add rspirv
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@ -22,6 +22,7 @@ erased-serde = "0.3"
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type-uuid = "0.1"
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shaderc = "0.6"
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libloading = "0.5.2"
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rspirv = "0.5.4"
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bevy_derive = { path = "bevy_derive" }
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bevy_transform = { path = "bevy_transform" }
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