Fix 3D Gizmo webgpu rendering (#14653)
# Objective The changes made in https://github.com/bevyengine/bevy/pull/12252 introduced an previously fixed bug in webgpu rendering. ## Solution This fix is based on https://github.com/bevyengine/bevy/pull/8910 and applies the same vertex buffer layout assignment for the LineGizmo Pipeline. ## Testing - Tested the 3D Gizmo example in webgpu and webgl environments Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
This commit is contained in:
parent
c661da1d42
commit
dcb506ea70
@ -575,11 +575,16 @@ impl<P: PhaseItem> RenderCommand<P> for DrawLineGizmo {
|
||||
}
|
||||
|
||||
let instances = if line_gizmo.strip {
|
||||
pass.set_vertex_buffer(0, line_gizmo.position_buffer.slice(..));
|
||||
pass.set_vertex_buffer(1, line_gizmo.position_buffer.slice(..));
|
||||
let item_size = VertexFormat::Float32x3.size();
|
||||
let buffer_size = line_gizmo.position_buffer.size() - item_size;
|
||||
|
||||
pass.set_vertex_buffer(2, line_gizmo.color_buffer.slice(..));
|
||||
pass.set_vertex_buffer(3, line_gizmo.color_buffer.slice(..));
|
||||
pass.set_vertex_buffer(0, line_gizmo.position_buffer.slice(..buffer_size));
|
||||
pass.set_vertex_buffer(1, line_gizmo.position_buffer.slice(item_size..));
|
||||
|
||||
let item_size = VertexFormat::Float32x4.size();
|
||||
let buffer_size = line_gizmo.color_buffer.size() - item_size;
|
||||
pass.set_vertex_buffer(2, line_gizmo.color_buffer.slice(..buffer_size));
|
||||
pass.set_vertex_buffer(3, line_gizmo.color_buffer.slice(item_size..));
|
||||
|
||||
u32::max(line_gizmo.vertex_count, 1) - 1
|
||||
} else {
|
||||
@ -674,13 +679,11 @@ fn line_gizmo_vertex_buffer_layouts(strip: bool) -> Vec<VertexBufferLayout> {
|
||||
position_layout.clone(),
|
||||
{
|
||||
position_layout.attributes[0].shader_location = 1;
|
||||
position_layout.attributes[0].offset = Float32x3.size();
|
||||
position_layout
|
||||
},
|
||||
color_layout.clone(),
|
||||
{
|
||||
color_layout.attributes[0].shader_location = 3;
|
||||
color_layout.attributes[0].offset = Float32x4.size();
|
||||
color_layout
|
||||
},
|
||||
]
|
||||
|
Loading…
Reference in New Issue
Block a user