{ }, prelude::*, }; -use bevy_asset::{LoadBatchRequest, LoadedBatch}; use std::path::Path; -#[derive(Resource, Default)] -struct SpriteBatch(Handle); - fn main() { App::new() // Add an extra asset source with the name "example_files" to @@ -47,11 +43,4 @@ fn setup(mut commands: Commands, asset_server: Res) { assert_eq!(asset_path, "example_files://bevy_pixel_light.png".into()); commands.spawn(Sprite::from_image(asset_server.load(asset_path))); - - let path = Path::new("*.png"); - let source = AssetSourceId::from("example_files"); - let asset_path = AssetPath::from_path(path).with_source(source); - commands.insert_resource(SpriteBatch( - asset_server.load_batch(LoadBatchRequest::new(vec![asset_path])), - )); }