fix Quat
type name in scene example scene file (#5803)
# Objective fix #5790 ## Solution Change type name in the scene file by its new name `glam::f32::sse2::quat::Quat`.
This commit is contained in:
parent
4fadd26168
commit
e8439bf827
@ -10,7 +10,7 @@
|
|||||||
"value": (0.0, 0.0, 0.0),
|
"value": (0.0, 0.0, 0.0),
|
||||||
},
|
},
|
||||||
"rotation": {
|
"rotation": {
|
||||||
"type": "glam::f32::scalar::quat::Quat",
|
"type": "glam::f32::sse2::quat::Quat",
|
||||||
"value": (0.0, 0.0, 0.0, 1.0),
|
"value": (0.0, 0.0, 0.0, 1.0),
|
||||||
},
|
},
|
||||||
"scale": {
|
"scale": {
|
||||||
|
Loading…
Reference in New Issue
Block a user