diff --git a/crates/bevy_pbr/src/render/gpu_preprocess.rs b/crates/bevy_pbr/src/render/gpu_preprocess.rs index 03431037c1..f54a1d5dd9 100644 --- a/crates/bevy_pbr/src/render/gpu_preprocess.rs +++ b/crates/bevy_pbr/src/render/gpu_preprocess.rs @@ -66,9 +66,6 @@ use super::{ShadowView, ViewLightEntities}; /// The handle to the `mesh_preprocess.wgsl` compute shader. pub const MESH_PREPROCESS_SHADER_HANDLE: Handle = weak_handle!("c8579292-cf92-43b5-9c5a-ec5bd4e44d12"); -/// The handle to the `mesh_preprocess_types.wgsl` compute shader. -pub const MESH_PREPROCESS_TYPES_SHADER_HANDLE: Handle = - weak_handle!("06f797ef-a106-4098-9a2e-20a73aa182e2"); /// The handle to the `reset_indirect_batch_sets.wgsl` compute shader. pub const RESET_INDIRECT_BATCH_SETS_SHADER_HANDLE: Handle = weak_handle!("045fb176-58e2-4e76-b241-7688d761bb23"); @@ -452,18 +449,6 @@ impl Plugin for GpuMeshPreprocessPlugin { "build_indirect_params.wgsl", Shader::from_wgsl ); - load_internal_asset!( - app, - BUILD_INDIRECT_PARAMS_SHADER_HANDLE, - "build_indirect_params.wgsl", - Shader::from_wgsl - ); - load_internal_asset!( - app, - BUILD_INDIRECT_PARAMS_SHADER_HANDLE, - "build_indirect_params.wgsl", - Shader::from_wgsl - ); } fn finish(&self, app: &mut App) {