diff --git a/examples/README.md b/examples/README.md index c7a5d6b86d..5013458e98 100644 --- a/examples/README.md +++ b/examples/README.md @@ -441,6 +441,7 @@ Example | Description [Post Processing - Custom Render Pass](../examples/shader/custom_post_processing.rs) | A custom post processing effect, using a custom render pass that runs after the main pass [Shader Defs](../examples/shader/shader_defs.rs) | A shader that uses "shaders defs" (a bevy tool to selectively toggle parts of a shader) [Specialized Mesh Pipeline](../examples/shader/specialized_mesh_pipeline.rs) | Demonstrates how to write a specialized mesh pipeline +[Stochastic Sampling](../examples/shader/stochastic_sampling.rs) | A custom shader that avoids repetition artifacts when tiling a texture [Storage Buffer](../examples/shader/storage_buffer.rs) | A shader that shows how to bind a storage buffer using a custom material. [Texture Binding Array (Bindless Textures)](../examples/shader/texture_binding_array.rs) | A shader that shows how to bind and sample multiple textures as a binding array (a.k.a. bindless textures).