Update the RenderStartup migration guide.

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andriyDev 2025-07-09 17:07:53 -07:00
parent e7a4f4d2bf
commit de757554a8

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@ -20,6 +20,13 @@ The following are the (public) resources that are now initialized in `RenderStar
- `UiPipeline`
- `UiMaterialPipeline<M>`
- `UiTextureSlicePipeline`
- `VolumetricFogPipeline`
- `DeferredLightingLayout`
- `RenderLightmaps`
- `PrepassPipeline`
- `PrepassViewBindGroup`
- `Wireframe3dPipeline`
- `MaterialPipeline`
The vast majority of cases for initializing render resources look like so (in Bevy 0.16):