Go back to 8x8 tiles
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@ -27,7 +27,7 @@ fn setup(mut commands: Commands, assets: Res<AssetServer>) {
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let mut rng = ChaCha8Rng::seed_from_u64(42);
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let chunk_size = UVec2::splat(64);
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let tile_display_size = UVec2::splat(16);
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let tile_display_size = UVec2::splat(8);
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let tile_data: Vec<Option<TileData>> = (0..chunk_size.element_product())
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.map(|_| rng.gen_range(0..5))
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.map(|i| {
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