Update the RenderStartup
migration guide.
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@ -20,6 +20,13 @@ The following are the (public) resources that are now initialized in `RenderStar
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- `UiPipeline`
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- `UiMaterialPipeline<M>`
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- `UiTextureSlicePipeline`
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- `VolumetricFogPipeline`
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- `DeferredLightingLayout`
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- `RenderLightmaps`
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- `PrepassPipeline`
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- `PrepassViewBindGroup`
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- `Wireframe3dPipeline`
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- `MaterialPipeline`
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The vast majority of cases for initializing render resources look like so (in Bevy 0.16):
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