Fix errors in the doc comment for UiSurface::upsert_node. (#8796)
# Objective
"Retrieves the taffy node corresponding to given entity exists" 😓
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@ -73,8 +73,8 @@ impl Default for UiSurface {
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}
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impl UiSurface {
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/// Retrieves the taffy node corresponding to given entity exists, or inserts a new taffy node into the layout if no corresponding node exists.
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/// Then convert the given `Style` and use it update the taffy node's style.
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/// Retrieves the Taffy node associated with the given UI node entity and updates its style.
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/// If no associated Taffy node exists a new Taffy node is inserted into the Taffy layout.
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pub fn upsert_node(&mut self, entity: Entity, style: &Style, context: &LayoutContext) {
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let mut added = false;
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let taffy = &mut self.taffy;
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