style: fix format

This commit is contained in:
Mateusz Stulczewski 2025-07-16 16:49:29 +02:00
parent 12be5be377
commit d502a9e099

View File

@ -252,20 +252,21 @@ mod tests {
let ray = Ray3d::new(Vec3::ZERO, Dir3::Z); let ray = Ray3d::new(Vec3::ZERO, Dir3::Z);
// Orthogonal, and test that ray intersects only the front face // Orthogonal, and test that ray intersects only the front face
assert!( assert!(ray
ray.intersect_plane( .intersect_plane(
Vec3::Z, Vec3::Z,
InfinitePlane3d::new(Vec3::Z), InfinitePlane3d::new(Vec3::Z),
PlaneIntersectionMode::FrontFaceOnly PlaneIntersectionMode::FrontFaceOnly
) )
.is_none()); .is_none());
assert_eq!(ray assert_eq!(
.intersect_plane( ray.intersect_plane(
Vec3::Z, Vec3::Z,
InfinitePlane3d::new(Vec3::NEG_Z), InfinitePlane3d::new(Vec3::NEG_Z),
PlaneIntersectionMode::FrontFaceOnly PlaneIntersectionMode::FrontFaceOnly
), ),
Some(1.0)); Some(1.0)
);
assert!(ray assert!(ray
.intersect_plane( .intersect_plane(
Vec3::NEG_Z, Vec3::NEG_Z,