Update Rust generate example
Former-commit-id: 83df1a3f0c9771c6e61056160ebf7d5a6a3c15dd
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@ -6,7 +6,6 @@ use cgmath::prelude::*;
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pub type Face = [u32; 3];
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pub type Vec2 = [f32; 2];
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pub type Vec3 = [f32; 3];
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pub type Vec4 = [f32; 4];
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#[derive(Debug)]
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struct Vertex {
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@ -15,14 +14,6 @@ struct Vertex {
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tex_coord: Vec2,
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}
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#[derive(Debug)]
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struct NewVertex {
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position: Vec3,
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normal: Vec3,
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tex_coord: Vec2,
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tangent: Vec4,
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}
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fn make_cube() -> (Vec<Face>, Vec<Vertex>) {
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struct ControlPoint {
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uv: Vec2,
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@ -142,17 +133,20 @@ fn main() {
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let normal = |face, vert| &vertex(face, vert).normal;
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let tex_coord = |face, vert| &vertex(face, vert).tex_coord;
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let mut new_vertices = Vec::new();
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{
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let mut i = 0;
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let mut set_tangent = |face, vert, tangent| {
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new_vertices.push(NewVertex {
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position: *position(face, vert),
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normal: *normal(face, vert),
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tex_coord: *tex_coord(face, vert),
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tangent: tangent,
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});
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println!(
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"{index}: v: {v:?}, vn: {vn:?}, vt: {vt:?}, vx: {vx:?}",
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index = i,
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v = position(face, vert),
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vn = normal(face, vert),
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vt = tex_coord(face, vert),
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vx = tangent,
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);
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i += 1;
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};
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let ret = mikktspace::generate(
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let ret = mikktspace::generate_tangents(
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&vertices_per_face,
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&face_count,
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&position,
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@ -162,6 +156,4 @@ fn main() {
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);
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assert_eq!(true, ret);
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}
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println!("{:#?}", new_vertices);
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}
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