Rename transparent_phase to opaque_phase in wireframe.rs (#4639)
				
					
				
			# Objective - Meshes are queued in opaque phase instead of transparent phase when drawing wireframes. - There is a name mismatch. ## Solution - Rename `transparent_phase` to `opaque_phase` in `wireframe.rs`.
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				@ -121,7 +121,7 @@ fn queue_wireframes(
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        .get_id::<DrawWireframes>()
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					        .get_id::<DrawWireframes>()
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        .unwrap();
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					        .unwrap();
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    let msaa_key = MeshPipelineKey::from_msaa_samples(msaa.samples);
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					    let msaa_key = MeshPipelineKey::from_msaa_samples(msaa.samples);
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    for (view, mut transparent_phase) in views.iter_mut() {
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					    for (view, mut opaque_phase) in views.iter_mut() {
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        let view_matrix = view.transform.compute_matrix();
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					        let view_matrix = view.transform.compute_matrix();
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        let view_row_2 = view_matrix.row(2);
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					        let view_row_2 = view_matrix.row(2);
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@ -143,7 +143,7 @@ fn queue_wireframes(
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                            return;
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					                            return;
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                        }
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					                        }
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                    };
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					                    };
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                    transparent_phase.add(Opaque3d {
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					                    opaque_phase.add(Opaque3d {
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                        entity,
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					                        entity,
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                        pipeline: pipeline_id,
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					                        pipeline: pipeline_id,
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                        draw_function: draw_custom,
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					                        draw_function: draw_custom,
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