Add #[cfg_attr(feature = "serialize", derive(serde::Serialize, serde::Deserialize))]
to gamepad types. (#583)
Seems these may have been missed in the gamepad implementation, copied them from keyboard.rs.
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@ -1,16 +1,20 @@
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#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
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#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
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#[cfg_attr(feature = "serialize", derive(serde::Serialize, serde::Deserialize))]
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pub struct Gamepad(pub usize);
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pub struct Gamepad(pub usize);
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#[derive(Debug, Copy, Clone, PartialEq)]
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#[derive(Debug, Copy, Clone, PartialEq)]
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#[cfg_attr(feature = "serialize", derive(serde::Serialize, serde::Deserialize))]
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pub enum GamepadEventType {
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pub enum GamepadEventType {
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Connected,
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Connected,
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Disconnected,
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Disconnected,
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}
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}
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#[derive(Debug, Copy, Clone, PartialEq)]
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#[derive(Debug, Copy, Clone, PartialEq)]
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#[cfg_attr(feature = "serialize", derive(serde::Serialize, serde::Deserialize))]
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pub struct GamepadEvent(pub Gamepad, pub GamepadEventType);
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pub struct GamepadEvent(pub Gamepad, pub GamepadEventType);
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#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
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#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
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#[cfg_attr(feature = "serialize", derive(serde::Serialize, serde::Deserialize))]
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pub enum GamepadButtonType {
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pub enum GamepadButtonType {
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South,
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South,
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East,
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East,
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@ -34,9 +38,11 @@ pub enum GamepadButtonType {
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}
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}
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#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
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#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
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#[cfg_attr(feature = "serialize", derive(serde::Serialize, serde::Deserialize))]
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pub struct GamepadButton(pub Gamepad, pub GamepadButtonType);
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pub struct GamepadButton(pub Gamepad, pub GamepadButtonType);
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#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
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#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
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#[cfg_attr(feature = "serialize", derive(serde::Serialize, serde::Deserialize))]
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pub enum GamepadAxisType {
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pub enum GamepadAxisType {
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LeftStickX,
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LeftStickX,
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LeftStickY,
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LeftStickY,
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@ -49,4 +55,5 @@ pub enum GamepadAxisType {
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}
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}
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#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
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#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
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#[cfg_attr(feature = "serialize", derive(serde::Serialize, serde::Deserialize))]
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pub struct GamepadAxis(pub Gamepad, pub GamepadAxisType);
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pub struct GamepadAxis(pub Gamepad, pub GamepadAxisType);
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