From eafa81ce10c995d5f89bb851a60becec040d494f Mon Sep 17 00:00:00 2001 From: Alice Cecile Date: Wed, 9 Jul 2025 12:45:05 -0400 Subject: [PATCH] No bare links --- release-content/release-notes/frame_time_graph.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/release-content/release-notes/frame_time_graph.md b/release-content/release-notes/frame_time_graph.md index b45f12f7b9..2fc1f8fb6c 100644 --- a/release-content/release-notes/frame_time_graph.md +++ b/release-content/release-notes/frame_time_graph.md @@ -15,4 +15,4 @@ Each bar is scaled based on the frame time where a bigger frame time will give a The color also scales with that frame time where red is at or bellow the minimum target fps and green is at or above the target maximum frame rate. Anything between those 2 values will be interpolated between green and red based on the frame time. -The algorithm is highly inspired by this article: https://asawicki.info/news_1758_an_idea_for_visualization_of_frame_times +The algorithm is highly inspired by [Adam Sawicki's article on visualizing frame times](https://asawicki.info/news_1758_an_idea_for_visualization_of_frame_times).